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- import { _decorator } from 'cc';
- import { JCMGO } from '../ThirdParty/JCMGO';
- import { BuiltinMatchInfos } from './View/GameMatchView';
- export class SocketPlayer extends JCMGO.SocketClient {
- constructor() {
- super()
- this.connect("wss://www.9527fun.cn/JCMiniGameOnline?gameId=跑步Demo2");
- }
- protected onLoad(): void {
- this.singlePersonRandomMatching({
- playerInfo: BuiltinMatchInfos.myPlayerInfo,
- matchRoomConfig: {
- type: window.gm.config.roomMatchType,
- syncFrameRate: window.gm.config.syncFrameRate,
- maxMatchingTime: window.gm.config.debugQuicklyStartGame ? 0 : window.gm.config.maxMatchingTime,
- maxMembers: window.gm.config.maxMembers,
- }
- });
- }
- protected onReload(): void {
-
- }
- protected onDestroy(): void {
-
- }
- protected onMiss(): void {
-
- }
- protected onRoomAddPlayer(e: JCMGO.BroadcastEvent<JCMGO.RoomAddPlayerBst>): void {
- window.gm.mode.handleEnterRoom(e.data);
- }
- protected onRoomRemovePlayer(e: JCMGO.BroadcastEvent<JCMGO.RoomRemovePlayerBst>): void {
-
- }
- protected onRoomEndMatching(e: JCMGO.BroadcastEvent<JCMGO.RoomEndMatchingBst>): void {
- window.gm.mode.handleMatchComplete(e.data);
- }
- protected onFrameSyncStart(e: JCMGO.BroadcastEvent<null>): void {
- window.gm.mode.handleFrameSyncStart();
- }
- protected onRecvFrame(e: JCMGO.BroadcastEvent<JCMGO.Frame>): void {
- window.gm.mode.handleRecvFrame(e.data);
- }
- }
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