| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130 |
- %YAML 1.1
- %TAG !u! tag:unity3d.com,2011:
- --- !u!1 &5370305177916614688
- GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 4741437975455953562}
- - component: {fileID: 8530700752091774271}
- - component: {fileID: 5874897795080948213}
- - component: {fileID: -4052991475624928213}
- - component: {fileID: -7753037625491913959}
- - component: {fileID: -3721273185439033945}
- m_Layer: 0
- m_Name: reqiqiu
- m_TagString: balloon
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
- --- !u!4 &4741437975455953562
- Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5370305177916614688}
- m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: 8.1171, y: 5.0657, z: -27.054102}
- m_LocalScale: {x: 0.04, y: 0.039999995, z: 0.039999995}
- m_Children: []
- m_Father: {fileID: 0}
- m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- --- !u!33 &8530700752091774271
- MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5370305177916614688}
- m_Mesh: {fileID: 2112626415416172861, guid: a99bd75ec4ede3d4b9cb85f5c61121d4, type: 3}
- --- !u!23 &5874897795080948213
- MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5370305177916614688}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: c7e3aa0b3b072e24ca1f8700152f5714, type: 2}
- - {fileID: 2100000, guid: 8c625c8d4e43c0b48b281c424e00825e, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
- --- !u!64 &-4052991475624928213
- MeshCollider:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5370305177916614688}
- m_Material: {fileID: 0}
- m_IsTrigger: 0
- m_Enabled: 1
- serializedVersion: 4
- m_Convex: 1
- m_CookingOptions: 30
- m_Mesh: {fileID: 2112626415416172861, guid: a99bd75ec4ede3d4b9cb85f5c61121d4, type: 3}
- --- !u!114 &-7753037625491913959
- MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5370305177916614688}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: e095dcad74e206f41bd91e0b33cfece8, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- --- !u!54 &-3721273185439033945
- Rigidbody:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5370305177916614688}
- serializedVersion: 2
- m_Mass: 0.0000001
- m_Drag: 0
- m_AngularDrag: 0.05
- m_UseGravity: 0
- m_IsKinematic: 0
- m_Interpolate: 0
- m_Constraints: 0
- m_CollisionDetection: 0
|