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- const {ccclass, property} = cc._decorator;
- @ccclass
- export default class Camera extends cc.Component {
- canUpY:number = (1600-cc.winSize.height)/2;
- canDownY:number = -(1600-cc.winSize.height)/2;
- update(dt:number){
- if(!window.gm.isGameOver){
- if(window.boy&&window.boy.isValid){
- let nextY = window.boy.node.y;
- if(nextY>this.canDownY&&nextY<this.canUpY){
- this.node.y = nextY;
- }else{
- if(nextY<0){
- this.node.y = this.canDownY;
- }else if(nextY>0){
- this.node.y = this.canUpY;
- }
- }
- }
- }
- }
- }
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