o0WebCam.cs 440 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using UnityEngine;
  7. namespace o0.Project
  8. {
  9. public class WebCam:IDisposable
  10. {
  11. WebCamTexture webCam;
  12. public WebCam(WebCamTexture webCam)
  13. {
  14. this.webCam = webCam;
  15. Debug.Log("12313123");
  16. }
  17. public void Dispose()
  18. {
  19. }
  20. }
  21. }