d3d9_interop.cpp 8.7 KB

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  1. /*
  2. // A sample program demonstrating interoperability of OpenCV cv::UMat with Direct X surface
  3. // At first, the data obtained from video file or camera and placed onto Direct X surface,
  4. // following mapping of this Direct X surface to OpenCV cv::UMat and call cv::Blur function.
  5. // The result is mapped back to Direct X surface and rendered through Direct X API.
  6. */
  7. #define WIN32_LEAN_AND_MEAN
  8. #include <windows.h>
  9. #include <d3d9.h>
  10. #include "opencv2/core.hpp"
  11. #include "opencv2/core/directx.hpp"
  12. #include "opencv2/core/ocl.hpp"
  13. #include "opencv2/imgproc.hpp"
  14. #include "opencv2/videoio.hpp"
  15. #include "d3dsample.hpp"
  16. class D3D9WinApp : public D3DSample
  17. {
  18. public:
  19. D3D9WinApp(int width, int height, std::string& window_name, cv::VideoCapture& cap) :
  20. D3DSample(width, height, window_name, cap) {}
  21. ~D3D9WinApp() {}
  22. int create(void)
  23. {
  24. // base initialization
  25. D3DSample::create();
  26. // initialize DirectX
  27. HRESULT r;
  28. m_pD3D9 = ::Direct3DCreate9(D3D_SDK_VERSION);
  29. if (NULL == m_pD3D9)
  30. {
  31. return EXIT_FAILURE;
  32. }
  33. DWORD flags = D3DCREATE_HARDWARE_VERTEXPROCESSING |
  34. D3DCREATE_PUREDEVICE |
  35. D3DCREATE_NOWINDOWCHANGES |
  36. D3DCREATE_MULTITHREADED |
  37. D3DCREATE_FPU_PRESERVE;
  38. D3DPRESENT_PARAMETERS d3dpp;
  39. ::ZeroMemory(&d3dpp, sizeof(D3DPRESENT_PARAMETERS));
  40. d3dpp.Windowed = true;
  41. d3dpp.Flags = 0;
  42. d3dpp.BackBufferCount = 0;
  43. d3dpp.BackBufferFormat = D3DFMT_A8R8G8B8;
  44. d3dpp.BackBufferHeight = m_height;
  45. d3dpp.BackBufferWidth = m_width;
  46. d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE;
  47. d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
  48. d3dpp.hDeviceWindow = m_hWnd;
  49. d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
  50. d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
  51. r = m_pD3D9->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, m_hWnd, flags, &d3dpp, &m_pD3D9Dev);
  52. if (FAILED(r))
  53. {
  54. return EXIT_FAILURE;
  55. }
  56. r = m_pD3D9Dev->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &m_pBackBuffer);
  57. if (FAILED(r))
  58. {
  59. return EXIT_FAILURE;
  60. }
  61. r = m_pD3D9Dev->CreateOffscreenPlainSurface(m_width, m_height, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &m_pSurface, NULL);
  62. if (FAILED(r))
  63. {
  64. std::cerr << "Can't create surface for result" << std::endl;
  65. return EXIT_FAILURE;
  66. }
  67. // initialize OpenCL context of OpenCV lib from DirectX
  68. if (cv::ocl::haveOpenCL())
  69. {
  70. m_oclCtx = cv::directx::ocl::initializeContextFromDirect3DDevice9(m_pD3D9Dev);
  71. }
  72. m_oclDevName = cv::ocl::useOpenCL() ?
  73. cv::ocl::Context::getDefault().device(0).name() :
  74. "No OpenCL device";
  75. return EXIT_SUCCESS;
  76. } // create()
  77. // get media data on DX surface for further processing
  78. int get_surface(LPDIRECT3DSURFACE9* ppSurface)
  79. {
  80. HRESULT r;
  81. if (!m_cap.read(m_frame_bgr))
  82. return EXIT_FAILURE;
  83. cv::cvtColor(m_frame_bgr, m_frame_rgba, cv::COLOR_BGR2BGRA);
  84. D3DLOCKED_RECT memDesc = { 0, NULL };
  85. RECT rc = { 0, 0, m_width, m_height };
  86. r = m_pSurface->LockRect(&memDesc, &rc, 0);
  87. if (FAILED(r))
  88. {
  89. return r;
  90. }
  91. cv::Mat m(m_height, m_width, CV_8UC4, memDesc.pBits, memDesc.Pitch);
  92. // copy video frame data to surface
  93. m_frame_rgba.copyTo(m);
  94. r = m_pSurface->UnlockRect();
  95. if (FAILED(r))
  96. {
  97. return r;
  98. }
  99. *ppSurface = m_pSurface;
  100. return EXIT_SUCCESS;
  101. } // get_surface()
  102. // process and render media data
  103. int render()
  104. {
  105. try
  106. {
  107. if (m_shutdown)
  108. return EXIT_SUCCESS;
  109. // capture user input once
  110. MODE mode = (m_mode == MODE_GPU_NV12) ? MODE_GPU_RGBA : m_mode;
  111. HRESULT r;
  112. LPDIRECT3DSURFACE9 pSurface;
  113. r = get_surface(&pSurface);
  114. if (FAILED(r))
  115. {
  116. return EXIT_FAILURE;
  117. }
  118. m_timer.reset();
  119. m_timer.start();
  120. switch (mode)
  121. {
  122. case MODE_CPU:
  123. {
  124. // process video frame on CPU
  125. D3DLOCKED_RECT memDesc = { 0, NULL };
  126. RECT rc = { 0, 0, m_width, m_height };
  127. r = pSurface->LockRect(&memDesc, &rc, 0);
  128. if (FAILED(r))
  129. {
  130. return EXIT_FAILURE;
  131. }
  132. cv::Mat m(m_height, m_width, CV_8UC4, memDesc.pBits, memDesc.Pitch);
  133. if (m_demo_processing)
  134. {
  135. // blur D3D9 surface with OpenCV on CPU
  136. cv::blur(m, m, cv::Size(15, 15));
  137. }
  138. r = pSurface->UnlockRect();
  139. if (FAILED(r))
  140. {
  141. return EXIT_FAILURE;
  142. }
  143. break;
  144. }
  145. case MODE_GPU_RGBA:
  146. {
  147. // process video frame on GPU
  148. cv::UMat u;
  149. cv::directx::convertFromDirect3DSurface9(pSurface, u);
  150. if (m_demo_processing)
  151. {
  152. // blur D3D9 surface with OpenCV on GPU with OpenCL
  153. cv::blur(u, u, cv::Size(15, 15));
  154. }
  155. cv::directx::convertToDirect3DSurface9(u, pSurface);
  156. break;
  157. }
  158. } // switch
  159. m_timer.stop();
  160. print_info(pSurface, mode, m_timer.getTimeMilli(), m_oclDevName);
  161. // traditional DX render pipeline:
  162. // BitBlt surface to backBuffer and flip backBuffer to frontBuffer
  163. r = m_pD3D9Dev->StretchRect(pSurface, NULL, m_pBackBuffer, NULL, D3DTEXF_NONE);
  164. if (FAILED(r))
  165. {
  166. return EXIT_FAILURE;
  167. }
  168. // present the back buffer contents to the display
  169. r = m_pD3D9Dev->Present(NULL, NULL, NULL, NULL);
  170. if (FAILED(r))
  171. {
  172. return EXIT_FAILURE;
  173. }
  174. } // try
  175. catch (const cv::Exception& e)
  176. {
  177. std::cerr << "Exception: " << e.what() << std::endl;
  178. return 10;
  179. }
  180. return EXIT_SUCCESS;
  181. } // render()
  182. void print_info(LPDIRECT3DSURFACE9 pSurface, int mode, double time, cv::String oclDevName)
  183. {
  184. HDC hDC;
  185. HRESULT r = pSurface->GetDC(&hDC);
  186. if (FAILED(r))
  187. {
  188. return;
  189. }
  190. HFONT hFont = (HFONT)::GetStockObject(SYSTEM_FONT);
  191. HFONT hOldFont = (HFONT)::SelectObject(hDC, hFont);
  192. if (hOldFont)
  193. {
  194. TEXTMETRIC tm;
  195. ::GetTextMetrics(hDC, &tm);
  196. char buf[256];
  197. int y = 0;
  198. buf[0] = 0;
  199. snprintf(buf, sizeof(buf), "mode: %s", m_modeStr[mode].c_str());
  200. ::TextOut(hDC, 0, y, buf, (int)strlen(buf));
  201. y += tm.tmHeight;
  202. buf[0] = 0;
  203. snprintf(buf, sizeof(buf), m_demo_processing ? "blur frame" : "copy frame");
  204. ::TextOut(hDC, 0, y, buf, (int)strlen(buf));
  205. y += tm.tmHeight;
  206. buf[0] = 0;
  207. snprintf(buf, sizeof(buf), "time: %4.1f msec", time);
  208. ::TextOut(hDC, 0, y, buf, (int)strlen(buf));
  209. y += tm.tmHeight;
  210. buf[0] = 0;
  211. snprintf(buf, sizeof(buf), "OpenCL device: %s", oclDevName.c_str());
  212. ::TextOut(hDC, 0, y, buf, (int)strlen(buf));
  213. ::SelectObject(hDC, hOldFont);
  214. }
  215. r = pSurface->ReleaseDC(hDC);
  216. return;
  217. } // print_info()
  218. int cleanup(void)
  219. {
  220. SAFE_RELEASE(m_pSurface);
  221. SAFE_RELEASE(m_pBackBuffer);
  222. SAFE_RELEASE(m_pD3D9Dev);
  223. SAFE_RELEASE(m_pD3D9);
  224. D3DSample::cleanup();
  225. return EXIT_SUCCESS;
  226. } // cleanup()
  227. private:
  228. LPDIRECT3D9 m_pD3D9;
  229. LPDIRECT3DDEVICE9 m_pD3D9Dev;
  230. LPDIRECT3DSURFACE9 m_pBackBuffer;
  231. LPDIRECT3DSURFACE9 m_pSurface;
  232. cv::ocl::Context m_oclCtx;
  233. cv::String m_oclPlatformName;
  234. cv::String m_oclDevName;
  235. };
  236. // main func
  237. int main(int argc, char** argv)
  238. {
  239. std::string title = "D3D9 interop sample";
  240. return d3d_app<D3D9WinApp>(argc, argv, title);
  241. }