#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Void UnityEngine.AssetBundle::.ctor() extern void AssetBundle__ctor_mCE6DB7758AAD0EDDB044FC67C5BC7EC987BF3F71 (void); // 0x00000002 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromMemoryAsync_Internal(System.Byte[],System.UInt32) extern void AssetBundle_LoadFromMemoryAsync_Internal_mECB031130E58D553BC2B24B5AA3EEDBDF310C6C1 (void); // 0x00000003 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[]) extern void AssetBundle_LoadFromMemoryAsync_mEE3736BFD45B04566FF671CB2BF71C09F569EE20 (void); // 0x00000004 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync(System.String,System.Type) extern void AssetBundle_LoadAssetAsync_m63C7C5654FA8D0824DC920A1B1530C37CCB3DF6E (void); // 0x00000005 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync_Internal(System.String,System.Type) extern void AssetBundle_LoadAssetAsync_Internal_m89D45EFB48D3C4CF7E481EF41F7ACF24500E7019 (void); // 0x00000006 System.Void UnityEngine.AssetBundle::Unload(System.Boolean) extern void AssetBundle_Unload_m0DEBACB284F6CECA8DF21486D1BBE1189F6A5D66 (void); // 0x00000007 UnityEngine.AssetBundle UnityEngine.AssetBundleCreateRequest::get_assetBundle() extern void AssetBundleCreateRequest_get_assetBundle_m608C1516A7DC8E4B1F9D63EDCF6EE8D6C2CFF013 (void); // 0x00000008 System.Void UnityEngine.AssetBundleCreateRequest::.ctor() extern void AssetBundleCreateRequest__ctor_m7B04FFC9566D1B0F820DDE9844BA2822A74881B6 (void); // 0x00000009 UnityEngine.Object UnityEngine.AssetBundleRequest::GetResult() extern void AssetBundleRequest_GetResult_m792F2C703230D18A0B6B18C86636961125B1B9A2 (void); // 0x0000000A UnityEngine.Object UnityEngine.AssetBundleRequest::get_asset() extern void AssetBundleRequest_get_asset_mB0A96FBC026D143638E467DEB37228ACD55F1813 (void); // 0x0000000B System.Void UnityEngine.AssetBundleRequest::.ctor() extern void AssetBundleRequest__ctor_mD09AF030644EF7F3386ABB3B5C593F61ADE25017 (void); static Il2CppMethodPointer s_methodPointers[11] = { AssetBundle__ctor_mCE6DB7758AAD0EDDB044FC67C5BC7EC987BF3F71, AssetBundle_LoadFromMemoryAsync_Internal_mECB031130E58D553BC2B24B5AA3EEDBDF310C6C1, AssetBundle_LoadFromMemoryAsync_mEE3736BFD45B04566FF671CB2BF71C09F569EE20, AssetBundle_LoadAssetAsync_m63C7C5654FA8D0824DC920A1B1530C37CCB3DF6E, AssetBundle_LoadAssetAsync_Internal_m89D45EFB48D3C4CF7E481EF41F7ACF24500E7019, AssetBundle_Unload_m0DEBACB284F6CECA8DF21486D1BBE1189F6A5D66, AssetBundleCreateRequest_get_assetBundle_m608C1516A7DC8E4B1F9D63EDCF6EE8D6C2CFF013, AssetBundleCreateRequest__ctor_m7B04FFC9566D1B0F820DDE9844BA2822A74881B6, AssetBundleRequest_GetResult_m792F2C703230D18A0B6B18C86636961125B1B9A2, AssetBundleRequest_get_asset_mB0A96FBC026D143638E467DEB37228ACD55F1813, AssetBundleRequest__ctor_mD09AF030644EF7F3386ABB3B5C593F61ADE25017, }; static const int32_t s_InvokerIndices[11] = { 8589, 12535, 14365, 3503, 3503, 7434, 8496, 8589, 8496, 8496, 8589, }; extern const CustomAttributesCacheGenerator g_UnityEngine_AssetBundleModule_AttributeGenerators[]; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_AssetBundleModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_AssetBundleModule_CodeGenModule = { "UnityEngine.AssetBundleModule.dll", 11, s_methodPointers, 0, NULL, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, g_UnityEngine_AssetBundleModule_AttributeGenerators, NULL, // module initializer, NULL, NULL, NULL, };