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- using System;
- using UnityEngine;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine.UI;
- using Newtonsoft.Json;
- using o0._9Axis;
- using o0;
- /* 瞄准处理器 */
- public class AimHandler : MonoBehaviour
- {
- private Quaternion _gameRotation = Quaternion.identity;
- private Quaternion gameRotation
- {
- get
- {
- return _gameRotation;
- }
- set
- {
- _gameRotation = value;
- onGameRotationUpdate?.Invoke(Quaternion.LookRotation(_gameRotation * Vector3.forward));
- }
- }
- public Action<Quaternion> onGameRotationUpdate;
-
- long TimeGap = default;
- Vector3 Acc = default;
- Vector3 Gyr = default;
- Vector3 Mag = default;
- public o09Axis _9Axis = new o09Axis();
- Vector3 cMaxVector = new Vector3(0,0,0);
- Vector3 cMinVector = new Vector3(0, 0, 0);
- [o0.Serialize]
- MagnetometerAutoCalibrater MagCalibrater;
- o0GyrCalibrater GyrCalibrater;
- //陀螺仪校准进度记录
- [NonSerialized] public int gyrCalibrateCompleteCount = 0;
- [NonSerialized] public int gyrCalibrateTotalCount = 2000;
- [NonSerialized] public long msOld = 0;
- public static AimHandler ins;
- void Start()
- {
- ins = this;
- _9Axis.LoadIdentity();
- InitGyr(null);
- InitMag(null);
- }
- public void InitGyr(string record) {
- GyrCalibrater = new o0GyrCalibrater();
- try {
- if (string.IsNullOrEmpty(record))
- {
- record = PlayerPrefs.GetString("gyr-calibrate-record");
- }
- if (!string.IsNullOrEmpty(record)) {
- var res = JsonConvert.DeserializeObject<o0GyrCalibrater>(record);
- if (res != null) GyrCalibrater = res;
- }
- } catch(Exception) {}
- }
- public void InitMag(string record) {
- MagCalibrater = new MagnetometerAutoCalibrater();
- try {
- if (string.IsNullOrEmpty(record))
- {
- record = PlayerPrefs.GetString("mag-calibrate-record");
- }
- if (!string.IsNullOrEmpty(record)) {
- Json.FromJson<MagnetometerAutoCalibrater>(record, ref MagCalibrater);
- }
- } catch (System.Exception) {}
- magComplete = MagCalibrater.Complete;
- }
- public void ResetGyr() {
- GyrCalibrater._Average = Vector3.zero;
- PlayerPrefs.DeleteKey("gyr-calibrate-record");
- }
- public void ResetMag() {
- MagCalibrater = new MagnetometerAutoCalibrater();
- PlayerPrefs.DeleteKey("mag-calibrate-record");
- }
- public bool IsGyrCompleted() {
- return !GyrCalibrater._Average.Equals(Vector3.zero);
- }
- public bool IsMagCompleted() {
- return MagCalibrater.Complete;
- }
- public IEnumerator SaveGyr() {
- yield return null;
- string record = JsonConvert.SerializeObject(GyrCalibrater);
- PlayerPrefs.SetString("gyr-calibrate-record", record);
- }
- public IEnumerator SaveMag() {
- yield return null;
- string record = MagCalibrater.ToJson();
- PlayerPrefs.SetString("mag-calibrate-record", record);
- }
- public void CalibrateGyr(bool calibration) {
- try {
- GyrCalibrater.Calibration = calibration;
- } catch (Exception e) { Debug.LogError(e.Message); }
- }
- //转换读取的数据,无符号->有符号
- float TwoByteToFloat(byte b1, byte b2)
- {
- ushort twoByte = (ushort) (b1 * 256 + b2);
- short shortNum = (short) twoByte;
- return (float) shortNum;
- }
- public void OnDataReceived(byte[] bytes)
- {
- // Debug.Log("瞄准模块数据长度" + bytes.Length);
- if (bytes.Length != 27)
- {
- if (bytes.Length == 2) {
- if (bytes[0] == 0x66 && bytes[1] == 0x31) {
- //if (SB_EventSystem.ins && SB_EventSystem.ins.simulateMouseIsAwaked) {
- //视角回正
- DoIdentity();
- //鼠标居中自然会居中
- //} else {
- // AutoResetView.DoIdentity();
- //}
- } else if (bytes[0] == 0x66 && bytes[1] == 0x32) {
- //if (SB_EventSystem.ins) {
- // //唤起/隐藏虚拟鼠标
- // SB_EventSystem.ins.AwakenSimulateMouse();
- //}
- } else if (bytes[1] == 10) {
- //显示电量
- //DeviceBatteryView.ins.RenderBattery(1, bytes[0]);
- }
- } else if (bytes[0] == 0x5b) {
- //红外射击检测
- ShootCheck.ins.ShootByInfrared(bytes);
- }
- return;
- }
- if (bytes[7] == 0 && bytes[8] == 0 && bytes[9] == 0 && bytes[10] == 0 && bytes[11] == 0 && bytes[12] == 0)
- return;
- if (bytes[19] == 0 && bytes[20] == 0 && bytes[21] == 0 && bytes[22] == 0 && bytes[23] == 0 && bytes[24] == 0)
- return;
- float ax = TwoByteToFloat(bytes[7], bytes[8]);
- float ay = TwoByteToFloat(bytes[9], bytes[10]);
- float az = TwoByteToFloat(bytes[11], bytes[12]);
- float roll = TwoByteToFloat(bytes[13], bytes[14]);
- float pitch = TwoByteToFloat(bytes[15], bytes[16]);
- float yaw = TwoByteToFloat(bytes[17], bytes[18]);
- float x = TwoByteToFloat(bytes[19], bytes[20]);
- float y = TwoByteToFloat(bytes[21], bytes[22]);
- float z = TwoByteToFloat(bytes[23], bytes[24]);
- float mxr = TwoByteToFloat(bytes[20], bytes[19]);
- float myr = TwoByteToFloat(bytes[22], bytes[21]);
- float mzr = TwoByteToFloat(bytes[24], bytes[23]);
- if (BluetoothAim.devicePlan == 3)
- {
- Acc = new Vector3(az, ay, ax) / 32768 * 16;
- Gyr = new Vector3(-yaw, -pitch, -roll) / 32768 * 2;
- Mag = new Vector3(z, y, -x) / 32768 * 256; //最新版
- }
- else if (BluetoothAim.devicePlan == 0)
- {
- Acc = new Vector3(-az, ay, -ax) / 32768 * 16;
- Gyr = new Vector3(yaw, -pitch, roll) / 32768 * 2;
- Mag = new Vector3(-z, y, x) / 32768 * 256; //旧版
- }
- else if (BluetoothAim.devicePlan == 1)
- {
- Acc = new Vector3(ax, ay, az) / 32768 * 16;
- Gyr = new Vector3(roll, pitch, yaw) / 32768 * 2;
- Mag = new Vector3(z, x, -y) / 32768 * 256;//第一个6+3硬件
- }
- else if (BluetoothAim.devicePlan == 2)
- {
- Acc = new Vector3(-az, ax, -ay) / 32768 * 16;
- Gyr = new Vector3(-yaw, roll, -pitch) / 32768 * 2;
- Mag = new Vector3(mzr, mxr, -myr) / 32768 * 256;//第二个6+3硬件
- }
- Gyr = GyrCalibrater.Update(Gyr);
- if (GyrCalibrater.Calibration)
- {
- if (gyrCalibrateCompleteCount < gyrCalibrateTotalCount) {
- gyrCalibrateCompleteCount++;
- }
- }
- mag0o = UnityVectorTo0o(Mag);
- try {
- if (!MagCalibrater.Update(mag0o)) return;
- } catch(System.Exception) {
- ResetMag();
- PopupTip.Show("磁场干扰请远离电子设备");
- return;
- }
- mag0o = MagCalibrater.EllipsoidFitting.Map(mag0o);
- Mag = o0VectorToUnity(mag0o);
- var ms = (((long)bytes[1]) *60 + bytes[2])*1000 + (long)TwoByteToFloat(bytes[3], bytes[4]);
- if(msOld == default)
- {
- msOld = ms;
- return;
- }
- TimeGap = ms - msOld;
- msOld = ms;
- GapMs = TimeGap;
- gyr0o = UnityVectorTo0o(Gyr);
- acc0o = UnityVectorTo0o(Acc);
-
- distanceToAxis.Update(gyr0o, acc0o, mag0o, GapMs);
- acc0o = distanceToAxis.AccCorrection(gyr0o, acc0o, GapMs);/**///轴心偏离矫正
- Acc = o0VectorToUnity(acc0o);
- newRotation = _9Axis.update(Acc, Gyr, Mag, TimeGap);
- //if (SB_EventSystem.ins && SB_EventSystem.ins.simulateMouseIsAwaked) {
- // SB_EventSystem.ins.MoveSimulateMouse(newRotation);
- //} #undetermined
- }
- o0.Bow.DistanceToAxis distanceToAxis = new o0.Bow.DistanceToAxis();
- double GapMs;
- o0.Geometry.Vector<double> gyr0o;
- o0.Geometry.Vector<double> acc0o;
- o0.Geometry.Vector<double> mag0o;
- o0.Geometry.Vector<double> UnityVectorTo0o(Vector3 src) {
- return new o0.Geometry.Vector<double>(double.Parse(src.x.ToString()), double.Parse(src.y.ToString()), double.Parse(src.z.ToString()));
- }
- Vector3 o0VectorToUnity(o0.Geometry.Vector<double> src) {
- return new Vector3(float.Parse(src.x.ToString()), float.Parse(src.y.ToString()), float.Parse(src.z.ToString()));
- }
-
- public void Update()
- {
- gameRotation = Quaternion.Lerp(gameRotation, newRotation, Time.deltaTime * 7);
- _magCompleteTemp = IsMagCompleted();
- if (!magComplete && _magCompleteTemp) {
- StartCoroutine(SaveMag());
- PopupTip.Show("地磁计校准完成");
- }
- magComplete = _magCompleteTemp;
- }
- bool _magCompleteTemp;
- bool magComplete;
- Quaternion newRotation = Quaternion.identity;
- public void DoIdentity()
- {
- _9Axis.SetIdentityAndSave();
- Quaternion qua = _9Axis.getLastState().Qua;
- newRotation = qua;
- gameRotation = qua;
- }
- }
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