opengl_interop.cpp 14 KB

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  1. /*
  2. // Sample demonstrating interoperability of OpenCV UMat with OpenGL texture.
  3. // At first, the data obtained from video file or camera and placed onto
  4. // OpenGL texture, following mapping of this OpenGL texture to OpenCV UMat
  5. // and call cv::Blur function. The result is mapped back to OpenGL texture
  6. // and rendered through OpenGL API.
  7. */
  8. #if defined(_WIN32)
  9. # define WIN32_LEAN_AND_MEAN
  10. # include <windows.h>
  11. #elif defined(__linux__)
  12. # include <X11/X.h>
  13. # include <X11/Xlib.h>
  14. #endif
  15. #include <iostream>
  16. #include <queue>
  17. #include <string>
  18. #include <stdio.h>
  19. #include "opencv2/core.hpp"
  20. #include "opencv2/core/opengl.hpp"
  21. #include "opencv2/core/ocl.hpp"
  22. #include "opencv2/imgproc.hpp"
  23. #include "opencv2/videoio.hpp"
  24. #include "winapp.hpp"
  25. class GLWinApp : public WinApp
  26. {
  27. public:
  28. enum MODE
  29. {
  30. MODE_CPU = 0,
  31. MODE_GPU
  32. };
  33. GLWinApp(int width, int height, std::string& window_name, cv::VideoCapture& cap) :
  34. WinApp(width, height, window_name)
  35. {
  36. m_shutdown = false;
  37. m_use_buffer = false;
  38. m_demo_processing = true;
  39. m_mode = MODE_CPU;
  40. m_modeStr[0] = cv::String("Processing on CPU");
  41. m_modeStr[1] = cv::String("Processing on GPU");
  42. m_cap = cap;
  43. }
  44. ~GLWinApp() {}
  45. virtual void cleanup() CV_OVERRIDE
  46. {
  47. m_shutdown = true;
  48. #if defined(__linux__)
  49. glXMakeCurrent(m_display, None, NULL);
  50. glXDestroyContext(m_display, m_glctx);
  51. #endif
  52. WinApp::cleanup();
  53. }
  54. #if defined(_WIN32)
  55. virtual LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) CV_OVERRIDE
  56. {
  57. switch (message)
  58. {
  59. case WM_CHAR:
  60. if (wParam == '1')
  61. {
  62. set_mode(MODE_CPU);
  63. return EXIT_SUCCESS;
  64. }
  65. if (wParam == '2')
  66. {
  67. set_mode(MODE_GPU);
  68. return EXIT_SUCCESS;
  69. }
  70. else if (wParam == '9')
  71. {
  72. toggle_buffer();
  73. return EXIT_SUCCESS;
  74. }
  75. else if (wParam == VK_SPACE)
  76. {
  77. m_demo_processing = !m_demo_processing;
  78. return EXIT_SUCCESS;
  79. }
  80. else if (wParam == VK_ESCAPE)
  81. {
  82. cleanup();
  83. return EXIT_SUCCESS;
  84. }
  85. break;
  86. case WM_CLOSE:
  87. cleanup();
  88. return EXIT_SUCCESS;
  89. case WM_DESTROY:
  90. ::PostQuitMessage(0);
  91. return EXIT_SUCCESS;
  92. }
  93. return ::DefWindowProc(hWnd, message, wParam, lParam);
  94. }
  95. #endif
  96. #if defined(__linux__)
  97. int handle_event(XEvent& e) CV_OVERRIDE
  98. {
  99. switch(e.type)
  100. {
  101. case ClientMessage:
  102. if ((Atom)e.xclient.data.l[0] == m_WM_DELETE_WINDOW)
  103. {
  104. m_end_loop = true;
  105. cleanup();
  106. }
  107. else
  108. {
  109. return EXIT_SUCCESS;
  110. }
  111. break;
  112. case Expose:
  113. render();
  114. break;
  115. case KeyPress:
  116. switch(keycode_to_keysym(e.xkey.keycode))
  117. {
  118. case XK_space:
  119. m_demo_processing = !m_demo_processing;
  120. break;
  121. case XK_1:
  122. set_mode(MODE_CPU);
  123. break;
  124. case XK_2:
  125. set_mode(MODE_GPU);
  126. break;
  127. case XK_9:
  128. toggle_buffer();
  129. break;
  130. case XK_Escape:
  131. m_end_loop = true;
  132. cleanup();
  133. break;
  134. }
  135. break;
  136. default:
  137. return EXIT_SUCCESS;
  138. }
  139. return 1;
  140. }
  141. #endif
  142. int init() CV_OVERRIDE
  143. {
  144. #if defined(_WIN32)
  145. m_hDC = GetDC(m_hWnd);
  146. if (setup_pixel_format() != 0)
  147. {
  148. std::cerr << "Can't setup pixel format" << std::endl;
  149. return EXIT_FAILURE;
  150. }
  151. m_hRC = wglCreateContext(m_hDC);
  152. wglMakeCurrent(m_hDC, m_hRC);
  153. #elif defined(__linux__)
  154. m_glctx = glXCreateContext(m_display, m_visual_info, NULL, GL_TRUE);
  155. glXMakeCurrent(m_display, m_window, m_glctx);
  156. #endif
  157. glEnable(GL_TEXTURE_2D);
  158. glEnable(GL_DEPTH_TEST);
  159. glViewport(0, 0, m_width, m_height);
  160. if (cv::ocl::haveOpenCL())
  161. {
  162. (void) cv::ogl::ocl::initializeContextFromGL();
  163. }
  164. m_oclDevName = cv::ocl::useOpenCL() ?
  165. cv::ocl::Context::getDefault().device(0).name() :
  166. (char*) "No OpenCL device";
  167. return EXIT_SUCCESS;
  168. } // init()
  169. int get_frame(cv::ogl::Texture2D& texture, cv::ogl::Buffer& buffer, bool do_buffer)
  170. {
  171. if (!m_cap.read(m_frame_bgr))
  172. return EXIT_FAILURE;
  173. cv::cvtColor(m_frame_bgr, m_frame_rgba, cv::COLOR_RGB2RGBA);
  174. if (do_buffer)
  175. buffer.copyFrom(m_frame_rgba, cv::ogl::Buffer::PIXEL_UNPACK_BUFFER, true);
  176. else
  177. texture.copyFrom(m_frame_rgba, true);
  178. return EXIT_SUCCESS;
  179. }
  180. void print_info(MODE mode, double time, cv::String& oclDevName)
  181. {
  182. #if defined(_WIN32)
  183. HDC hDC = m_hDC;
  184. HFONT hFont = (HFONT)::GetStockObject(SYSTEM_FONT);
  185. HFONT hOldFont = (HFONT)::SelectObject(hDC, hFont);
  186. if (hOldFont)
  187. {
  188. TEXTMETRIC tm;
  189. ::GetTextMetrics(hDC, &tm);
  190. char buf[256+1];
  191. int y = 0;
  192. buf[0] = 0;
  193. snprintf(buf, sizeof(buf), "Mode: %s OpenGL %s", m_modeStr[mode].c_str(), use_buffer() ? "buffer" : "texture");
  194. ::TextOut(hDC, 0, y, buf, (int)strlen(buf));
  195. y += tm.tmHeight;
  196. buf[0] = 0;
  197. snprintf(buf, sizeof(buf), "Time, msec: %2.1f", time);
  198. ::TextOut(hDC, 0, y, buf, (int)strlen(buf));
  199. y += tm.tmHeight;
  200. buf[0] = 0;
  201. snprintf(buf, sizeof(buf), "OpenCL device: %s", oclDevName.c_str());
  202. ::TextOut(hDC, 0, y, buf, (int)strlen(buf));
  203. ::SelectObject(hDC, hOldFont);
  204. }
  205. #elif defined(__linux__)
  206. char buf[256+1];
  207. snprintf(buf, sizeof(buf)-1, "Time, msec: %2.1f, Mode: %s OpenGL %s, Device: %s", time, m_modeStr[mode].c_str(), use_buffer() ? "buffer" : "texture", oclDevName.c_str());
  208. XStoreName(m_display, m_window, buf);
  209. #endif
  210. }
  211. void idle() CV_OVERRIDE
  212. {
  213. render();
  214. }
  215. int render() CV_OVERRIDE
  216. {
  217. try
  218. {
  219. if (m_shutdown)
  220. return EXIT_SUCCESS;
  221. int r;
  222. cv::ogl::Texture2D texture;
  223. cv::ogl::Buffer buffer;
  224. texture.setAutoRelease(true);
  225. buffer.setAutoRelease(true);
  226. MODE mode = get_mode();
  227. bool do_buffer = use_buffer();
  228. r = get_frame(texture, buffer, do_buffer);
  229. if (r != 0)
  230. {
  231. return EXIT_FAILURE;
  232. }
  233. switch (mode)
  234. {
  235. case MODE_CPU: // process frame on CPU
  236. processFrameCPU(texture, buffer, do_buffer);
  237. break;
  238. case MODE_GPU: // process frame on GPU
  239. processFrameGPU(texture, buffer, do_buffer);
  240. break;
  241. } // switch
  242. if (do_buffer) // buffer -> texture
  243. {
  244. cv::Mat m(m_height, m_width, CV_8UC4);
  245. buffer.copyTo(m);
  246. texture.copyFrom(m, true);
  247. }
  248. #if defined(__linux__)
  249. XWindowAttributes window_attributes;
  250. XGetWindowAttributes(m_display, m_window, &window_attributes);
  251. glViewport(0, 0, window_attributes.width, window_attributes.height);
  252. #endif
  253. glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
  254. glLoadIdentity();
  255. glEnable(GL_TEXTURE_2D);
  256. texture.bind();
  257. glBegin(GL_QUADS);
  258. glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, 1.0f, 0.1f);
  259. glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, -1.0f, 0.1f);
  260. glTexCoord2f(1.0f, 1.0f); glVertex3f(1.0f, -1.0f, 0.1f);
  261. glTexCoord2f(1.0f, 0.0f); glVertex3f(1.0f, 1.0f, 0.1f);
  262. glEnd();
  263. #if defined(_WIN32)
  264. SwapBuffers(m_hDC);
  265. #elif defined(__linux__)
  266. glXSwapBuffers(m_display, m_window);
  267. #endif
  268. print_info(mode, m_timer.getTimeMilli(), m_oclDevName);
  269. }
  270. catch (const cv::Exception& e)
  271. {
  272. std::cerr << "Exception: " << e.what() << std::endl;
  273. return 10;
  274. }
  275. return EXIT_SUCCESS;
  276. }
  277. protected:
  278. void processFrameCPU(cv::ogl::Texture2D& texture, cv::ogl::Buffer& buffer, bool do_buffer)
  279. {
  280. cv::Mat m(m_height, m_width, CV_8UC4);
  281. m_timer.reset();
  282. m_timer.start();
  283. if (do_buffer)
  284. buffer.copyTo(m);
  285. else
  286. texture.copyTo(m);
  287. if (m_demo_processing)
  288. {
  289. // blur texture image with OpenCV on CPU
  290. cv::blur(m, m, cv::Size(15, 15));
  291. }
  292. if (do_buffer)
  293. buffer.copyFrom(m, cv::ogl::Buffer::PIXEL_UNPACK_BUFFER, true);
  294. else
  295. texture.copyFrom(m, true);
  296. m_timer.stop();
  297. }
  298. void processFrameGPU(cv::ogl::Texture2D& texture, cv::ogl::Buffer& buffer, bool do_buffer)
  299. {
  300. cv::UMat u;
  301. m_timer.reset();
  302. m_timer.start();
  303. if (do_buffer)
  304. u = cv::ogl::mapGLBuffer(buffer);
  305. else
  306. cv::ogl::convertFromGLTexture2D(texture, u);
  307. if (m_demo_processing)
  308. {
  309. // blur texture image with OpenCV on GPU with OpenCL
  310. cv::blur(u, u, cv::Size(15, 15));
  311. }
  312. if (do_buffer)
  313. cv::ogl::unmapGLBuffer(u);
  314. else
  315. cv::ogl::convertToGLTexture2D(u, texture);
  316. m_timer.stop();
  317. }
  318. #if defined(_WIN32)
  319. int setup_pixel_format()
  320. {
  321. PIXELFORMATDESCRIPTOR pfd;
  322. pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
  323. pfd.nVersion = 1;
  324. pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
  325. pfd.iPixelType = PFD_TYPE_RGBA;
  326. pfd.cColorBits = 24;
  327. pfd.cRedBits = 8;
  328. pfd.cRedShift = 0;
  329. pfd.cGreenBits = 8;
  330. pfd.cGreenShift = 0;
  331. pfd.cBlueBits = 8;
  332. pfd.cBlueShift = 0;
  333. pfd.cAlphaBits = 8;
  334. pfd.cAlphaShift = 0;
  335. pfd.cAccumBits = 0;
  336. pfd.cAccumRedBits = 0;
  337. pfd.cAccumGreenBits = 0;
  338. pfd.cAccumBlueBits = 0;
  339. pfd.cAccumAlphaBits = 0;
  340. pfd.cDepthBits = 24;
  341. pfd.cStencilBits = 8;
  342. pfd.cAuxBuffers = 0;
  343. pfd.iLayerType = PFD_MAIN_PLANE;
  344. pfd.bReserved = 0;
  345. pfd.dwLayerMask = 0;
  346. pfd.dwVisibleMask = 0;
  347. pfd.dwDamageMask = 0;
  348. int pfmt = ChoosePixelFormat(m_hDC, &pfd);
  349. if (pfmt == 0)
  350. return EXIT_FAILURE;
  351. if (SetPixelFormat(m_hDC, pfmt, &pfd) == 0)
  352. return -2;
  353. return EXIT_SUCCESS;
  354. }
  355. #endif
  356. #if defined(__linux__)
  357. KeySym keycode_to_keysym(unsigned keycode)
  358. { // note that XKeycodeToKeysym() is considered deprecated
  359. int keysyms_per_keycode_return = 0;
  360. KeySym *keysyms = XGetKeyboardMapping(m_display, keycode, 1, &keysyms_per_keycode_return);
  361. KeySym keysym = keysyms[0];
  362. XFree(keysyms);
  363. return keysym;
  364. }
  365. #endif
  366. bool use_buffer() { return m_use_buffer; }
  367. void toggle_buffer() { m_use_buffer = !m_use_buffer; }
  368. MODE get_mode() { return m_mode; }
  369. void set_mode(MODE mode) { m_mode = mode; }
  370. private:
  371. bool m_shutdown;
  372. bool m_use_buffer;
  373. bool m_demo_processing;
  374. MODE m_mode;
  375. cv::String m_modeStr[2];
  376. #if defined(_WIN32)
  377. HDC m_hDC;
  378. HGLRC m_hRC;
  379. #elif defined(__linux__)
  380. GLXContext m_glctx;
  381. #endif
  382. cv::VideoCapture m_cap;
  383. cv::Mat m_frame_bgr;
  384. cv::Mat m_frame_rgba;
  385. cv::String m_oclDevName;
  386. };
  387. static const char* keys =
  388. {
  389. "{c camera | 0 | camera id }"
  390. "{f file | | movie file name }"
  391. };
  392. using namespace cv;
  393. using namespace std;
  394. int main(int argc, char** argv)
  395. {
  396. cv::CommandLineParser parser(argc, argv, keys);
  397. int camera_id = parser.get<int>("camera");
  398. string file = parser.get<string>("file");
  399. parser.about(
  400. "\nA sample program demonstrating interoperability of OpenGL and OpenCL with OpenCV.\n\n"
  401. "Hot keys: \n"
  402. " SPACE - turn processing on/off\n"
  403. " 1 - process GL data through OpenCV on CPU\n"
  404. " 2 - process GL data through OpenCV on GPU (via OpenCL)\n"
  405. " 9 - toggle use of GL texture/GL buffer\n"
  406. " ESC - exit\n\n");
  407. parser.printMessage();
  408. cv::VideoCapture cap;
  409. if (file.empty())
  410. cap.open(camera_id);
  411. else
  412. cap.open(file.c_str());
  413. if (!cap.isOpened())
  414. {
  415. printf("can not open camera or video file\n");
  416. return EXIT_FAILURE;
  417. }
  418. int width = (int)cap.get(CAP_PROP_FRAME_WIDTH);
  419. int height = (int)cap.get(CAP_PROP_FRAME_HEIGHT);
  420. #if defined(_WIN32)
  421. string wndname = "WGL Window";
  422. #elif defined(__linux__)
  423. string wndname = "GLX Window";
  424. #endif
  425. GLWinApp app(width, height, wndname, cap);
  426. try
  427. {
  428. app.create();
  429. return app.run();
  430. }
  431. catch (const cv::Exception& e)
  432. {
  433. cerr << "Exception: " << e.what() << endl;
  434. return 10;
  435. }
  436. catch (...)
  437. {
  438. cerr << "FATAL ERROR: Unknown exception" << endl;
  439. return 11;
  440. }
  441. }