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modified: Assets/WebCamera/Script/ZIM/ScreenLocate.cs

ZIM 1 rok pred
rodič
commit
b46514b991

+ 1 - 1
Assets/WebCamera/Script/ZIM/ScreenLocate.cs

@@ -332,7 +332,7 @@ public class ScreenLocate : MonoBehaviour
             infraredLocate = new InfraredLocate(mUVCCameraInfo, screenIdentification, InfraredSpotSettings);
             float redfilterValue = PlayerPrefs.GetFloat("Init redFilterSliderValue", 0.8f);
             Debug.Log("Init Red filterValue:" + redfilterValue);
-            infraredLocate.SetBrightnessThreshold(redfilterValue);     // 参数是 红外灯的亮度阈值,阈值越小能够检测到的亮度就越低,默认值是0.93
+            infraredLocate.SetBrightnessThreshold(redfilterValue);     // 参数是 红外灯的亮度阈值,阈值越小能够检测到的亮度就越低,默认值是0.93 
         }
 
         //screenIdentification.Update(DebugScreenImage);