package com.td.boss.game.comgeneralattributes.pojo;

import lombok.Data;
import javax.persistence.*;
import java.io.Serializable;
import java.util.Date;

@Entity
@Table(name = "com_general_attributes")
@Data
public class ComGeneralAttributes implements Serializable {
    @Id
    private Integer id;//

    private Integer healthPoint;//血单位（HP）

    private Integer magicPoint;//魔法值（MP）

    private Integer attack;//攻击力（ATK）

    private Integer defence;//防御力（DEF）

    private Integer comboRate;//连击率

    private Integer critRate;//暴击率

    private Integer dodgeBlue;//闪避回蓝

    private Integer blockBlood;//格挡回血

    private Integer autoBlood;//被动回血 1/s

    private Integer autoBlue;//被动回蓝 1/s

}
