@@ -10,7 +10,7 @@ func NewSyncFrame_PlayerLeave(playerId int) SyncFrame_PlayerLeave {
return SyncFrame_PlayerLeave{Type: 100, PlayerId: playerId}
}
-//同步帧-玩家离开房间
+//同步帧-时间流逝
type SyncFrame_DeltaTime struct {
Type int `json:"t"`
DeltaTime int64 `json:"dt"`