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				@@ -1,28 +1,42 @@ 
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				 let tableIns; 
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				-let tablePlayerLog; 
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				-let tablePlayerProfit; 
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				-let tree; 
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				-let userId; 
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				-let bHasData = false; 
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				 let openIndex; 
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				+let multiSelectTag; 
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				+ 
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				 let mainTableUrl = "/backstage_game/findAll"; 
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				-let mainSaveUrl = "/backstage_game/save"; 
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				+let mainSaveUrl = "/backstage_game/saveBaseInfo"; 
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				 let mainDeleteUrl = "/backstage_game/delete"; 
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				-// let mainUnbindUrl = "/backstage_game/unbind"; 
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				- 
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				-layui.use(['element', 'form', 'table', 'layer', 'laydate', 'tree', 'util', 'upload'], function () { 
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				+let mainUploadUrl = "/backstage_game/uploadImg"; 
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				+let mainGameDetailUrl = "/backstage_game/findGameDetail"; 
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				+ 
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				+ 
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				+layui.config({ 
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				+    base: ctx + '/common/' 
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				+}).extend({ 
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				+    xmSelect: 'layui/xm-select', 
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				+    step: 'step-lay/step', 
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				+    dragMove: 'dragMove/dragMove' 
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				+}) 
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				+layui.use(['element', 'form', 'table', 'layer', 'laydate', 'util', 'upload', 'xmSelect', 'step', 'dragMove'], function () { 
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				+    let element = layui.element; //导航的hover效果、二级菜单等功能,需要依赖element模块 
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				+    let laydate = layui.laydate; 
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				     let table = layui.table, upload = layui.upload, form = layui.form;//select、单选、复选等依赖form 
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				- 
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				+    let step = layui.step, xmSelect = layui.xmSelect, dragMove = layui.dragMove;//引入工具 
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				+    let layer = layui.layer; 
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				     form.verify({ 
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				         // positiveInteger: [/^(([0-9]+[\.]?[0-9]+)|[1-9])$/, '只能填写正整数'],//必填,且只能输入正整数 
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				         positiveInteger: [/^[1-9]\d*$/, '只能填写正整数'],//必填,且只能输入正整数 
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				     }); 
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				- 
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				-    let element = layui.element; //导航的hover效果、二级菜单等功能,需要依赖element模块 
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				-    let laydate = layui.laydate; 
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				-    tree = layui.tree; 
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				-    // let height = document.documentElement.clientHeight; 
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				-    //用户列表 
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				+    /** 
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				+     * 渲染图片查看 
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				+     */ 
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				+    dragMove.render({ 
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				+        elem: "#cardBody", //指向图片的父容器 
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				+        layerArea: ["960px", "720px"], //弹窗的宽高,同layer的area,默认["960px","720px"] 
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				+        layerShade: 0.6, //遮罩的透明度,同layer的shade,默认0.6 
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				+        layerMove: false, //触发拖动的元素,同layer的move,这里默认禁止,可设置为'.layui-layer-title' 
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				+        maxZoom: 1 //图片能放大的最大倍数,默认1倍 
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				+    }); 
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				+    //主列表渲染 
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				     tableIns = table.render({ 
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				         elem: '#mainTable' 
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				         , url: ctx + mainTableUrl 
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				@@ -42,14 +56,10 @@ layui.use(['element', 'form', 'table', 'layer', 'laydate', 'tree', 'util', 'uplo 
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				         } 
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				         //响应后数据处理 
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				         , parseData: function (res) { //res 即为原始返回的数据 
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				-            $("#addForm")[0].reset(); 
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				-            userId = null; 
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				-            form.render(); 
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				-            var data = res.data; 
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				+            let data = res.data; 
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				             console.log("返回的地址数据:", data); 
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				-            if (data.rows && data.rows.length > 0) { 
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				-                bHasData = true; 
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				-            } 
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				+            // if (data.rows && data.rows.length > 0) { 
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				+            // } 
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				             return { 
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				                 "flag": res.flag, //解析接口状态 
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				                 "msg": res.msg, //解析提示文本 
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				@@ -62,27 +72,31 @@ layui.use(['element', 'form', 'table', 'layer', 'laydate', 'tree', 'util', 'uplo 
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				         , cols: [[ 
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				             {field: 'gameId', title: '游戏ID', sort: true} 
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				             , {field: 'gameName', title: '游戏名称', sort: true} 
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				-            , {field: 'gameDescription', title: '游戏描述', sort: true} 
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				+            , {field: 'gameDescription', title: '游戏描述',hide:true, sort: true} 
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				             , {field: 'gameIcon', title: '游戏图标', templet: '#gameIcon'} 
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				             , {field: 'gamePicture', title: '游戏图片', templet: '#gamePicture'} 
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				             , { 
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				                 field: 'gameStatus', title: '游戏状态', templet: function (d) { 
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				-                    if (d.gameStatus == 0) { 
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				-                        return '<span style="color: green">正常</span>'; 
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				-                    } else if (d.gameStatus == 1) { 
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				-                        return '<span style="color: red">下架</span>'; 
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				+                    if (d.gameStatus == 1) { 
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				+                        return '<span style="color: green">上线</span>'; 
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				+                    } else if (d.gameStatus == 0) { 
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				+                        return '<span style="color: red">下线</span>'; 
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				                     } else { 
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				                         return '未添加:' + d.gameStatus; 
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				                     } 
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				                 }, sort: true 
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				             } 
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				             , { 
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				-                field: 'gameType', title: '类目编号', templet: function (d) { 
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				-                    if (d.gameType == 1) { 
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				-                        return '<span style="color: red">游戏</span>'; 
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				-                    } else if (d.gameType == 2) { 
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				-                        return '<span style="color: green">视频</span>'; 
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				-                    } else { 
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				+                field: 'gameType', title: '所属分类', templet: function (d) { 
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				+                    let isHas = false; 
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				+                    for (let i = 0; i < categoryList.length; i++) { 
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				+                        let category = categoryList[i]; 
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				+                        if(d.gameType === category.categoryType){ 
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				+                            isHas = true; 
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				+                            return '<span style="color: green">'+category.categoryName+'</span>'; 
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				+                        } 
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				+                    } 
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				+                    if(!isHas){ 
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				                         return '其他:' + d.gameType; 
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				                     } 
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				                 }, sort: true 
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				@@ -97,7 +111,7 @@ layui.use(['element', 'form', 'table', 'layer', 'laydate', 'tree', 'util', 'uplo 
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				                     } else if (d.gameRankingShow == 1) { 
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				                         return '<span style="color: green">显示</span>'; 
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				                     } else { 
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				-                        return '其他:' + d.gameType; 
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				+                        return '其他:' + d.gameRankingShow; 
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				                     } 
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				                 }, sort: true 
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				             } 
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				@@ -115,8 +129,9 @@ layui.use(['element', 'form', 'table', 'layer', 'laydate', 'tree', 'util', 'uplo 
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				                     } 
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				                 }, sort: true 
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				             } 
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				-            , {field: 'showTime', title: '游戏显示时间', sort: true} 
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				+            , {field: 'showTime', title: '游戏显示时间', hide: true,sort: true} 
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				             , {field: 'createTime', title: '创建时间', hide: true, sort: true} 
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				+            , {field: 'updateTime', title: '更新时间', hide: true, sort: true} 
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				             , {fixed: 'right', title: '操作', width: 140, toolbar: '#mainTableBarDemo'} 
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				         ]] 
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				         , defaultToolbar: ['', 'exports', 'print'] 
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				@@ -125,20 +140,42 @@ layui.use(['element', 'form', 'table', 'layer', 'laydate', 'tree', 'util', 'uplo 
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				         , cellMinWidth: 80 
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				     }); 
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				+    //渲染步骤条 
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				+    step.render({ 
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				+        elem: '#stepForm', 
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				+        filter: 'stepForm', 
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				+        width: '100%', //设置容器宽度 
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				+        stepWidth: '600px', 
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				+        height: '1000px', 
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				+        stepItems: [{ 
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				+            title: '填入游戏基本信息' 
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				+        }, { 
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				+            title: '上传游戏对应图片' 
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				+        }, { 
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				+            title: '完成' 
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				+        }] 
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				+    }); 
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				-    //常规使用 - 普通图片上传 
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				-    var uploadInstIcon = upload.render({ 
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				+    /** 
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				+     * 添加新游戏信息时候图片上传 
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				+     */ 
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				+    let uploadIcon = upload.render({ 
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				         elem: '#iconAdd' 
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				-        , url: 'https://httpbin.org/post' //此处用的是第三方的 http 请求演示,实际使用时改成您自己的上传接口即可。 
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				-        , auto: false 
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				+        , url: ctx + mainUploadUrl 
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				+        , data: { 
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				+            type: 'icon', gameId: function () { 
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				+                return $('#newGameId').val(); 
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				+            } 
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				+        } 
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				+        // , auto: false 
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				         , before: function (obj) { 
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				             //预读本地文件示例,不支持ie8 
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				             obj.preview(function (index, file, result) { 
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				-                $('#demo1').attr('src', result); //图片链接(base64) 
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				+                $('#iconImageAdd').attr('src', result); //图片链接(base64) 
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				             }); 
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				- 
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				-            element.progress('demo', '0%'); //进度条复位 
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				+            // element.progress('iconProgress', '0%'); //进度条复位 
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				             layer.msg('上传中', {icon: 16, time: 0}); 
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				+            // console.log("before" + JSON.stringify(obj)); 
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				         } 
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				         , done: function (res) { 
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				             //如果上传失败 
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				@@ -147,36 +184,98 @@ layui.use(['element', 'form', 'table', 'layer', 'laydate', 'tree', 'util', 'uplo 
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				             } 
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				             //上传成功的一些操作 
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				             //…… 
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				-            $('#demoText').html(''); //置空上传失败的状态 
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				+            $('#iconTextAdd').html(''); //置空上传失败的状态 
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				+            // console.log("done" + JSON.stringify(res)); 
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				+            layer.msg('上传成功', {icon: 1}); 
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				         } 
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				         , error: function () { 
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				             //演示失败状态,并实现重传 
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				-            var demoText = $('#demoText'); 
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				+            let demoText = $('#iconTextAdd'); 
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				             demoText.html('<span style="color: #FF5722;">上传失败</span> <a class="layui-btn layui-btn-xs demo-reload">重试</a>'); 
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				             demoText.find('.demo-reload').on('click', function () { 
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				-                uploadInst.upload(); 
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				+                uploadIcon.upload(); 
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				             }); 
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				         } 
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				-        //进度条 
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				-        , progress: function (n, elem, e) { 
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				-            element.progress('demo', n + '%'); //可配合 layui 进度条元素使用 
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				-            if (n == 100) { 
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				-                layer.msg('上传完毕', {icon: 1}); 
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				+    }); 
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				+ 
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				+    let uploadPicture = upload.render({ 
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				+        elem: '#pictureAdd' 
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				+        , url: ctx + mainUploadUrl 
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				+        , data: { 
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				+            type: 'picture', gameId: function () { 
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				+                return $('#newGameId').val(); 
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				             } 
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				         } 
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				+        , before: function (obj) { 
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				+            obj.preview(function (index, file, result) { 
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				+                $('#pictureImageAdd').attr('src', result); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            layer.msg('上传中', {icon: 16, time: 0}); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , done: function (res) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //如果上传失败 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (res.code > 0) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return layer.msg('上传失败'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //上传成功的一些操作 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            $('#pictureTextAdd').html(''); //置空上传失败的状态 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            layer.msg('上传成功', {icon: 1}); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , error: function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //演示失败状态,并实现重传 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            let demoText = $('#pictureTextAdd'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            demoText.html('<span style="color: #FF5722;">上传失败</span> <a class="layui-btn layui-btn-xs demo-reload">重试</a>'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            demoText.find('.demo-reload').on('click', function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                uploadPicture.upload(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        //进度条 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        // , progress: function (n, elem, e) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        //     element.progress('pictureProgress', n + '%'); //可配合 layui 进度条元素使用 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        //     if (n == 100) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        //         layer.msg('上传完毕', {icon: 1}); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        //     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        // } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    var uploadInstPicture = upload.render({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        elem: '#pictureAdd' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , url: 'https://httpbin.org/post' //此处用的是第三方的 http 请求演示,实际使用时改成您自己的上传接口即可。 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , auto: false 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    //多图片上传 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    let uploadScroll = upload.render({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        elem: '#scrollAdd' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , url: ctx + mainUploadUrl 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , data: { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            type: 'scroll', gameId: function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return $('#newGameId').val(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , multiple: true 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         , before: function (obj) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             //预读本地文件示例,不支持ie8 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             obj.preview(function (index, file, result) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                $('#demo1').attr('src', result); //图片链接(base64) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#scrollImageListAdd').append('<img src="' + result + '" alt="' + file.name + '" class="layui-upload-img">') 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , done: function (res) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //上传完毕 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            layer.msg('上传完毕', {icon: 1}); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            element.progress('demo', '0%'); //进度条复位 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    /** 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+     * 修改信息时候图片上传 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+     */ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    let modifyIcon = upload.render({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        elem: '#icon' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , url: ctx + mainUploadUrl 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , data: { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            type: 'icon', gameId: function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return $('#modifyGameId').val(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , before: function (obj) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //预读本地文件示例,不支持ie8 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            obj.preview(function (index, file, result) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#iconImage').attr('src', result); //图片链接(base64) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             layer.msg('上传中', {icon: 16, time: 0}); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         , done: function (res) { 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -184,59 +283,96 @@ layui.use(['element', 'form', 'table', 'layer', 'laydate', 'tree', 'util', 'uplo 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (res.code > 0) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 return layer.msg('上传失败'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            //上传成功的一些操作 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            //…… 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            $('#demoText').html(''); //置空上传失败的状态 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            $('#iconText').html(''); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            layer.msg('上传成功', {icon: 1}); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         , error: function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             //演示失败状态,并实现重传 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            var demoText = $('#demoText'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            let demoText = $('#iconText'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             demoText.html('<span style="color: #FF5722;">上传失败</span> <a class="layui-btn layui-btn-xs demo-reload">重试</a>'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             demoText.find('.demo-reload').on('click', function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                uploadInst.upload(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                modifyIcon.upload(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        //进度条 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , progress: function (n, elem, e) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            element.progress('demo', n + '%'); //可配合 layui 进度条元素使用 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            if (n == 100) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                layer.msg('上传完毕', {icon: 1}); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    let modifyPicture = upload.render({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        elem: '#picture' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , url: ctx + mainUploadUrl 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , data: { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            type: 'picture', gameId: function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return $('#modifyGameId').val(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , before: function (obj) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            obj.preview(function (index, file, result) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#pictureImage').attr('src', result); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            layer.msg('上传中', {icon: 16, time: 0}); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , done: function (res) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //如果上传失败 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (res.code > 0) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return layer.msg('上传失败'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //上传成功的一些操作 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            $('#pictureText').html(''); //置空上传失败的状态 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            layer.msg('上传成功', {icon: 1}); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , error: function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //演示失败状态,并实现重传 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            let demoText = $('#pictureText'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            demoText.html('<span style="color: #FF5722;">上传失败</span> <a class="layui-btn layui-btn-xs demo-reload">重试</a>'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            demoText.find('.demo-reload').on('click', function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                modifyPicture.upload(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    //多图片上传 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    upload.render({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        elem: '#scrollAdd' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , url: '' //此处配置你自己的上传接口即可 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    let modifyScroll = upload.render({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        elem: '#scroll' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , url: ctx + mainUploadUrl 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        , data: { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            type: 'scroll', gameId: function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return $('#modifyGameId').val(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         , multiple: true 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         , before: function (obj) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             //预读本地文件示例,不支持ie8 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             obj.preview(function (index, file, result) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                $('#demo2').append('<img src="' + result + '" alt="' + file.name + '" class="layui-upload-img">') 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#scrollImageList').append('<img src="' + result + '" alt="' + file.name + '" class="layui-upload-img">') 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         , done: function (res) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             //上传完毕 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            layer.msg('上传完毕', {icon: 1}); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    //渲染多选tags 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    let dataArray = []; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    for (let i = 0; i < allCustomTags.length; i++) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        let tag = allCustomTags[i]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        dataArray.push({name: tag.tagName, value: tag.tagId}) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    ['#multiselectTagAdd', '#multiselectTag'].forEach((el, index) => { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        xmSelect.render({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            el, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            layVerify: 'required', 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            layVerType: 'tips', 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            data: dataArray 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     //头工具栏事件 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     table.on('toolbar(test)', function (obj) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         switch (obj.event) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            case 'query': 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                //根据用户地址查询 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                findByUserAddress(form); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                break; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            case 'playerLogReload': 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                playerLogReload(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                break; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             case 'addNewRow': 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 $("#tableId").css("display", "none"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 $("input[name='itemId']").removeAttr("readonly"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 $("#tableTime").css("display", "none"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $("#updateTime").css("display", "none"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 $("#saveBtn").css("display", "none"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 $("#addBtn").css("display", "block"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -255,75 +391,17 @@ layui.use(['element', 'form', 'table', 'layer', 'laydate', 'tree', 'util', 'uplo 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 $('#platformAdd').append(new Option("IOS", "1")); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 $('#platformAdd').append(new Option("同时支持两个平台", "2", true)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                //加载标签选择组件 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                layui.config({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    base: ctx + '/common/layui/' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                }).extend({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    xmSelect: 'xm-select' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                }).use(['xmSelect'], function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    let xmSelect = layui.xmSelect; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    let dataArray = []; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    for (let i = 0; i < allCustomTags.length; i++) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        let tag = allCustomTags[i]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        dataArray.push({name: tag.tagName, value: tag.tagId}) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    //渲染多选 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    let multiselectTagAdd = xmSelect.render({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        el: '#multiselectTagAdd', 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        data: dataArray 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    }) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                }) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                layui.config({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    base: ctx + '/common/step-lay/' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                }).use(['form', 'step'], function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    var $ = layui.$ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        , form = layui.form 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        , step = layui.step; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    step.render({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        elem: '#stepForm', 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        filter: 'stepForm', 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        width: '100%', //设置容器宽度 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        stepWidth: '750px', 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        height: '500px', 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        stepItems: [{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                            title: '填写入款信息' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        }, { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                            title: '确认入款信息' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        }, { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                            title: '完成' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        }] 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    form.on('submit(formStep)', function (data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        step.next('#stepForm'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    form.on('submit(formStep2)', function (data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        step.next('#stepForm'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    $('.pre').click(function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        step.pre('#stepForm'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    $('.next').click(function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        step.next('#stepForm'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                }) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 form.render("select"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 $("#addForm")[0].reset(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                form.render(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                //重置图片信息 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#iconImageAdd').attr('src', ''); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#pictureImageAdd').attr('src', ''); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 // form.val("addForm", defaultBLEData); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                // form.render(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 openIndex = layer.open({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     type: 1,  //可传入的值有:0(信息框,默认)1(页面层)2(iframe层)3(加载层)4(tips层) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     title: ['新增数据', 'font-size:18px;'],//数组第二项可以写任意css样式;如果你不想显示标题栏,你可以title: false 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -337,39 +415,79 @@ layui.use(['element', 'form', 'table', 'layer', 'laydate', 'tree', 'util', 'uplo 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     //监听行工具事件 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     table.on('tool(test)', function (obj) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         let data = obj.data; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        console.log("data:", data); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         //编辑 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         if (obj.event === 'edit') { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //先查询数据,再显示 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            $.post(ctx + mainGameDetailUrl, {gameId: data.gameId}, function (res) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                if (!res.flag) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    layer.msg(res.msg, {icon: 2, time: 2000}, function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                let gameInfo = res.data.gameInfo; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                let gamePicturesList = res.data.gamePicturesList; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                let gameTags = res.data.gameTags; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            $('#bluetoothType').find("option").remove(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            $('#bluetoothType').append(new Option("普通绑带", "1", data.bluetoothType === 1)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            $('#bluetoothType').append(new Option("沙袋绑带", "2", data.bluetoothType === 2)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            $('#bluetoothType').append(new Option("手柄蓝牙", "3", data.bluetoothType === 3)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#gameStatus').find("option").remove(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#gameStatus').append(new Option("下线", "0", gameInfo.gameStatus === 0)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#gameStatus').append(new Option("上线", "1", gameInfo.gameStatus === 1)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            $('#isShare').find("option").remove(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            $('#isShare').append(new Option("不共享", "0", true)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            $('#isShare').append(new Option("共享", "1",)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            form.render("select"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#gameType').find("option").remove(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                for (let i = 0; i < categoryList.length; i++) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    let category = categoryList[i]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    $('#gameType').append(new Option(category.categoryName, category.categoryType, gameInfo.gameType === category.categoryType)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            $("#tableId").css("display", "block"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            $("input[name='itemId']").attr("readonly", "readonly"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#platform').find("option").remove(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#platform').append(new Option("Android", "0", gameInfo.platform === 0)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#platform').append(new Option("IOS", "1", gameInfo.platform === 1)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#platform').append(new Option("同时支持两个平台", "2", gameInfo.platform === 2)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            $("#tableTime").css("display", "block"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            $("#saveBtn").css("display", "block"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            $("#addBtn").css("display", "none"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            //回显操作表单 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            $("#comForm").form(data); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            form.render(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                form.render("select"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                //渲染多选tags 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                let defaultArray = []; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                for (let i = 0; i < gameTags.length; i++) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    let tag = gameTags[i]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    defaultArray.push(tag.tagId) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                //设置value默认数组 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                xmSelect.get('#multiselectTag', true).setValue(defaultArray) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                //重置图片信息 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#iconImage').attr('src', domainName + gameInfo.gameIcon); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#pictureImage').attr('src', domainName + gameInfo.gamePicture); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $('#scrollImageList').children().remove(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                for (let i = 0; i < gamePicturesList.length; i++) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    $('#scrollImageList').append('<img src="' + domainName + gamePicturesList[i] + '"  alt="" class="layui-upload-img">') 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            openIndex = layer.open({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                type: 1,  //可传入的值有:0(信息框,默认)1(页面层)2(iframe层)3(加载层)4(tips层) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                title: ['修改数据', 'font-size:18px;'],//数组第二项可以写任意css样式;如果你不想显示标题栏,你可以title: false 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                area: ['50%', '80%'], 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                content: $('#show_div') 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $("#tableId").css("display", "block"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $("input[name='itemId']").attr("readonly", "readonly"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $("#tableTime").css("display", "block"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $("#updateTime").css("display", "block"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $("#saveBtn").css("display", "block"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $("#addBtn").css("display", "none"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                //回显操作表单 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $("#comForm").form(data); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                form.render(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                openIndex = layer.open({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    type: 1,  //可传入的值有:0(信息框,默认)1(页面层)2(iframe层)3(加载层)4(tips层) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    title: ['修改数据', 'font-size:18px;'],//数组第二项可以写任意css样式;如果你不想显示标题栏,你可以title: false 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    area: ['50%', '80%'], 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    content: $('#show_div') 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } else if (obj.event === 'del') { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            layer.confirm('真的删除行么?', function (index) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            layer.confirm('真的删除这个游戏么?', function (index) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 // console.log(ctx + mainDeleteUrl); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                $.post(ctx + mainDeleteUrl, {id: data.bluetoothId}, function (data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                $.post(ctx + mainDeleteUrl, {id: data.gameId}, function (data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     if (!data.flag) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         layer.msg(data.msg, {icon: 2, time: 2000}, function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         }); 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -380,34 +498,75 @@ layui.use(['element', 'form', 'table', 'layer', 'laydate', 'tree', 'util', 'uplo 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 layer.close(index); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } else if (obj.event === 'unBind') { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            // layer.confirm('真的解除绑定么?', function (index) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            //     $.post(ctx + mainUnbindUrl, {id: data.bluetoothId}, function (data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            //         if (!data.flag) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            //             layer.msg(data.msg, {icon: 2, time: 2000}, function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            //             }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            //             return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            //         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            //         tableIns.reload(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            //     }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            //     layer.close(index); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            // }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     //日期选择器 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    laydate.render({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        elem: '#showTimeDate', 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        format: "yyyy-MM-dd HH:mm:ss" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    // ['#showTimeDate', '#AddShowTimeDate'].forEach((el, index) => { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    //     laydate.render({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    //         elem:el, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    //         format: "yyyy-MM-dd HH:mm:ss" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    //     }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    // }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     //监听提交 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     form.on('submit(comFilter)', function (data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        comFormSave(false); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        comFormSave(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    form.on('submit(comAddFilter)', function (data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        comFormAdd(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    form.on('submit(formStep)', function (data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        //先存储一次数据,生成数据后,进行下一步 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        // let stepForm = $("#stepForm").serializeObject(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        let selectStr = xmSelect.get('#multiselectTagAdd', true).getValue('valueStr'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        data.field.multiSelectTag = selectStr; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        console.log(data.field); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        $.post(ctx + mainSaveUrl, data.field, function (data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (!data.flag) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                layer.msg(data.msg, {icon: 2, time: 2000}, function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // layer.close(openIndex); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            console.log("data:" + data) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // currentGameInfo = data.data; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //回显 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            $("#stepForm").form(data.data); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            form.render(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //下一步 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            step.next('#stepForm'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        return false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    form.on('submit(formStep2)', function (data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        step.next('#stepForm'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        return false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    $('.updateGameInfo').click(function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        tableIns.reload(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        layer.close(openIndex); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    $('.newGameInfo').click(function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        tableIns.reload(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        //重置表单数据 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        $("#addForm")[0].reset(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        form.render(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        //重置图片信息 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        $('#iconImageAdd').attr('src', ''); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        $('#pictureImageAdd').attr('src', ''); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        step.next('#stepForm'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    $('.pre').click(function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        step.pre('#stepForm'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    $('.next').click(function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        step.next('#stepForm'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     $("#saveBtn").css("display", "none"); 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -449,38 +608,17 @@ function findByUserAddress(form) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 /** 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  * 提交保存 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  */ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-function comFormSave(isAddNew) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+function comFormSave() { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     let comForm = $("#comForm").serializeObject(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    if (!comForm.bluetoothId && !isAddNew) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    if (!comForm.gameId) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         layer.msg("选择编辑的对象", {icon: 2, time: 1000}, function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    $.post(ctx + mainSaveUrl, comForm, function (data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        if (!data.flag) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            layer.msg(data.msg, {icon: 2, time: 2000}, function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        layer.close(openIndex); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        if (isAddNew) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            if (!bHasData) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                findByUserAddress(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } else { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                tableIns.reload(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } else { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            tableIns.reload(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    let selectStr = xmSelect.get('#multiselectTag', true).getValue('valueStr'); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    comForm.multiSelectTag = selectStr; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-function comFormAdd() { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    let addForm = $("#addForm").serializeObject(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    console.log(addForm); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    $.post(ctx + mainSaveUrl, addForm, function (data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    $.post(ctx + mainSaveUrl, comForm, function (data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         if (!data.flag) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             layer.msg(data.msg, {icon: 2, time: 2000}, function () { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             }); 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -490,220 +628,3 @@ function comFormAdd() { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         tableIns.reload(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-/** 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- * 用户操作日志 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- * @param table 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- * @param data 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- */ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-function initPlayerLog(table, data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    //用户操作playerLog 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    // console.log("playerLog"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    tablePlayerLog = table.render({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        elem: '#comPlayerLogTable' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , url: ctx + "/sys/sysComUsers/findPlayerLogPage" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , method: 'POST' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        //请求前参数处理 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , request: { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            pageName: 'page' //页码的参数名称,默认:page 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , limitName: 'rows' //每页数据量的参数名,默认:limit 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , where: data 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , response: { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            statusName: 'flag' //规定数据状态的字段名称,默认:code 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , statusCode: true //规定成功的状态码,默认:0 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , msgName: 'msg' //规定状态信息的字段名称,默认:msg 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , countName: 'records' //规定数据总数的字段名称,默认:count 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , dataName: 'rows' //规定数据列表的字段名称,默认:data 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        //响应后数据处理 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , parseData: function (res) { //res 即为原始返回的数据 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            let data = res.data; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            // console.log("playerLog",res); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            return { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                "flag": res.flag, //解析接口状态 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                "msg": res.msg, //解析提示文本 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                "records": data.records, //解析数据长度 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                "rows": data.rows //解析数据列表 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            }; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , toolbar: '#comPlayerLogTableToolbarDemo' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , title: '用户仓库操作列表' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , cols: [[ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            {field: 'id', title: 'ID', hide: true} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'userId', title: 'userId', width: 260} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'tId', title: '目标id', width: 100} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                field: 'tType', title: '交易的类型', width: 100, templet: function (d) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    if (d.tType == 0) {  // 自定义内容 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: green">收获果实</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else if (d.tType == 1) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: red">种植种子</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else if (d.tType == 2) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: red">赠送</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else if (d.tType == 3) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: green">被赠送</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else if (d.tType == 4) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: green">钻石兑换种子</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else if (d.tType == 5) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: red">出售果实</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else if (d.tType == 6) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: green">偷取果实</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else if (d.tType == 7) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: red">断电扣除果实</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: green">待添加:</span>' + d.tType; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'tName', title: '物品名字', width: 120} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            // , {field: 'tAmount', title: '交易数量', width: 150} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            // , {field: 'beforeAmount', title: '交易前数量'} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            // , {field: 'afterAmount', title: '交易后数量'} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                field: 'tAmount', title: '交易数量', width: 150, templet: function (d) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    return (d.tAmount + d.tPart).toFixed(5); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                field: 'beforeAmount', title: '交易前数量', templet: function (d) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    return (d.beforeAmount + d.beforePart).toFixed(5); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                field: 'afterAmount', title: '交易后数量', templet: function (d) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    return (d.afterAmount + d.afterPart).toFixed(5); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'tLoss', title: '系统扣除部分'} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'lMultiple', title: 'land倍数', width: 80} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                field: 'withered', title: '损耗类型', width: 100, templet: function (d) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    if (d.withered == 0) {  // 自定义内容 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: green">---</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else if (d.withered == 1) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: red">枯萎(死亡)</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else if (d.withered == 2) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: red">断电损耗</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: green">待添加:</span>' + d.withered; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'createTime', title: '创建时间'} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'updateTime', title: '更新时间', hide: true} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        ]] 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , defaultToolbar: ['', 'exports', 'print'] 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , page: true 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , height: 500 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , cellMinWidth: 80 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-function playerLogReload(data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    tablePlayerLog.reload({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        page: { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            curr: 1 //重新从第 1 页开始 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , limit: 10 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , method: 'POST' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , url: ctx + "/sys/sysComUsers/findPlayerLogPage" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , where: data 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , done: function (res, curr, count) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-/** 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- * 用户偷取的操作 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- * @param table 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- * @param data 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- */ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-function initPlayerProfit(table, data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    //用户操作PlayerProfit 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    tablePlayerProfit = table.render({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        elem: '#comPlayerProfitTable' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , url: ctx + "/sys/sysComUsers/findPlayerProfitPage" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , method: 'POST' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        //请求前参数处理 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , request: { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            pageName: 'page' //页码的参数名称,默认:page 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , limitName: 'rows' //每页数据量的参数名,默认:limit 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , where: data 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , response: { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            statusName: 'flag' //规定数据状态的字段名称,默认:code 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , statusCode: true //规定成功的状态码,默认:0 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , msgName: 'msg' //规定状态信息的字段名称,默认:msg 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , countName: 'records' //规定数据总数的字段名称,默认:count 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , dataName: 'rows' //规定数据列表的字段名称,默认:data 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        //响应后数据处理 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , parseData: function (res) { //res 即为原始返回的数据 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            let data = res.data; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            // console.log("playerLog",res); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            return { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                "flag": res.flag, //解析接口状态 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                "msg": res.msg, //解析提示文本 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                "records": data.records, //解析数据长度 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                "rows": data.rows //解析数据列表 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            }; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , toolbar: '#comPlayerProfitTableToolbarDemo' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , title: '用户仓库操作列表' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , cols: [[ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            {field: 'id', title: 'ID', hide: true} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'userId', title: 'userId', width: 260} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'targetId', title: '目标id', width: 100} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'plantFlag', title: '种植标识', width: 120} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'landId', title: '土地号数', width: 120} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                field: 'leaseDate', title: '租赁类型', width: 100, templet: function (d) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    if (d.leaseDate == 1) {  // 自定义内容 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: green">3个月</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else if (d.leaseDate == 2) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: red">1年</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else if (d.leaseDate == 3) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: red">5年</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else if (d.leaseDate == 4) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: red">养殖场</span>'; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } else { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        return '<span style="color: green">待添加:</span>' + d.leaseDate; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'leaseMultiple', title: '租赁倍数', width: 120} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'harvest', title: '土地产出量', width: 150} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'profit', title: '利润总值'} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'profitAfter', title: '交易后利润'} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'stolen', title: '目标损失量', width: 150} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'finalSteal', title: '玩家偷取得到的数量'} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'profitRatio', title: '收成的比例值'} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'stealRatio', title: '比例区间1%~3%'} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'finalRatio', title: '损失比例', width: 80} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'createTime', title: '创建时间'} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , {field: 'updateTime', title: '更新时间', hide: true} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        ]] 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , defaultToolbar: ['', 'exports', 'print'] 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , page: true 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , height: 500 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , cellMinWidth: 80 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-function playerProfitReload(data) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    tablePlayerProfit.reload({ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        page: { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            curr: 1 //重新从第 1 页开始 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            , limit: 10 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , method: 'POST' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , url: ctx + "/sys/sysComUsers/findPlayerProfitPage" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , where: data 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        , done: function (res, curr, count) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-} 
			 |