reqiqiu.prefab 3.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &5370305177916614688
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4741437975455953562}
  12. - component: {fileID: 8530700752091774271}
  13. - component: {fileID: 5874897795080948213}
  14. - component: {fileID: -4052991475624928213}
  15. - component: {fileID: -7753037625491913959}
  16. - component: {fileID: -3721273185439033945}
  17. m_Layer: 0
  18. m_Name: reqiqiu
  19. m_TagString: balloon
  20. m_Icon: {fileID: 0}
  21. m_NavMeshLayer: 0
  22. m_StaticEditorFlags: 0
  23. m_IsActive: 1
  24. --- !u!4 &4741437975455953562
  25. Transform:
  26. m_ObjectHideFlags: 0
  27. m_CorrespondingSourceObject: {fileID: 0}
  28. m_PrefabInstance: {fileID: 0}
  29. m_PrefabAsset: {fileID: 0}
  30. m_GameObject: {fileID: 5370305177916614688}
  31. m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
  32. m_LocalPosition: {x: 8.1171, y: 5.0657, z: -27.054102}
  33. m_LocalScale: {x: 0.04, y: 0.039999995, z: 0.039999995}
  34. m_Children: []
  35. m_Father: {fileID: 0}
  36. m_RootOrder: 0
  37. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  38. --- !u!33 &8530700752091774271
  39. MeshFilter:
  40. m_ObjectHideFlags: 0
  41. m_CorrespondingSourceObject: {fileID: 0}
  42. m_PrefabInstance: {fileID: 0}
  43. m_PrefabAsset: {fileID: 0}
  44. m_GameObject: {fileID: 5370305177916614688}
  45. m_Mesh: {fileID: 2112626415416172861, guid: a99bd75ec4ede3d4b9cb85f5c61121d4, type: 3}
  46. --- !u!23 &5874897795080948213
  47. MeshRenderer:
  48. m_ObjectHideFlags: 0
  49. m_CorrespondingSourceObject: {fileID: 0}
  50. m_PrefabInstance: {fileID: 0}
  51. m_PrefabAsset: {fileID: 0}
  52. m_GameObject: {fileID: 5370305177916614688}
  53. m_Enabled: 1
  54. m_CastShadows: 1
  55. m_ReceiveShadows: 1
  56. m_DynamicOccludee: 1
  57. m_StaticShadowCaster: 0
  58. m_MotionVectors: 1
  59. m_LightProbeUsage: 1
  60. m_ReflectionProbeUsage: 1
  61. m_RayTracingMode: 2
  62. m_RayTraceProcedural: 0
  63. m_RenderingLayerMask: 1
  64. m_RendererPriority: 0
  65. m_Materials:
  66. - {fileID: 2100000, guid: c7e3aa0b3b072e24ca1f8700152f5714, type: 2}
  67. - {fileID: 2100000, guid: 8c625c8d4e43c0b48b281c424e00825e, type: 2}
  68. m_StaticBatchInfo:
  69. firstSubMesh: 0
  70. subMeshCount: 0
  71. m_StaticBatchRoot: {fileID: 0}
  72. m_ProbeAnchor: {fileID: 0}
  73. m_LightProbeVolumeOverride: {fileID: 0}
  74. m_ScaleInLightmap: 1
  75. m_ReceiveGI: 1
  76. m_PreserveUVs: 0
  77. m_IgnoreNormalsForChartDetection: 0
  78. m_ImportantGI: 0
  79. m_StitchLightmapSeams: 1
  80. m_SelectedEditorRenderState: 3
  81. m_MinimumChartSize: 4
  82. m_AutoUVMaxDistance: 0.5
  83. m_AutoUVMaxAngle: 89
  84. m_LightmapParameters: {fileID: 0}
  85. m_SortingLayerID: 0
  86. m_SortingLayer: 0
  87. m_SortingOrder: 0
  88. m_AdditionalVertexStreams: {fileID: 0}
  89. --- !u!64 &-4052991475624928213
  90. MeshCollider:
  91. m_ObjectHideFlags: 0
  92. m_CorrespondingSourceObject: {fileID: 0}
  93. m_PrefabInstance: {fileID: 0}
  94. m_PrefabAsset: {fileID: 0}
  95. m_GameObject: {fileID: 5370305177916614688}
  96. m_Material: {fileID: 0}
  97. m_IsTrigger: 0
  98. m_Enabled: 1
  99. serializedVersion: 4
  100. m_Convex: 1
  101. m_CookingOptions: 30
  102. m_Mesh: {fileID: 2112626415416172861, guid: a99bd75ec4ede3d4b9cb85f5c61121d4, type: 3}
  103. --- !u!114 &-7753037625491913959
  104. MonoBehaviour:
  105. m_ObjectHideFlags: 0
  106. m_CorrespondingSourceObject: {fileID: 0}
  107. m_PrefabInstance: {fileID: 0}
  108. m_PrefabAsset: {fileID: 0}
  109. m_GameObject: {fileID: 5370305177916614688}
  110. m_Enabled: 1
  111. m_EditorHideFlags: 0
  112. m_Script: {fileID: 11500000, guid: e095dcad74e206f41bd91e0b33cfece8, type: 3}
  113. m_Name:
  114. m_EditorClassIdentifier:
  115. --- !u!54 &-3721273185439033945
  116. Rigidbody:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. m_GameObject: {fileID: 5370305177916614688}
  122. serializedVersion: 2
  123. m_Mass: 0.0000001
  124. m_Drag: 0
  125. m_AngularDrag: 0.05
  126. m_UseGravity: 0
  127. m_IsKinematic: 0
  128. m_Interpolate: 0
  129. m_Constraints: 0
  130. m_CollisionDetection: 0