using System.Collections; using System.Collections.Generic; using UnityEngine; public class LoadingMgr : MonoBehaviour { // Start is called before the first frame update void Start() { PinBallUIManager.instance.ShowUI(new object[] { "LoadingView", "Start" }); AudioMgr.instance.PlayBGM(); #region add by JC BLE9AxisHolder.Init(); #endregion } // Update is called once per frame void Update() { } }