slambb 4 роки тому
батько
коміт
2d90ac176c
43 змінених файлів з 113 додано та 1506 видалено
  1. 7 1
      assets/Scene/Login.fire
  2. 69 32
      assets/Script/Login/Login.js
  3. 27 7
      assets/Script/Network/dapp.js
  4. 10 10
      assets/Script/public/ManageUI.js
  5. 0 7
      assets/resources/PManageNums.meta
  6. BIN
      assets/resources/PManageNums/0.png
  7. 0 34
      assets/resources/PManageNums/0.png.meta
  8. BIN
      assets/resources/PManageNums/1.png
  9. 0 34
      assets/resources/PManageNums/1.png.meta
  10. BIN
      assets/resources/PManageNums/2.png
  11. 0 34
      assets/resources/PManageNums/2.png.meta
  12. BIN
      assets/resources/PManageNums/3.png
  13. 0 34
      assets/resources/PManageNums/3.png.meta
  14. BIN
      assets/resources/PManageNums/4.png
  15. 0 34
      assets/resources/PManageNums/4.png.meta
  16. BIN
      assets/resources/PManageNums/5.png
  17. 0 34
      assets/resources/PManageNums/5.png.meta
  18. BIN
      assets/resources/PManageNums/6.png
  19. 0 34
      assets/resources/PManageNums/6.png.meta
  20. BIN
      assets/resources/PManageNums/7.png
  21. 0 34
      assets/resources/PManageNums/7.png.meta
  22. BIN
      assets/resources/PManageNums/8.png
  23. 0 34
      assets/resources/PManageNums/8.png.meta
  24. BIN
      assets/resources/PManageNums/9.png
  25. 0 34
      assets/resources/PManageNums/9.png.meta
  26. 0 7
      assets/resources/login.meta
  27. BIN
      assets/resources/login/PlayButton.png
  28. 0 34
      assets/resources/login/PlayButton.png.meta
  29. BIN
      assets/resources/login/bar.png
  30. 0 34
      assets/resources/login/bar.png.meta
  31. BIN
      assets/resources/login/bgbar.png
  32. 0 34
      assets/resources/login/bgbar.png.meta
  33. BIN
      assets/resources/login/loadingbar.png
  34. 0 34
      assets/resources/login/loadingbar.png.meta
  35. BIN
      assets/resources/login/shennongStartBgNew.png
  36. 0 34
      assets/resources/login/shennongStartBgNew.png.meta
  37. BIN
      assets/resources/login/title.png
  38. 0 34
      assets/resources/login/title.png.meta
  39. 0 575
      assets/resources/prefab/loading.prefab
  40. 0 8
      assets/resources/prefab/loading.prefab.meta
  41. 0 7
      assets/resources/prefab/login.meta
  42. 0 300
      assets/resources/prefab/login/playButton.prefab
  43. 0 8
      assets/resources/prefab/login/playButton.prefab.meta

+ 7 - 1
assets/Scene/Login.fire

@@ -159,7 +159,7 @@
       "__type__": "cc.Vec3",
       "x": 0,
       "y": 0,
-      "z": 513.5530644441722
+      "z": 357.81216954252113
     },
     "_scale": {
       "__type__": "cc.Vec3",
@@ -241,6 +241,12 @@
     "_enabled": true,
     "addCount": 0,
     "progressTag": false,
+    "startButtonPrefab": {
+      "__uuid__": "c61f5a09-1679-4e7e-ba8d-4ea62653f263"
+    },
+    "loadingProcessPrefab": {
+      "__uuid__": "f7383daa-f707-4706-9103-ec83b754dc97"
+    },
     "_id": "6dodPXyEBMXJOQUSdd+Q0M"
   },
   {

+ 69 - 32
assets/Script/Login/Login.js

@@ -6,7 +6,10 @@ cc.Class({
 
     properties: {
         addCount: 0,
-        progressTag: false
+        progressTag: false,
+
+        startButtonPrefab: cc.Prefab,
+        loadingProcessPrefab: cc.Prefab
     },
 
     onLoad() {
@@ -34,42 +37,76 @@ cc.Class({
     },
     start() {
         //预加载
-        cc.director.preloadScene('MyCityScene - 004', (completedCount, totalCount, item) => {
-            // let progress = (completedCount / totalCount).toFixed(1);
-            // console.log("进度条", progress + '%');
-            // if (this.progressNode != null) {
-            //     this.progressNode.getComponent(cc.ProgressBar).progress = progress;
-            // }
-            // if(completedCount / totalCount>0){
-            // }
-        }, () => {
-            //onLoaded
-            cc.log('Next scene preloaded');
-            // cc.director.loadScene('MyCityScene - 004', function () {
-            // this.progressTag = false;
-            // }.bind(this));
-        });
+        // cc.director.preloadScene('MyCityScene - 004', (completedCount, totalCount, item) => {
+        //     // let progress = (completedCount / totalCount).toFixed(1);
+        //     // console.log("进度条", progress + '%');
+        //     // if (this.progressNode != null) {
+        //     //     this.progressNode.getComponent(cc.ProgressBar).progress = progress;
+        //     // }
+        //     // if(completedCount / totalCount>0){
+        //     // }
+        // }, () => {
+        //     //onLoaded
+        //     cc.log('Next scene preloaded');
+        //     // cc.director.loadScene('MyCityScene - 004', function () {
+        //     // this.progressTag = false;
+        //     // }.bind(this));
+        // });
     },
 
     loginButton() {
         let self = this;
-        UtilsPrefabs.init(self.node).addPrefabs(UtilsPrefabs.getPrefabsPath(UtilsPrefabs.LOGINPREFABSNAME.playButton), null, (node) => {
-
-            node.width *= 2;
-            node.height *= 2;
-            node.setPosition(0, -230);
-
-            node.on(cc.Node.EventType.TOUCH_START, () => {
-                node.destroy();
-                //显示载入loading
-                self._showLoading();
-                // () => {
-                //     //获取游戏数据
-                //     self._gotoScene();//跳转场景
-                // }
-            })
+        console.log("loginButton");
 
-        })
+
+
+        // cc.loader.loadRes("prefab/login/playButton", (err, texture) => {
+        let _startButton = cc.instantiate(this.startButtonPrefab);
+        _startButton.parent = cc.find("Canvas");
+        _startButton.zIndex = 999;
+        _startButton.width *= 2;
+        _startButton.height *= 2;
+        _startButton.setPosition(0, -230);
+        console.log("_startButton", _startButton.position);
+        _startButton.on(cc.Node.EventType.TOUCH_START, () => {
+            _startButton.destroy();
+            //显示载入loading
+            // cc.loader.loadRes("prefab/loading", (err, texture) => {
+            let _loading = cc.instantiate(this.loadingProcessPrefab);
+            _loading.parent = cc.find("Canvas");
+            _loading.zIndex = 999;
+
+            _loading.y = -500;
+            let bgbar = _loading.getChildByName("bgbar");
+            this.progressNode = bgbar.getChildByName("progress");
+            this.progressTag = true;
+            this.addCount = 0;
+        });
+        // })
+
+        // });
+
+
+
+        // UtilsPrefabs.init(self.node).addPrefabs(UtilsPrefabs.getPrefabsPath(UtilsPrefabs.LOGINPREFABSNAME.playButton), null, (node) => {
+
+        //     console.log("生成button", UtilsPrefabs.LOGINPREFABSNAME.playButton);
+
+        //     node.width *= 2;
+        //     node.height *= 2;
+        //     node.setPosition(0, -230);
+        //     console.log("button", node.position);
+        //     node.on(cc.Node.EventType.TOUCH_START, () => {
+        //         node.destroy();
+        //         //显示载入loading
+        //         self._showLoading();
+        //         // () => {
+        //         //     //获取游戏数据
+        //         //     self._gotoScene();//跳转场景
+        //         // }
+        //     })
+
+        // })
     },
     h5() {
         let self = this;

+ 27 - 7
assets/Script/Network/dapp.js

@@ -77,10 +77,11 @@ cc.Class({
                     //     "signature": "0x09fda37fcad4a9bb7b72f652323881a33847be3a44e4403c7a576b3383df30ec6e5e256f28fbdbac5eb0642f304f331783f36d70b5e6fd576818bc42e14624191c", // 签名文本
                     //     "timestamp": 1641279989 // 签名时间戳,需要在1分钟内完成验签,否则本次签名失效
                     // };
-                    console.log("loginTokenAndVerification========>",new Date());
+                    console.log("loginTokenAndVerification========>", new Date());
                     utils.post(utils.api.loginTokenAndVerification, dappLoginData, (flag, value) => {
-                        console.log("loginTokenAndVerification========>", value,new Date());
+                        console.log("loginTokenAndVerification========>", value, new Date());
                         if (flag && 0 === value.code) {
+                            console.log("login pass1:" + flag + '-' + value.code + '-' + value.msg);
                             /** 登录成功获取token */
                             utils.setToken(value.data.token);
                             /** 获取一个游戏的设置数据 */
@@ -89,9 +90,12 @@ cc.Class({
                             GlobalD.UserInfo = value.data.userInfo;
                             /** 新增userInto 的 attribute */
                             GlobalD.PlayerAttribute = value.data.playerAttribute;
+                            console.log("login pass2:" + flag + '-' + value.code + '-' + value.msg);
                             /** 推送信息 */
                             utils.get(utils.api.playerPullInfo, {}, (flag, playerPullInfoTemp) => {
-                                if(!flag)return;
+                                console.log("playerPullInfo pass1:" + flag + '-' + value.code + '-' + value.msg);
+                                if (!flag) return;
+                                console.log("playerPullInfo pass2:" + flag + '-' + value.code + '-' + value.msg);
                                 let _playerData = JSON.parse(playerPullInfoTemp.data.playerData);
                                 //记录读取的数据到内存里面
                                 // 正常游戏
@@ -100,14 +104,30 @@ cc.Class({
                                 //     console.log('utils ws:' + data);
                                 // }, _self);
                                 //需要提前拉取一下土地配置,用于初始化地图土地
+                                console.log("playerPullInfo pass3:" + flag + '-' + value.code + '-' + value.msg);
                                 utils.get(utils.api.landConfig, {}, (flag, value) => {
+                                    console.log("landConfig pass1:" + flag + '-' + value.code + '-' + value.msg);
                                     if (flag && 0 === value.code) {
                                         GlobalD.ConfigLand = value.data;
+                                        console.log("landConfig pass2:" + flag + '-' + value.code + '-' + value.msg);
                                         utils.get(utils.api.userLandList, {}, (flag, value) => {
+                                            console.log("userLandList pass1:" + flag + '-' + value.code + '-' + value.msg);
                                             if (flag && 0 === value.code) {
                                                 GlobalD.UserLeaseLand = value.data;
+                                                console.log("userLandList pass2:" + flag + '-' + value.code + '-' + value.msg);
                                                 //跳转游戏
-                                                cc.find("Canvas").getComponent("Login").loginButton();
+                                                // cc.find("Canvas").getComponent("Login").loginButton();
+
+                                                cc.loader.loadRes("prefab/gameToast", (err, texture) => {
+                                                    let _pause = cc.instantiate(texture);
+                                                    let _uiCamera = cc.find("Canvas/MainCamera");
+                                                    _pause.parent = _uiCamera ? _uiCamera : cc.find("Canvas");
+                                                    _pause.zIndex = 999;
+                                                    let DetailLabel = _pause.getChildByName('DetailLabel');
+                                                    DetailLabel.getComponent(cc.Label).string = "进入游戏中..";
+                                                    cc.director.loadScene('MyCityScene - 004');
+                                                });
+                                               
                                             } else {
                                                 console.warn("读取到用户的土地错误?");
                                             }
@@ -137,7 +157,7 @@ cc.Class({
                                 _pause.zIndex = 999;
                                 let DetailLabel = _pause.getChildByName('DetailLabel');
                                 DetailLabel.getComponent(cc.Label).string = "获取信息失败,重新刷新进入游戏!";
-                               
+
                             });
                         }
                     })
@@ -154,7 +174,7 @@ cc.Class({
                         _pause.zIndex = 999;
                         let DetailLabel = _pause.getChildByName('DetailLabel');
                         DetailLabel.getComponent(cc.Label).string = "获取链上用户信息失败,请刷新游戏!";
-                       
+
                     });
                 }
                 // try {
@@ -177,7 +197,7 @@ cc.Class({
                     _pause.zIndex = 999;
                     let DetailLabel = _pause.getChildByName('DetailLabel');
                     DetailLabel.getComponent(cc.Label).string = err;
-                   
+
                 });
             }
         }

+ 10 - 10
assets/Script/public/ManageUI.js

@@ -108,7 +108,7 @@ cc.Class({
   },
   onLoad() {
     cc.game.setFrameRate(30)
-    cc.director.preloadScene('Login', function () { }.bind(this))
+    // cc.director.preloadScene('Login', function () { }.bind(this))
     if (this.EditorialBuildings) {
       this._thisEditBuildingsParent = this.EditorialBuildings.parent
       this._Cancellation = this.EditorialBuildings.getChildByName(
@@ -118,15 +118,15 @@ cc.Class({
         'Confirmation'
       ).getComponent(cc.Button)
     }
-    task.managerUi = this
-    var data1 = {
-      name: 'Whoareyou',
-      openId: userData.openId,
-    }
-    UtilsWX.postMessage(data1)
-    UtilsWX.shareMenu()
-    UtilsWX.initWXSubContextView(cc.find('Canvas/UICamera/wx'))
-    UtilsWX.openWXSubContextView(false)
+    // task.managerUi = this
+    // var data1 = {
+    //   name: 'Whoareyou',
+    //   openId: userData.openId,
+    // }
+    // UtilsWX.postMessage(data1)
+    // UtilsWX.shareMenu()
+    // UtilsWX.initWXSubContextView(cc.find('Canvas/UICamera/wx'))
+    // UtilsWX.openWXSubContextView(false)
   },
 
   isGame: function () {

+ 0 - 7
assets/resources/PManageNums.meta

@@ -1,7 +0,0 @@
-{
-  "ver": "1.0.1",
-  "uuid": "311f35b9-a227-4b6a-924f-03af88c832c1",
-  "isSubpackage": false,
-  "subpackageName": "",
-  "subMetas": {}
-}

BIN
assets/resources/PManageNums/0.png


+ 0 - 34
assets/resources/PManageNums/0.png.meta

@@ -1,34 +0,0 @@
-{
-  "ver": "2.3.3",
-  "uuid": "329ae420-b7fe-483a-ab7b-9ec5571f6492",
-  "type": "sprite",
-  "wrapMode": "clamp",
-  "filterMode": "bilinear",
-  "premultiplyAlpha": false,
-  "genMipmaps": false,
-  "packable": true,
-  "platformSettings": {},
-  "subMetas": {
-    "0": {
-      "ver": "1.0.4",
-      "uuid": "5e18bb2b-2ce9-4dfa-9a36-c3f87961eca4",
-      "rawTextureUuid": "329ae420-b7fe-483a-ab7b-9ec5571f6492",
-      "trimType": "auto",
-      "trimThreshold": 1,
-      "rotated": false,
-      "offsetX": 0,
-      "offsetY": 0,
-      "trimX": 0,
-      "trimY": 0,
-      "width": 20,
-      "height": 27,
-      "rawWidth": 20,
-      "rawHeight": 27,
-      "borderTop": 0,
-      "borderBottom": 0,
-      "borderLeft": 0,
-      "borderRight": 0,
-      "subMetas": {}
-    }
-  }
-}

BIN
assets/resources/PManageNums/1.png


+ 0 - 34
assets/resources/PManageNums/1.png.meta

@@ -1,34 +0,0 @@
-{
-  "ver": "2.3.3",
-  "uuid": "be57c2c6-fb4d-461a-a5d0-dfcc728be4ac",
-  "type": "sprite",
-  "wrapMode": "clamp",
-  "filterMode": "bilinear",
-  "premultiplyAlpha": false,
-  "genMipmaps": false,
-  "packable": true,
-  "platformSettings": {},
-  "subMetas": {
-    "1": {
-      "ver": "1.0.4",
-      "uuid": "08649f91-605e-4c88-94f7-57f0d57139cc",
-      "rawTextureUuid": "be57c2c6-fb4d-461a-a5d0-dfcc728be4ac",
-      "trimType": "auto",
-      "trimThreshold": 1,
-      "rotated": false,
-      "offsetX": 0,
-      "offsetY": 0,
-      "trimX": 0,
-      "trimY": 0,
-      "width": 15,
-      "height": 26,
-      "rawWidth": 15,
-      "rawHeight": 26,
-      "borderTop": 0,
-      "borderBottom": 0,
-      "borderLeft": 0,
-      "borderRight": 0,
-      "subMetas": {}
-    }
-  }
-}

BIN
assets/resources/PManageNums/2.png


+ 0 - 34
assets/resources/PManageNums/2.png.meta

@@ -1,34 +0,0 @@
-{
-  "ver": "2.3.3",
-  "uuid": "0144e661-04ef-400d-a05b-f28d3a0ad902",
-  "type": "sprite",
-  "wrapMode": "clamp",
-  "filterMode": "bilinear",
-  "premultiplyAlpha": false,
-  "genMipmaps": false,
-  "packable": true,
-  "platformSettings": {},
-  "subMetas": {
-    "2": {
-      "ver": "1.0.4",
-      "uuid": "41958bb7-3e6f-4065-8811-1accdeae5b5f",
-      "rawTextureUuid": "0144e661-04ef-400d-a05b-f28d3a0ad902",
-      "trimType": "auto",
-      "trimThreshold": 1,
-      "rotated": false,
-      "offsetX": 0,
-      "offsetY": 0,
-      "trimX": 0,
-      "trimY": 0,
-      "width": 20,
-      "height": 27,
-      "rawWidth": 20,
-      "rawHeight": 27,
-      "borderTop": 0,
-      "borderBottom": 0,
-      "borderLeft": 0,
-      "borderRight": 0,
-      "subMetas": {}
-    }
-  }
-}

BIN
assets/resources/PManageNums/3.png


+ 0 - 34
assets/resources/PManageNums/3.png.meta

@@ -1,34 +0,0 @@
-{
-  "ver": "2.3.3",
-  "uuid": "1450e188-6927-4c74-bac6-9eaf990edac9",
-  "type": "sprite",
-  "wrapMode": "clamp",
-  "filterMode": "bilinear",
-  "premultiplyAlpha": false,
-  "genMipmaps": false,
-  "packable": true,
-  "platformSettings": {},
-  "subMetas": {
-    "3": {
-      "ver": "1.0.4",
-      "uuid": "641cfc2f-0388-43ad-a974-edf28cc580c4",
-      "rawTextureUuid": "1450e188-6927-4c74-bac6-9eaf990edac9",
-      "trimType": "auto",
-      "trimThreshold": 1,
-      "rotated": false,
-      "offsetX": 0,
-      "offsetY": 0,
-      "trimX": 0,
-      "trimY": 0,
-      "width": 20,
-      "height": 27,
-      "rawWidth": 20,
-      "rawHeight": 27,
-      "borderTop": 0,
-      "borderBottom": 0,
-      "borderLeft": 0,
-      "borderRight": 0,
-      "subMetas": {}
-    }
-  }
-}

BIN
assets/resources/PManageNums/4.png


+ 0 - 34
assets/resources/PManageNums/4.png.meta

@@ -1,34 +0,0 @@
-{
-  "ver": "2.3.3",
-  "uuid": "01da63d5-35f0-4d1c-8e80-3aca3412a31a",
-  "type": "sprite",
-  "wrapMode": "clamp",
-  "filterMode": "bilinear",
-  "premultiplyAlpha": false,
-  "genMipmaps": false,
-  "packable": true,
-  "platformSettings": {},
-  "subMetas": {
-    "4": {
-      "ver": "1.0.4",
-      "uuid": "45de4c2c-c90f-438c-a0e0-455fdaffcad2",
-      "rawTextureUuid": "01da63d5-35f0-4d1c-8e80-3aca3412a31a",
-      "trimType": "auto",
-      "trimThreshold": 1,
-      "rotated": false,
-      "offsetX": 0,
-      "offsetY": 0,
-      "trimX": 0,
-      "trimY": 0,
-      "width": 21,
-      "height": 26,
-      "rawWidth": 21,
-      "rawHeight": 26,
-      "borderTop": 0,
-      "borderBottom": 0,
-      "borderLeft": 0,
-      "borderRight": 0,
-      "subMetas": {}
-    }
-  }
-}

BIN
assets/resources/PManageNums/5.png


+ 0 - 34
assets/resources/PManageNums/5.png.meta

@@ -1,34 +0,0 @@
-{
-  "ver": "2.3.3",
-  "uuid": "dbabb024-e0d4-4c64-b6e6-6919f4b5249a",
-  "type": "sprite",
-  "wrapMode": "clamp",
-  "filterMode": "bilinear",
-  "premultiplyAlpha": false,
-  "genMipmaps": false,
-  "packable": true,
-  "platformSettings": {},
-  "subMetas": {
-    "5": {
-      "ver": "1.0.4",
-      "uuid": "5d0fcc86-7b40-4920-a7ef-c49f4ca34a6f",
-      "rawTextureUuid": "dbabb024-e0d4-4c64-b6e6-6919f4b5249a",
-      "trimType": "auto",
-      "trimThreshold": 1,
-      "rotated": false,
-      "offsetX": 0,
-      "offsetY": 0,
-      "trimX": 0,
-      "trimY": 0,
-      "width": 20,
-      "height": 26,
-      "rawWidth": 20,
-      "rawHeight": 26,
-      "borderTop": 0,
-      "borderBottom": 0,
-      "borderLeft": 0,
-      "borderRight": 0,
-      "subMetas": {}
-    }
-  }
-}

BIN
assets/resources/PManageNums/6.png


+ 0 - 34
assets/resources/PManageNums/6.png.meta

@@ -1,34 +0,0 @@
-{
-  "ver": "2.3.3",
-  "uuid": "956e5252-8817-4622-9c58-52ca41659a4c",
-  "type": "sprite",
-  "wrapMode": "clamp",
-  "filterMode": "bilinear",
-  "premultiplyAlpha": false,
-  "genMipmaps": false,
-  "packable": true,
-  "platformSettings": {},
-  "subMetas": {
-    "6": {
-      "ver": "1.0.4",
-      "uuid": "a1b32b6d-fda1-49b2-8f4c-7ba49f5d7a2f",
-      "rawTextureUuid": "956e5252-8817-4622-9c58-52ca41659a4c",
-      "trimType": "auto",
-      "trimThreshold": 1,
-      "rotated": false,
-      "offsetX": 0,
-      "offsetY": 0,
-      "trimX": 0,
-      "trimY": 0,
-      "width": 21,
-      "height": 27,
-      "rawWidth": 21,
-      "rawHeight": 27,
-      "borderTop": 0,
-      "borderBottom": 0,
-      "borderLeft": 0,
-      "borderRight": 0,
-      "subMetas": {}
-    }
-  }
-}

BIN
assets/resources/PManageNums/7.png


+ 0 - 34
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assets/resources/prefab/loading.prefab.meta

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assets/resources/prefab/login.meta

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assets/resources/prefab/login/playButton.prefab.meta

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-{
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