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- """ Halo Self Attention
- Paper: `Scaling Local Self-Attention for Parameter Efficient Visual Backbones`
- - https://arxiv.org/abs/2103.12731
- @misc{2103.12731,
- Author = {Ashish Vaswani and Prajit Ramachandran and Aravind Srinivas and Niki Parmar and Blake Hechtman and
- Jonathon Shlens},
- Title = {Scaling Local Self-Attention for Parameter Efficient Visual Backbones},
- Year = {2021},
- }
- Status:
- This impl is a WIP, there is no official ref impl and some details in paper weren't clear to me.
- The attention mechanism works but it's slow as implemented.
- Hacked together by / Copyright 2021 Ross Wightman
- """
- from typing import List, Optional, Tuple, Union
- import torch
- from torch import nn
- import torch.nn.functional as F
- from .helpers import make_divisible
- from .weight_init import trunc_normal_
- from .trace_utils import _assert
- def rel_logits_1d(q, rel_k, permute_mask: List[int]):
- """ Compute relative logits along one dimension
- As per: https://gist.github.com/aravindsrinivas/56359b79f0ce4449bcb04ab4b56a57a2
- Originally from: `Attention Augmented Convolutional Networks` - https://arxiv.org/abs/1904.09925
- Args:
- q: (batch, height, width, dim)
- rel_k: (2 * window - 1, dim)
- permute_mask: permute output dim according to this
- """
- B, H, W, dim = q.shape
- rel_size = rel_k.shape[0]
- win_size = (rel_size + 1) // 2
- x = (q @ rel_k.transpose(-1, -2))
- x = x.reshape(-1, W, rel_size)
- # pad to shift from relative to absolute indexing
- x_pad = F.pad(x, [0, 1]).flatten(1)
- x_pad = F.pad(x_pad, [0, rel_size - W])
- # reshape and slice out the padded elements
- x_pad = x_pad.reshape(-1, W + 1, rel_size)
- x = x_pad[:, :W, win_size - 1:]
- # reshape and tile
- x = x.reshape(B, H, 1, W, win_size).expand(-1, -1, win_size, -1, -1)
- return x.permute(permute_mask)
- class PosEmbedRel(nn.Module):
- """ Relative Position Embedding
- As per: https://gist.github.com/aravindsrinivas/56359b79f0ce4449bcb04ab4b56a57a2
- Originally from: `Attention Augmented Convolutional Networks` - https://arxiv.org/abs/1904.09925
- """
- def __init__(
- self,
- block_size: int,
- win_size: int,
- dim_head: int,
- scale: float,
- device=None,
- dtype=None,
- ):
- """
- Args:
- block_size: block size
- win_size: neighbourhood window size
- dim_head: attention head dim
- scale: scale factor (for init)
- """
- dd = {'device': device, 'dtype': dtype}
- super().__init__()
- self.block_size = block_size
- self.dim_head = dim_head
- self.scale = scale
- self.height_rel = nn.Parameter(torch.empty(win_size * 2 - 1, dim_head, **dd))
- self.width_rel = nn.Parameter(torch.empty(win_size * 2 - 1, dim_head, **dd))
- self.reset_parameters()
- def reset_parameters(self):
- torch.nn.init.normal_(self.height_rel, std=self.scale)
- torch.nn.init.normal_(self.width_rel, std=self.scale)
- def forward(self, q):
- B, BB, HW, _ = q.shape
- # relative logits in width dimension.
- q = q.reshape(-1, self.block_size, self.block_size, self.dim_head)
- rel_logits_w = rel_logits_1d(q, self.width_rel, permute_mask=(0, 1, 3, 2, 4))
- # relative logits in height dimension.
- q = q.transpose(1, 2)
- rel_logits_h = rel_logits_1d(q, self.height_rel, permute_mask=(0, 3, 1, 4, 2))
- rel_logits = rel_logits_h + rel_logits_w
- rel_logits = rel_logits.reshape(B, BB, HW, -1)
- return rel_logits
- class HaloAttn(nn.Module):
- """ Halo Attention
- Paper: `Scaling Local Self-Attention for Parameter Efficient Visual Backbones`
- - https://arxiv.org/abs/2103.12731
- The internal dimensions of the attention module are controlled by the interaction of several arguments.
- * the output dimension of the module is specified by dim_out, which falls back to input dim if not set
- * the value (v) dimension is set to dim_out // num_heads, the v projection determines the output dim
- * the query and key (qk) dimensions are determined by
- * num_heads * dim_head if dim_head is not None
- * num_heads * (dim_out * attn_ratio // num_heads) if dim_head is None
- * as seen above, attn_ratio determines the ratio of q and k relative to the output if dim_head not used
- Args:
- dim (int): input dimension to the module
- dim_out (int): output dimension of the module, same as dim if not set
- feat_size (Tuple[int, int]): size of input feature_map (not used, for arg compat with bottle/lambda)
- stride: output stride of the module, query downscaled if > 1 (default: 1).
- num_heads: parallel attention heads (default: 8).
- dim_head: dimension of query and key heads, calculated from dim_out * attn_ratio // num_heads if not set
- block_size (int): size of blocks. (default: 8)
- halo_size (int): size of halo overlap. (default: 3)
- qk_ratio (float): ratio of q and k dimensions to output dimension when dim_head not set. (default: 1.0)
- qkv_bias (bool) : add bias to q, k, and v projections
- avg_down (bool): use average pool downsample instead of strided query blocks
- scale_pos_embed (bool): scale the position embedding as well as Q @ K
- """
- def __init__(
- self,
- dim: int,
- dim_out: Optional[int] = None,
- feat_size: Optional[Tuple[int, int]] = None,
- stride: int = 1,
- num_heads: int = 8,
- dim_head: Optional[int] = None,
- block_size: int = 8,
- halo_size: int = 3,
- qk_ratio: float = 1.0,
- qkv_bias: bool = False,
- avg_down: bool = False,
- scale_pos_embed: bool = False,
- device=None,
- dtype=None,
- ):
- dd = {'device': device, 'dtype': dtype}
- super().__init__()
- dim_out = dim_out or dim
- assert dim_out % num_heads == 0
- assert stride in (1, 2)
- self.num_heads = num_heads
- self.dim_head_qk = dim_head or make_divisible(dim_out * qk_ratio, divisor=8) // num_heads
- self.dim_head_v = dim_out // self.num_heads
- self.dim_out_qk = num_heads * self.dim_head_qk
- self.dim_out_v = num_heads * self.dim_head_v
- self.scale = self.dim_head_qk ** -0.5
- self.scale_pos_embed = scale_pos_embed
- self.block_size = self.block_size_ds = block_size
- self.halo_size = halo_size
- self.win_size = block_size + halo_size * 2 # neighbourhood window size
- self.block_stride = 1
- use_avg_pool = False
- if stride > 1:
- use_avg_pool = avg_down or block_size % stride != 0
- self.block_stride = 1 if use_avg_pool else stride
- self.block_size_ds = self.block_size // self.block_stride
- # FIXME not clear if this stride behaviour is what the paper intended
- # Also, the paper mentions using a 3D conv for dealing with the blocking/gather, and leaving
- # data in unfolded block form. I haven't wrapped my head around how that'd look.
- self.q = nn.Conv2d(dim, self.dim_out_qk, 1, stride=self.block_stride, bias=qkv_bias, **dd)
- self.kv = nn.Conv2d(dim, self.dim_out_qk + self.dim_out_v, 1, bias=qkv_bias, **dd)
- self.pos_embed = PosEmbedRel(
- block_size=self.block_size_ds,
- win_size=self.win_size,
- dim_head=self.dim_head_qk,
- scale=self.scale,
- **dd,
- )
- self.pool = nn.AvgPool2d(2, 2) if use_avg_pool else nn.Identity()
- self.reset_parameters()
- def reset_parameters(self):
- std = self.q.weight.shape[1] ** -0.5 # fan-in
- trunc_normal_(self.q.weight, std=std)
- trunc_normal_(self.kv.weight, std=std)
- trunc_normal_(self.pos_embed.height_rel, std=self.scale)
- trunc_normal_(self.pos_embed.width_rel, std=self.scale)
- def forward(self, x):
- B, C, H, W = x.shape
- _assert(H % self.block_size == 0, '')
- _assert(W % self.block_size == 0, '')
- num_h_blocks = H // self.block_size
- num_w_blocks = W // self.block_size
- num_blocks = num_h_blocks * num_w_blocks
- q = self.q(x)
- # unfold
- q = q.reshape(
- -1, self.dim_head_qk,
- num_h_blocks, self.block_size_ds, num_w_blocks, self.block_size_ds).permute(0, 1, 3, 5, 2, 4)
- # B, num_heads * dim_head * block_size ** 2, num_blocks
- q = q.reshape(B * self.num_heads, self.dim_head_qk, -1, num_blocks).transpose(1, 3)
- # B * num_heads, num_blocks, block_size ** 2, dim_head
- kv = self.kv(x)
- # Generate overlapping windows for kv. This approach is good for GPU and CPU. However, unfold() is not
- # lowered for PyTorch XLA so it will be very slow. See code at bottom of file for XLA friendly approach.
- # FIXME figure out how to switch impl between this and conv2d if XLA being used.
- kv = F.pad(kv, [self.halo_size, self.halo_size, self.halo_size, self.halo_size])
- kv = kv.unfold(2, self.win_size, self.block_size).unfold(3, self.win_size, self.block_size).reshape(
- B * self.num_heads, self.dim_head_qk + self.dim_head_v, num_blocks, -1).permute(0, 2, 3, 1)
- k, v = torch.split(kv, [self.dim_head_qk, self.dim_head_v], dim=-1)
- # B * num_heads, num_blocks, win_size ** 2, dim_head_qk or dim_head_v
- if self.scale_pos_embed:
- attn = (q @ k.transpose(-1, -2) + self.pos_embed(q)) * self.scale
- else:
- attn = (q @ k.transpose(-1, -2)) * self.scale + self.pos_embed(q)
- # B * num_heads, num_blocks, block_size ** 2, win_size ** 2
- attn = attn.softmax(dim=-1)
- out = (attn @ v).transpose(1, 3) # B * num_heads, dim_head_v, block_size ** 2, num_blocks
- # fold
- out = out.reshape(-1, self.block_size_ds, self.block_size_ds, num_h_blocks, num_w_blocks)
- out = out.permute(0, 3, 1, 4, 2).contiguous().view(
- B, self.dim_out_v, H // self.block_stride, W // self.block_stride)
- # B, dim_out, H // block_stride, W // block_stride
- out = self.pool(out)
- return out
- """ Three alternatives for overlapping windows.
- `.unfold().unfold()` is same speed as stride tricks with similar clarity as F.unfold()
- if is_xla:
- # This code achieves haloing on PyTorch XLA with reasonable runtime trade-off, it is
- # EXTREMELY slow for backward on a GPU though so I need a way of selecting based on environment.
- WW = self.win_size ** 2
- pw = torch.eye(WW, dtype=x.dtype, device=x.device).reshape(WW, 1, self.win_size, self.win_size)
- kv = F.conv2d(kv.reshape(-1, 1, H, W), pw, stride=self.block_size, padding=self.halo_size)
- elif self.stride_tricks:
- kv = F.pad(kv, [self.halo_size, self.halo_size, self.halo_size, self.halo_size]).contiguous()
- kv = kv.as_strided((
- B, self.dim_out_qk + self.dim_out_v, self.win_size, self.win_size, num_h_blocks, num_w_blocks),
- stride=(kv.stride(0), kv.stride(1), kv.shape[-1], 1, self.block_size * kv.shape[-1], self.block_size))
- else:
- kv = F.unfold(kv, kernel_size=self.win_size, stride=self.block_size, padding=self.halo_size)
- kv = kv.reshape(
- B * self.num_heads, self.dim_head_qk + self.dim_head_v, -1, num_blocks).transpose(1, 3)
- """
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