UVC2DScene.unity 21 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 12
  47. m_GIWorkflowMode: 0
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 1
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 500
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 2
  83. m_PVRDenoiserTypeDirect: 0
  84. m_PVRDenoiserTypeIndirect: 0
  85. m_PVRDenoiserTypeAO: 0
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 0
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_LightingSettings: {fileID: 727450338}
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. maxJobWorkers: 0
  122. preserveTilesOutsideBounds: 0
  123. debug:
  124. m_Flags: 0
  125. m_NavMeshData: {fileID: 0}
  126. --- !u!1 &548459541
  127. GameObject:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. serializedVersion: 6
  133. m_Component:
  134. - component: {fileID: 548459543}
  135. - component: {fileID: 548459542}
  136. m_Layer: 0
  137. m_Name: Directional Light
  138. m_TagString: Untagged
  139. m_Icon: {fileID: 0}
  140. m_NavMeshLayer: 0
  141. m_StaticEditorFlags: 0
  142. m_IsActive: 1
  143. --- !u!108 &548459542
  144. Light:
  145. m_ObjectHideFlags: 0
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInstance: {fileID: 0}
  148. m_PrefabAsset: {fileID: 0}
  149. m_GameObject: {fileID: 548459541}
  150. m_Enabled: 1
  151. serializedVersion: 10
  152. m_Type: 1
  153. m_Shape: 0
  154. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  155. m_Intensity: 1
  156. m_Range: 10
  157. m_SpotAngle: 30
  158. m_InnerSpotAngle: 21.80208
  159. m_CookieSize: 10
  160. m_Shadows:
  161. m_Type: 2
  162. m_Resolution: -1
  163. m_CustomResolution: -1
  164. m_Strength: 1
  165. m_Bias: 0.05
  166. m_NormalBias: 0.4
  167. m_NearPlane: 0.2
  168. m_CullingMatrixOverride:
  169. e00: 1
  170. e01: 0
  171. e02: 0
  172. e03: 0
  173. e10: 0
  174. e11: 1
  175. e12: 0
  176. e13: 0
  177. e20: 0
  178. e21: 0
  179. e22: 1
  180. e23: 0
  181. e30: 0
  182. e31: 0
  183. e32: 0
  184. e33: 1
  185. m_UseCullingMatrixOverride: 0
  186. m_Cookie: {fileID: 0}
  187. m_DrawHalo: 0
  188. m_Flare: {fileID: 0}
  189. m_RenderMode: 0
  190. m_CullingMask:
  191. serializedVersion: 2
  192. m_Bits: 4294967295
  193. m_RenderingLayerMask: 1
  194. m_Lightmapping: 4
  195. m_LightShadowCasterMode: 0
  196. m_AreaSize: {x: 1, y: 1}
  197. m_BounceIntensity: 1
  198. m_ColorTemperature: 6570
  199. m_UseColorTemperature: 0
  200. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  201. m_UseBoundingSphereOverride: 0
  202. m_UseViewFrustumForShadowCasterCull: 1
  203. m_ShadowRadius: 0
  204. m_ShadowAngle: 0
  205. --- !u!4 &548459543
  206. Transform:
  207. m_ObjectHideFlags: 0
  208. m_CorrespondingSourceObject: {fileID: 0}
  209. m_PrefabInstance: {fileID: 0}
  210. m_PrefabAsset: {fileID: 0}
  211. m_GameObject: {fileID: 548459541}
  212. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  213. m_LocalPosition: {x: 0, y: 3, z: 0}
  214. m_LocalScale: {x: 1, y: 1, z: 1}
  215. m_ConstrainProportionsScale: 0
  216. m_Children: []
  217. m_Father: {fileID: 0}
  218. m_RootOrder: 1
  219. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  220. --- !u!850595691 &727450338
  221. LightingSettings:
  222. m_ObjectHideFlags: 0
  223. m_CorrespondingSourceObject: {fileID: 0}
  224. m_PrefabInstance: {fileID: 0}
  225. m_PrefabAsset: {fileID: 0}
  226. m_Name: Settings.lighting
  227. serializedVersion: 4
  228. m_GIWorkflowMode: 0
  229. m_EnableBakedLightmaps: 1
  230. m_EnableRealtimeLightmaps: 1
  231. m_RealtimeEnvironmentLighting: 1
  232. m_BounceScale: 1
  233. m_AlbedoBoost: 1
  234. m_IndirectOutputScale: 1
  235. m_UsingShadowmask: 1
  236. m_BakeBackend: 1
  237. m_LightmapMaxSize: 1024
  238. m_BakeResolution: 40
  239. m_Padding: 2
  240. m_LightmapCompression: 2
  241. m_AO: 0
  242. m_AOMaxDistance: 1
  243. m_CompAOExponent: 1
  244. m_CompAOExponentDirect: 0
  245. m_ExtractAO: 0
  246. m_MixedBakeMode: 2
  247. m_LightmapsBakeMode: 1
  248. m_FilterMode: 1
  249. m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
  250. m_ExportTrainingData: 0
  251. m_TrainingDataDestination: TrainingData
  252. m_RealtimeResolution: 2
  253. m_ForceWhiteAlbedo: 0
  254. m_ForceUpdates: 0
  255. m_FinalGather: 0
  256. m_FinalGatherRayCount: 256
  257. m_FinalGatherFiltering: 1
  258. m_PVRCulling: 1
  259. m_PVRSampling: 1
  260. m_PVRDirectSampleCount: 32
  261. m_PVRSampleCount: 500
  262. m_PVREnvironmentSampleCount: 500
  263. m_PVREnvironmentReferencePointCount: 2048
  264. m_LightProbeSampleCountMultiplier: 4
  265. m_PVRBounces: 2
  266. m_PVRMinBounces: 2
  267. m_PVREnvironmentMIS: 0
  268. m_PVRFilteringMode: 2
  269. m_PVRDenoiserTypeDirect: 0
  270. m_PVRDenoiserTypeIndirect: 0
  271. m_PVRDenoiserTypeAO: 0
  272. m_PVRFilterTypeDirect: 0
  273. m_PVRFilterTypeIndirect: 0
  274. m_PVRFilterTypeAO: 0
  275. m_PVRFilteringGaussRadiusDirect: 1
  276. m_PVRFilteringGaussRadiusIndirect: 5
  277. m_PVRFilteringGaussRadiusAO: 2
  278. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  279. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  280. m_PVRFilteringAtrousPositionSigmaAO: 1
  281. m_PVRTiledBaking: 0
  282. --- !u!1 &898263253
  283. GameObject:
  284. m_ObjectHideFlags: 0
  285. m_CorrespondingSourceObject: {fileID: 0}
  286. m_PrefabInstance: {fileID: 0}
  287. m_PrefabAsset: {fileID: 0}
  288. serializedVersion: 6
  289. m_Component:
  290. - component: {fileID: 898263254}
  291. - component: {fileID: 898263256}
  292. - component: {fileID: 898263255}
  293. m_Layer: 5
  294. m_Name: RawImage
  295. m_TagString: Untagged
  296. m_Icon: {fileID: 0}
  297. m_NavMeshLayer: 0
  298. m_StaticEditorFlags: 0
  299. m_IsActive: 1
  300. --- !u!224 &898263254
  301. RectTransform:
  302. m_ObjectHideFlags: 0
  303. m_CorrespondingSourceObject: {fileID: 0}
  304. m_PrefabInstance: {fileID: 0}
  305. m_PrefabAsset: {fileID: 0}
  306. m_GameObject: {fileID: 898263253}
  307. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  308. m_LocalPosition: {x: 0, y: 0, z: 0}
  309. m_LocalScale: {x: 1, y: 1, z: 1}
  310. m_ConstrainProportionsScale: 0
  311. m_Children: []
  312. m_Father: {fileID: 1180428450}
  313. m_RootOrder: 0
  314. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  315. m_AnchorMin: {x: 0.5, y: 0.5}
  316. m_AnchorMax: {x: 0.5, y: 0.5}
  317. m_AnchoredPosition: {x: 0, y: 0}
  318. m_SizeDelta: {x: 1920, y: 1080}
  319. m_Pivot: {x: 0.5, y: 0.5}
  320. --- !u!114 &898263255
  321. MonoBehaviour:
  322. m_ObjectHideFlags: 0
  323. m_CorrespondingSourceObject: {fileID: 0}
  324. m_PrefabInstance: {fileID: 0}
  325. m_PrefabAsset: {fileID: 0}
  326. m_GameObject: {fileID: 898263253}
  327. m_Enabled: 1
  328. m_EditorHideFlags: 0
  329. m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
  330. m_Name:
  331. m_EditorClassIdentifier:
  332. m_Material: {fileID: 0}
  333. m_Color: {r: 1, g: 1, b: 1, a: 1}
  334. m_RaycastTarget: 0
  335. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  336. m_Maskable: 1
  337. m_OnCullStateChanged:
  338. m_PersistentCalls:
  339. m_Calls: []
  340. m_Texture: {fileID: 0}
  341. m_UVRect:
  342. serializedVersion: 2
  343. x: 0
  344. y: 0
  345. width: 1
  346. height: 1
  347. --- !u!222 &898263256
  348. CanvasRenderer:
  349. m_ObjectHideFlags: 0
  350. m_CorrespondingSourceObject: {fileID: 0}
  351. m_PrefabInstance: {fileID: 0}
  352. m_PrefabAsset: {fileID: 0}
  353. m_GameObject: {fileID: 898263253}
  354. m_CullTransparentMesh: 0
  355. --- !u!1 &1180428446
  356. GameObject:
  357. m_ObjectHideFlags: 0
  358. m_CorrespondingSourceObject: {fileID: 0}
  359. m_PrefabInstance: {fileID: 0}
  360. m_PrefabAsset: {fileID: 0}
  361. serializedVersion: 6
  362. m_Component:
  363. - component: {fileID: 1180428450}
  364. - component: {fileID: 1180428449}
  365. - component: {fileID: 1180428448}
  366. - component: {fileID: 1180428447}
  367. m_Layer: 5
  368. m_Name: Canvas
  369. m_TagString: Untagged
  370. m_Icon: {fileID: 0}
  371. m_NavMeshLayer: 0
  372. m_StaticEditorFlags: 0
  373. m_IsActive: 1
  374. --- !u!114 &1180428447
  375. MonoBehaviour:
  376. m_ObjectHideFlags: 0
  377. m_CorrespondingSourceObject: {fileID: 0}
  378. m_PrefabInstance: {fileID: 0}
  379. m_PrefabAsset: {fileID: 0}
  380. m_GameObject: {fileID: 1180428446}
  381. m_Enabled: 1
  382. m_EditorHideFlags: 0
  383. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  384. m_Name:
  385. m_EditorClassIdentifier:
  386. m_IgnoreReversedGraphics: 1
  387. m_BlockingObjects: 0
  388. m_BlockingMask:
  389. serializedVersion: 2
  390. m_Bits: 4294967295
  391. --- !u!114 &1180428448
  392. MonoBehaviour:
  393. m_ObjectHideFlags: 0
  394. m_CorrespondingSourceObject: {fileID: 0}
  395. m_PrefabInstance: {fileID: 0}
  396. m_PrefabAsset: {fileID: 0}
  397. m_GameObject: {fileID: 1180428446}
  398. m_Enabled: 1
  399. m_EditorHideFlags: 0
  400. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  401. m_Name:
  402. m_EditorClassIdentifier:
  403. m_UiScaleMode: 0
  404. m_ReferencePixelsPerUnit: 100
  405. m_ScaleFactor: 1
  406. m_ReferenceResolution: {x: 800, y: 600}
  407. m_ScreenMatchMode: 0
  408. m_MatchWidthOrHeight: 0
  409. m_PhysicalUnit: 3
  410. m_FallbackScreenDPI: 96
  411. m_DefaultSpriteDPI: 96
  412. m_DynamicPixelsPerUnit: 1
  413. m_PresetInfoIsWorld: 0
  414. --- !u!223 &1180428449
  415. Canvas:
  416. m_ObjectHideFlags: 0
  417. m_CorrespondingSourceObject: {fileID: 0}
  418. m_PrefabInstance: {fileID: 0}
  419. m_PrefabAsset: {fileID: 0}
  420. m_GameObject: {fileID: 1180428446}
  421. m_Enabled: 1
  422. serializedVersion: 3
  423. m_RenderMode: 0
  424. m_Camera: {fileID: 0}
  425. m_PlaneDistance: 100
  426. m_PixelPerfect: 0
  427. m_ReceivesEvents: 1
  428. m_OverrideSorting: 0
  429. m_OverridePixelPerfect: 0
  430. m_SortingBucketNormalizedSize: 0
  431. m_AdditionalShaderChannelsFlag: 0
  432. m_SortingLayerID: 0
  433. m_SortingOrder: 0
  434. m_TargetDisplay: 0
  435. --- !u!224 &1180428450
  436. RectTransform:
  437. m_ObjectHideFlags: 0
  438. m_CorrespondingSourceObject: {fileID: 0}
  439. m_PrefabInstance: {fileID: 0}
  440. m_PrefabAsset: {fileID: 0}
  441. m_GameObject: {fileID: 1180428446}
  442. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  443. m_LocalPosition: {x: 0, y: 0, z: 0}
  444. m_LocalScale: {x: 0, y: 0, z: 0}
  445. m_ConstrainProportionsScale: 0
  446. m_Children:
  447. - {fileID: 898263254}
  448. m_Father: {fileID: 0}
  449. m_RootOrder: 3
  450. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  451. m_AnchorMin: {x: 0, y: 0}
  452. m_AnchorMax: {x: 0, y: 0}
  453. m_AnchoredPosition: {x: 0, y: 0}
  454. m_SizeDelta: {x: 0, y: 0}
  455. m_Pivot: {x: 0, y: 0}
  456. --- !u!1 &1553296572
  457. GameObject:
  458. m_ObjectHideFlags: 0
  459. m_CorrespondingSourceObject: {fileID: 0}
  460. m_PrefabInstance: {fileID: 0}
  461. m_PrefabAsset: {fileID: 0}
  462. serializedVersion: 6
  463. m_Component:
  464. - component: {fileID: 1553296575}
  465. - component: {fileID: 1553296574}
  466. - component: {fileID: 1553296573}
  467. m_Layer: 0
  468. m_Name: Main Camera
  469. m_TagString: MainCamera
  470. m_Icon: {fileID: 0}
  471. m_NavMeshLayer: 0
  472. m_StaticEditorFlags: 0
  473. m_IsActive: 1
  474. --- !u!81 &1553296573
  475. AudioListener:
  476. m_ObjectHideFlags: 0
  477. m_CorrespondingSourceObject: {fileID: 0}
  478. m_PrefabInstance: {fileID: 0}
  479. m_PrefabAsset: {fileID: 0}
  480. m_GameObject: {fileID: 1553296572}
  481. m_Enabled: 1
  482. --- !u!20 &1553296574
  483. Camera:
  484. m_ObjectHideFlags: 0
  485. m_CorrespondingSourceObject: {fileID: 0}
  486. m_PrefabInstance: {fileID: 0}
  487. m_PrefabAsset: {fileID: 0}
  488. m_GameObject: {fileID: 1553296572}
  489. m_Enabled: 1
  490. serializedVersion: 2
  491. m_ClearFlags: 1
  492. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  493. m_projectionMatrixMode: 1
  494. m_GateFitMode: 2
  495. m_FOVAxisMode: 0
  496. m_SensorSize: {x: 36, y: 24}
  497. m_LensShift: {x: 0, y: 0}
  498. m_FocalLength: 50
  499. m_NormalizedViewPortRect:
  500. serializedVersion: 2
  501. x: 0
  502. y: 0
  503. width: 1
  504. height: 1
  505. near clip plane: 0.3
  506. far clip plane: 1000
  507. field of view: 60
  508. orthographic: 0
  509. orthographic size: 5
  510. m_Depth: -1
  511. m_CullingMask:
  512. serializedVersion: 2
  513. m_Bits: 4294967295
  514. m_RenderingPath: -1
  515. m_TargetTexture: {fileID: 0}
  516. m_TargetDisplay: 0
  517. m_TargetEye: 3
  518. m_HDR: 1
  519. m_AllowMSAA: 1
  520. m_AllowDynamicResolution: 0
  521. m_ForceIntoRT: 0
  522. m_OcclusionCulling: 1
  523. m_StereoConvergence: 10
  524. m_StereoSeparation: 0.022
  525. --- !u!4 &1553296575
  526. Transform:
  527. m_ObjectHideFlags: 0
  528. m_CorrespondingSourceObject: {fileID: 0}
  529. m_PrefabInstance: {fileID: 0}
  530. m_PrefabAsset: {fileID: 0}
  531. m_GameObject: {fileID: 1553296572}
  532. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  533. m_LocalPosition: {x: 0, y: 1, z: -10}
  534. m_LocalScale: {x: 1, y: 1, z: 1}
  535. m_ConstrainProportionsScale: 0
  536. m_Children: []
  537. m_Father: {fileID: 0}
  538. m_RootOrder: 0
  539. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  540. --- !u!1 &2071340435
  541. GameObject:
  542. m_ObjectHideFlags: 0
  543. m_CorrespondingSourceObject: {fileID: 0}
  544. m_PrefabInstance: {fileID: 0}
  545. m_PrefabAsset: {fileID: 0}
  546. serializedVersion: 6
  547. m_Component:
  548. - component: {fileID: 2071340438}
  549. - component: {fileID: 2071340437}
  550. - component: {fileID: 2071340436}
  551. m_Layer: 0
  552. m_Name: EventSystem
  553. m_TagString: Untagged
  554. m_Icon: {fileID: 0}
  555. m_NavMeshLayer: 0
  556. m_StaticEditorFlags: 0
  557. m_IsActive: 1
  558. --- !u!114 &2071340436
  559. MonoBehaviour:
  560. m_ObjectHideFlags: 0
  561. m_CorrespondingSourceObject: {fileID: 0}
  562. m_PrefabInstance: {fileID: 0}
  563. m_PrefabAsset: {fileID: 0}
  564. m_GameObject: {fileID: 2071340435}
  565. m_Enabled: 1
  566. m_EditorHideFlags: 0
  567. m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
  568. m_Name:
  569. m_EditorClassIdentifier:
  570. m_SendPointerHoverToParent: 1
  571. m_HorizontalAxis: Horizontal
  572. m_VerticalAxis: Vertical
  573. m_SubmitButton: Submit
  574. m_CancelButton: Cancel
  575. m_InputActionsPerSecond: 10
  576. m_RepeatDelay: 0.5
  577. m_ForceModuleActive: 0
  578. --- !u!114 &2071340437
  579. MonoBehaviour:
  580. m_ObjectHideFlags: 0
  581. m_CorrespondingSourceObject: {fileID: 0}
  582. m_PrefabInstance: {fileID: 0}
  583. m_PrefabAsset: {fileID: 0}
  584. m_GameObject: {fileID: 2071340435}
  585. m_Enabled: 1
  586. m_EditorHideFlags: 0
  587. m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
  588. m_Name:
  589. m_EditorClassIdentifier:
  590. m_FirstSelected: {fileID: 0}
  591. m_sendNavigationEvents: 1
  592. m_DragThreshold: 10
  593. --- !u!4 &2071340438
  594. Transform:
  595. m_ObjectHideFlags: 0
  596. m_CorrespondingSourceObject: {fileID: 0}
  597. m_PrefabInstance: {fileID: 0}
  598. m_PrefabAsset: {fileID: 0}
  599. m_GameObject: {fileID: 2071340435}
  600. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  601. m_LocalPosition: {x: 0, y: 0, z: 0}
  602. m_LocalScale: {x: 1, y: 1, z: 1}
  603. m_ConstrainProportionsScale: 0
  604. m_Children: []
  605. m_Father: {fileID: 0}
  606. m_RootOrder: 4
  607. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  608. --- !u!1001 &1962568788625176088
  609. PrefabInstance:
  610. m_ObjectHideFlags: 0
  611. serializedVersion: 2
  612. m_Modification:
  613. m_TransformParent: {fileID: 0}
  614. m_Modifications:
  615. - target: {fileID: 464229095961303548, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  616. propertyPath: DefaultWidth
  617. value: 1280
  618. objectReference: {fileID: 0}
  619. - target: {fileID: 464229095961303548, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  620. propertyPath: DefaultHeight
  621. value: 720
  622. objectReference: {fileID: 0}
  623. - target: {fileID: 464229095961303548, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  624. propertyPath: UVCFilters.Array.size
  625. value: 0
  626. objectReference: {fileID: 0}
  627. - target: {fileID: 464229095961303548, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  628. propertyPath: RenderTargets.Array.data[0]
  629. value:
  630. objectReference: {fileID: 898263253}
  631. - target: {fileID: 464229095961303548, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  632. propertyPath: UVCFilters.Array.data[0].Pid
  633. value: 0
  634. objectReference: {fileID: 0}
  635. - target: {fileID: 464229095961303548, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  636. propertyPath: UVCFilters.Array.data[0].Vid
  637. value: 0
  638. objectReference: {fileID: 0}
  639. - target: {fileID: 464229095961303548, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  640. propertyPath: CameraRenderSettings.Array.size
  641. value: 1
  642. objectReference: {fileID: 0}
  643. - target: {fileID: 464229095961303548, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  644. propertyPath: CameraRenderSettings.Array.data[0].RenderTargets.Array.size
  645. value: 1
  646. objectReference: {fileID: 0}
  647. - target: {fileID: 464229095961303548, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  648. propertyPath: CameraRenderSettings.Array.data[0].RenderTargets.Array.data[0]
  649. value:
  650. objectReference: {fileID: 898263253}
  651. - target: {fileID: 6011951749156047501, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  652. propertyPath: m_RootOrder
  653. value: 2
  654. objectReference: {fileID: 0}
  655. - target: {fileID: 6011951749156047501, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  656. propertyPath: m_LocalPosition.x
  657. value: 0
  658. objectReference: {fileID: 0}
  659. - target: {fileID: 6011951749156047501, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  660. propertyPath: m_LocalPosition.y
  661. value: 0
  662. objectReference: {fileID: 0}
  663. - target: {fileID: 6011951749156047501, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  664. propertyPath: m_LocalPosition.z
  665. value: 0
  666. objectReference: {fileID: 0}
  667. - target: {fileID: 6011951749156047501, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  668. propertyPath: m_LocalRotation.w
  669. value: 1
  670. objectReference: {fileID: 0}
  671. - target: {fileID: 6011951749156047501, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  672. propertyPath: m_LocalRotation.x
  673. value: 0
  674. objectReference: {fileID: 0}
  675. - target: {fileID: 6011951749156047501, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  676. propertyPath: m_LocalRotation.y
  677. value: 0
  678. objectReference: {fileID: 0}
  679. - target: {fileID: 6011951749156047501, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  680. propertyPath: m_LocalRotation.z
  681. value: 0
  682. objectReference: {fileID: 0}
  683. - target: {fileID: 6011951749156047501, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  684. propertyPath: m_LocalEulerAnglesHint.x
  685. value: 0
  686. objectReference: {fileID: 0}
  687. - target: {fileID: 6011951749156047501, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  688. propertyPath: m_LocalEulerAnglesHint.y
  689. value: 0
  690. objectReference: {fileID: 0}
  691. - target: {fileID: 6011951749156047501, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  692. propertyPath: m_LocalEulerAnglesHint.z
  693. value: 0
  694. objectReference: {fileID: 0}
  695. - target: {fileID: 7716261784260357304, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  696. propertyPath: PreferH264
  697. value: 0
  698. objectReference: {fileID: 0}
  699. - target: {fileID: 7716261784260357304, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  700. propertyPath: UVCDrawers.Array.size
  701. value: 0
  702. objectReference: {fileID: 0}
  703. - target: {fileID: 7716261784260357304, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  704. propertyPath: RenderBeforeSceneRendering
  705. value: 0
  706. objectReference: {fileID: 0}
  707. - target: {fileID: 7953172909807438327, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}
  708. propertyPath: m_Name
  709. value: UVCDrawer
  710. objectReference: {fileID: 0}
  711. m_RemovedComponents: []
  712. m_SourcePrefab: {fileID: 100100000, guid: fa65cd0b0e2ffad4180eabf8fe755f9a, type: 3}