- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.SceneManagement;
- public class EditPlay : MonoBehaviour
- {
- [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
- private static void Initialize()
- {
- //SceneManager.LoadScene("Entry");
- }
- }
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