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- # LICENSE HEADER MANAGED BY add-license-header
- #
- # Copyright 2018 Kornia Team
- #
- # Licensed under the Apache License, Version 2.0 (the "License");
- # you may not use this file except in compliance with the License.
- # You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing, software
- # distributed under the License is distributed on an "AS IS" BASIS,
- # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- # See the License for the specific language governing permissions and
- # limitations under the License.
- #
- """Module with the functionalities for triangulation."""
- import torch
- from kornia.core import zeros
- from kornia.core.check import KORNIA_CHECK_SHAPE
- from kornia.geometry.conversions import convert_points_from_homogeneous
- from kornia.utils.helpers import _torch_svd_cast
- # https://github.com/opencv/opencv_contrib/blob/master/modules/sfm/src/triangulation.cpp#L68
- def triangulate_points(
- P1: torch.Tensor, P2: torch.Tensor, points1: torch.Tensor, points2: torch.Tensor
- ) -> torch.Tensor:
- r"""Reconstructs a bunch of points by triangulation.
- Triangulates the 3d position of 2d correspondences between several images.
- Reference: Internally it uses DLT method from Hartley/Zisserman 12.2 pag.312
- The input points are assumed to be in homogeneous coordinate system and being inliers
- correspondences. The method does not perform any robust estimation.
- Args:
- P1: The projection matrix for the first camera with shape :math:`(*, 3, 4)`.
- P2: The projection matrix for the second camera with shape :math:`(*, 3, 4)`.
- points1: The set of points seen from the first camera frame in the camera plane
- coordinates with shape :math:`(*, N, 2)`.
- points2: The set of points seen from the second camera frame in the camera plane
- coordinates with shape :math:`(*, N, 2)`.
- Returns:
- The reconstructed 3d points in the world frame with shape :math:`(*, N, 3)`.
- """
- KORNIA_CHECK_SHAPE(P1, ["*", "3", "4"])
- KORNIA_CHECK_SHAPE(P2, ["*", "3", "4"])
- KORNIA_CHECK_SHAPE(points1, ["*", "N", "2"])
- KORNIA_CHECK_SHAPE(points2, ["*", "N", "2"])
- # allocate and construct the equations matrix with shape (*, 4, 4)
- points_shape = max(points1.shape, points2.shape) # this allows broadcasting
- X = zeros(points_shape[:-1] + (4, 4)).type_as(points1)
- for i in range(4):
- X[..., 0, i] = points1[..., 0] * P1[..., 2:3, i] - P1[..., 0:1, i]
- X[..., 1, i] = points1[..., 1] * P1[..., 2:3, i] - P1[..., 1:2, i]
- X[..., 2, i] = points2[..., 0] * P2[..., 2:3, i] - P2[..., 0:1, i]
- X[..., 3, i] = points2[..., 1] * P2[..., 2:3, i] - P2[..., 1:2, i]
- # 1. Solve the system Ax=0 with smallest eigenvalue
- # 2. Return homogeneous coordinates
- _, _, V = _torch_svd_cast(X)
- points3d_h = V[..., -1]
- points3d: torch.Tensor = convert_points_from_homogeneous(points3d_h)
- return points3d
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