#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.AI.NavMeshAgent struct NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B; // System.String struct String_t; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.AI.NavMesh/OnNavMeshPreUpdate struct OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572; IL2CPP_EXTERN_C RuntimeClass* NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_il2cpp_TypeInfo_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t5DC9681BD1ACB43AC4E834362F4E6CBF34AF0FEF { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // UnityEngine.AI.NavMesh struct NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92 : public RuntimeObject { public: public: }; struct NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_StaticFields { public: // UnityEngine.AI.NavMesh/OnNavMeshPreUpdate UnityEngine.AI.NavMesh::onPreUpdate OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * ___onPreUpdate_0; public: inline static int32_t get_offset_of_onPreUpdate_0() { return static_cast(offsetof(NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_StaticFields, ___onPreUpdate_0)); } inline OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * get_onPreUpdate_0() const { return ___onPreUpdate_0; } inline OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 ** get_address_of_onPreUpdate_0() { return &___onPreUpdate_0; } inline void set_onPreUpdate_0(OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * value) { ___onPreUpdate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreUpdate_0), (void*)value); } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.AI.NavMeshData struct NavMeshData_t4A718E7F2CF47C3E1190DCAADCA989CBA91BDDF6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.AI.NavMesh/OnNavMeshPreUpdate struct OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 : public MulticastDelegate_t { public: public: }; // UnityEngine.AI.NavMeshAgent struct NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.AI.NavMeshObstacle struct NavMeshObstacle_t628A64EBD843A34267C4276DF7EE19BECA2C230A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void UnityEngine.AI.NavMesh/OnNavMeshPreUpdate::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnNavMeshPreUpdate_Invoke_m8950FEDFD3E07B272ED469FD1911AA98C60FC28D (OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.AI.NavMeshAgent::SetDestination_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NavMeshAgent_SetDestination_Injected_m41607AA111EE126BBBDCDDF76B7523B0BC369D9A (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___target0, const RuntimeMethod* method); // System.Void UnityEngine.AI.NavMeshAgent::get_destination_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_get_destination_Injected_m494AB78E64E0F2835BF8FFE6A60A71E199474A00 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.AI.NavMeshAgent::set_destination_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_destination_Injected_m440F39AC542ABA6D46FCC250DAAA944A88357D4A (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AI.NavMeshAgent::get_velocity_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_get_velocity_Injected_m64CD1C3DAE418314D44A1194F014CEC159CDDAA8 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.AI.NavMeshAgent::set_velocity_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_velocity_Injected_mD2B71228FDBBBAD5088B2C9326351C5B3528D7ED (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AI.NavMeshAgent::get_nextPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_get_nextPosition_Injected_m02089AA7CF61A19AABF77A980640E6EC0FD18313 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.AI.NavMeshAgent::get_desiredVelocity_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_get_desiredVelocity_Injected_m53FAA060331C4864F6429255E3F78B2B01FA74A1 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AI.NavMesh::Internal_CallOnNavMeshPreUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMesh_Internal_CallOnNavMeshPreUpdate_m5C0CEF0AEF92B6BE0368AA5ABC02B4CCDEFA9AD5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * L_0 = ((NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_StaticFields*)il2cpp_codegen_static_fields_for(NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_il2cpp_TypeInfo_var))->get_onPreUpdate_0(); V_0 = (bool)((!(((RuntimeObject*)(OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * L_2 = ((NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_StaticFields*)il2cpp_codegen_static_fields_for(NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_il2cpp_TypeInfo_var))->get_onPreUpdate_0(); NullCheck(L_2); OnNavMeshPreUpdate_Invoke_m8950FEDFD3E07B272ED469FD1911AA98C60FC28D(L_2, /*hidden argument*/NULL); } IL_0018: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.AI.NavMeshAgent::SetDestination(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NavMeshAgent_SetDestination_m244EFBCDB717576303DA711EE39572B865F43747 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___target0, const RuntimeMethod* method) { { bool L_0; L_0 = NavMeshAgent_SetDestination_Injected_m41607AA111EE126BBBDCDDF76B7523B0BC369D9A(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___target0), /*hidden argument*/NULL); return L_0; } } // UnityEngine.Vector3 UnityEngine.AI.NavMeshAgent::get_destination() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E NavMeshAgent_get_destination_m0FDF371CBF97028F28416675134875122F13AD2F (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { NavMeshAgent_get_destination_Injected_m494AB78E64E0F2835BF8FFE6A60A71E199474A00(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0; return L_0; } } // System.Void UnityEngine.AI.NavMeshAgent::set_destination(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_destination_m0EC1C668AD85AC1B26AABF54337D7D0849F760E7 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { NavMeshAgent_set_destination_Injected_m440F39AC542ABA6D46FCC250DAAA944A88357D4A(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL); return; } } // System.Single UnityEngine.AI.NavMeshAgent::get_stoppingDistance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float NavMeshAgent_get_stoppingDistance_mE2F58A8DB9C8402F0373576AB91690E8B34C1EA6 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, const RuntimeMethod* method) { typedef float (*NavMeshAgent_get_stoppingDistance_mE2F58A8DB9C8402F0373576AB91690E8B34C1EA6_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *); static NavMeshAgent_get_stoppingDistance_mE2F58A8DB9C8402F0373576AB91690E8B34C1EA6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_get_stoppingDistance_mE2F58A8DB9C8402F0373576AB91690E8B34C1EA6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::get_stoppingDistance()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Vector3 UnityEngine.AI.NavMeshAgent::get_velocity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E NavMeshAgent_get_velocity_mA6F25F6B38D5092BBE6DECD77F8FDB93D5C515C9 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { NavMeshAgent_get_velocity_Injected_m64CD1C3DAE418314D44A1194F014CEC159CDDAA8(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0; return L_0; } } // System.Void UnityEngine.AI.NavMeshAgent::set_velocity(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_velocity_m3CFD57C08562A9A79AC501773050A18EA0FC791A (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { NavMeshAgent_set_velocity_Injected_mD2B71228FDBBBAD5088B2C9326351C5B3528D7ED(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.AI.NavMeshAgent::get_nextPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E NavMeshAgent_get_nextPosition_m0402CBC5B44EFD58FBEEF19D10EF7DBC82CF1FB3 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { NavMeshAgent_get_nextPosition_Injected_m02089AA7CF61A19AABF77A980640E6EC0FD18313(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.AI.NavMeshAgent::get_desiredVelocity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E NavMeshAgent_get_desiredVelocity_m5499366125464B6F2ADE807378738496F3D385B8 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { NavMeshAgent_get_desiredVelocity_Injected_m53FAA060331C4864F6429255E3F78B2B01FA74A1(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0; return L_0; } } // System.Single UnityEngine.AI.NavMeshAgent::get_remainingDistance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float NavMeshAgent_get_remainingDistance_mB55D92B0CBEA48367C5FC6879FDEE2915FB6CD36 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, const RuntimeMethod* method) { typedef float (*NavMeshAgent_get_remainingDistance_mB55D92B0CBEA48367C5FC6879FDEE2915FB6CD36_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *); static NavMeshAgent_get_remainingDistance_mB55D92B0CBEA48367C5FC6879FDEE2915FB6CD36_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_get_remainingDistance_mB55D92B0CBEA48367C5FC6879FDEE2915FB6CD36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::get_remainingDistance()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.AI.NavMeshAgent::get_baseOffset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float NavMeshAgent_get_baseOffset_m77971FFBAEEF983D08FF9D425945CDEE8776B031 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, const RuntimeMethod* method) { typedef float (*NavMeshAgent_get_baseOffset_m77971FFBAEEF983D08FF9D425945CDEE8776B031_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *); static NavMeshAgent_get_baseOffset_m77971FFBAEEF983D08FF9D425945CDEE8776B031_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_get_baseOffset_m77971FFBAEEF983D08FF9D425945CDEE8776B031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::get_baseOffset()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AI.NavMeshAgent::set_baseOffset(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_baseOffset_mBB3E1826FC47E1A52F3CF46F59015732AA0FD5DE (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_set_baseOffset_mBB3E1826FC47E1A52F3CF46F59015732AA0FD5DE_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, float); static NavMeshAgent_set_baseOffset_mBB3E1826FC47E1A52F3CF46F59015732AA0FD5DE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_set_baseOffset_mBB3E1826FC47E1A52F3CF46F59015732AA0FD5DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::set_baseOffset(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AI.NavMeshAgent::set_isStopped(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_isStopped_m3258581121A85B9F8BC02FCC2111B15506A26896 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_set_isStopped_m3258581121A85B9F8BC02FCC2111B15506A26896_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, bool); static NavMeshAgent_set_isStopped_m3258581121A85B9F8BC02FCC2111B15506A26896_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_set_isStopped_m3258581121A85B9F8BC02FCC2111B15506A26896_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::set_isStopped(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.AI.NavMeshAgent::get_speed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float NavMeshAgent_get_speed_m5AA9A1B23412A8F5CE24A5312F6E6D4BA282B173 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, const RuntimeMethod* method) { typedef float (*NavMeshAgent_get_speed_m5AA9A1B23412A8F5CE24A5312F6E6D4BA282B173_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *); static NavMeshAgent_get_speed_m5AA9A1B23412A8F5CE24A5312F6E6D4BA282B173_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_get_speed_m5AA9A1B23412A8F5CE24A5312F6E6D4BA282B173_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::get_speed()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AI.NavMeshAgent::set_speed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_speed_mE71CB504B0CC1E977293722F9BA81B7060A99E14 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_set_speed_mE71CB504B0CC1E977293722F9BA81B7060A99E14_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, float); static NavMeshAgent_set_speed_mE71CB504B0CC1E977293722F9BA81B7060A99E14_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_set_speed_mE71CB504B0CC1E977293722F9BA81B7060A99E14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::set_speed(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AI.NavMeshAgent::set_updatePosition(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_updatePosition_m098D6C65D34D3AB00EFF1096DB2B6A5373D828BC (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_set_updatePosition_m098D6C65D34D3AB00EFF1096DB2B6A5373D828BC_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, bool); static NavMeshAgent_set_updatePosition_m098D6C65D34D3AB00EFF1096DB2B6A5373D828BC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_set_updatePosition_m098D6C65D34D3AB00EFF1096DB2B6A5373D828BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::set_updatePosition(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AI.NavMeshAgent::set_updateRotation(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_updateRotation_m63A01B06311F89C4D8B201209F83401F0407FCF3 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_set_updateRotation_m63A01B06311F89C4D8B201209F83401F0407FCF3_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, bool); static NavMeshAgent_set_updateRotation_m63A01B06311F89C4D8B201209F83401F0407FCF3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_set_updateRotation_m63A01B06311F89C4D8B201209F83401F0407FCF3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::set_updateRotation(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.AI.NavMeshAgent::get_avoidancePriority() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NavMeshAgent_get_avoidancePriority_mB6DF7EA603BB6D84286D1AF78996B79272857D5A (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, const RuntimeMethod* method) { typedef int32_t (*NavMeshAgent_get_avoidancePriority_mB6DF7EA603BB6D84286D1AF78996B79272857D5A_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *); static NavMeshAgent_get_avoidancePriority_mB6DF7EA603BB6D84286D1AF78996B79272857D5A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_get_avoidancePriority_mB6DF7EA603BB6D84286D1AF78996B79272857D5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::get_avoidancePriority()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AI.NavMeshAgent::set_avoidancePriority(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_avoidancePriority_mEBC1EE92C76289E3F1CD4551871D3E2C7B379A7B (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_set_avoidancePriority_mEBC1EE92C76289E3F1CD4551871D3E2C7B379A7B_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, int32_t); static NavMeshAgent_set_avoidancePriority_mEBC1EE92C76289E3F1CD4551871D3E2C7B379A7B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_set_avoidancePriority_mEBC1EE92C76289E3F1CD4551871D3E2C7B379A7B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::set_avoidancePriority(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.AI.NavMeshAgent::SetDestination_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NavMeshAgent_SetDestination_Injected_m41607AA111EE126BBBDCDDF76B7523B0BC369D9A (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___target0, const RuntimeMethod* method) { typedef bool (*NavMeshAgent_SetDestination_Injected_m41607AA111EE126BBBDCDDF76B7523B0BC369D9A_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static NavMeshAgent_SetDestination_Injected_m41607AA111EE126BBBDCDDF76B7523B0BC369D9A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_SetDestination_Injected_m41607AA111EE126BBBDCDDF76B7523B0BC369D9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::SetDestination_Injected(UnityEngine.Vector3&)"); bool icallRetVal = _il2cpp_icall_func(__this, ___target0); return icallRetVal; } // System.Void UnityEngine.AI.NavMeshAgent::get_destination_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_get_destination_Injected_m494AB78E64E0F2835BF8FFE6A60A71E199474A00 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_get_destination_Injected_m494AB78E64E0F2835BF8FFE6A60A71E199474A00_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static NavMeshAgent_get_destination_Injected_m494AB78E64E0F2835BF8FFE6A60A71E199474A00_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_get_destination_Injected_m494AB78E64E0F2835BF8FFE6A60A71E199474A00_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::get_destination_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.AI.NavMeshAgent::set_destination_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_destination_Injected_m440F39AC542ABA6D46FCC250DAAA944A88357D4A (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_set_destination_Injected_m440F39AC542ABA6D46FCC250DAAA944A88357D4A_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static NavMeshAgent_set_destination_Injected_m440F39AC542ABA6D46FCC250DAAA944A88357D4A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_set_destination_Injected_m440F39AC542ABA6D46FCC250DAAA944A88357D4A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::set_destination_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AI.NavMeshAgent::get_velocity_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_get_velocity_Injected_m64CD1C3DAE418314D44A1194F014CEC159CDDAA8 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_get_velocity_Injected_m64CD1C3DAE418314D44A1194F014CEC159CDDAA8_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static NavMeshAgent_get_velocity_Injected_m64CD1C3DAE418314D44A1194F014CEC159CDDAA8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_get_velocity_Injected_m64CD1C3DAE418314D44A1194F014CEC159CDDAA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::get_velocity_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.AI.NavMeshAgent::set_velocity_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_velocity_Injected_mD2B71228FDBBBAD5088B2C9326351C5B3528D7ED (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_set_velocity_Injected_mD2B71228FDBBBAD5088B2C9326351C5B3528D7ED_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static NavMeshAgent_set_velocity_Injected_mD2B71228FDBBBAD5088B2C9326351C5B3528D7ED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_set_velocity_Injected_mD2B71228FDBBBAD5088B2C9326351C5B3528D7ED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::set_velocity_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AI.NavMeshAgent::get_nextPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_get_nextPosition_Injected_m02089AA7CF61A19AABF77A980640E6EC0FD18313 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_get_nextPosition_Injected_m02089AA7CF61A19AABF77A980640E6EC0FD18313_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static NavMeshAgent_get_nextPosition_Injected_m02089AA7CF61A19AABF77A980640E6EC0FD18313_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_get_nextPosition_Injected_m02089AA7CF61A19AABF77A980640E6EC0FD18313_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::get_nextPosition_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.AI.NavMeshAgent::get_desiredVelocity_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_get_desiredVelocity_Injected_m53FAA060331C4864F6429255E3F78B2B01FA74A1 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_get_desiredVelocity_Injected_m53FAA060331C4864F6429255E3F78B2B01FA74A1_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static NavMeshAgent_get_desiredVelocity_Injected_m53FAA060331C4864F6429255E3F78B2B01FA74A1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_get_desiredVelocity_Injected_m53FAA060331C4864F6429255E3F78B2B01FA74A1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::get_desiredVelocity_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 (OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.AI.NavMesh/OnNavMeshPreUpdate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnNavMeshPreUpdate__ctor_mDBB85480C3EA968112EB3B356486B9C9FF387BD4 (OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AI.NavMesh/OnNavMeshPreUpdate::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnNavMeshPreUpdate_Invoke_m8950FEDFD3E07B272ED469FD1911AA98C60FC28D (OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * __this, const RuntimeMethod* method) { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!currentDelegate->get_method_is_virtual_10()) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 0) { // open typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } else { // closed typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } #ifdef __clang__ #pragma clang diagnostic pop #endif