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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using UnityEngine;
- namespace o0.Project
- {
- public class WebCam:IDisposable
- {
- WebCamTexture webCam;
- public WebCam(WebCamTexture webCam)
- {
- this.webCam = webCam;
-
- Debug.Log("12313123");
- }
- public void Dispose()
- {
- }
- }
- }
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