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- /* chunkset_avx2.c -- AVX2 inline functions to copy small data chunks.
- * For conditions of distribution and use, see copyright notice in zlib.h
- */
- #include "zbuild.h"
- #ifdef X86_AVX2
- #include <immintrin.h>
- #include "../generic/chunk_permute_table.h"
- typedef __m256i chunk_t;
- #define CHUNK_SIZE 32
- #define HAVE_CHUNKMEMSET_2
- #define HAVE_CHUNKMEMSET_4
- #define HAVE_CHUNKMEMSET_8
- #define HAVE_CHUNK_MAG
- /* Populate don't cares so that this is a direct lookup (with some indirection into the permute table), because dist can
- * never be 0 - 2, we'll start with an offset, subtracting 3 from the input */
- static const lut_rem_pair perm_idx_lut[29] = {
- { 0, 2}, /* 3 */
- { 0, 0}, /* don't care */
- { 1 * 32, 2}, /* 5 */
- { 2 * 32, 2}, /* 6 */
- { 3 * 32, 4}, /* 7 */
- { 0 * 32, 0}, /* don't care */
- { 4 * 32, 5}, /* 9 */
- { 5 * 32, 22}, /* 10 */
- { 6 * 32, 21}, /* 11 */
- { 7 * 32, 20}, /* 12 */
- { 8 * 32, 6}, /* 13 */
- { 9 * 32, 4}, /* 14 */
- {10 * 32, 2}, /* 15 */
- { 0 * 32, 0}, /* don't care */
- {11 * 32, 15}, /* 17 */
- {11 * 32 + 16, 14}, /* 18 */
- {11 * 32 + 16 * 2, 13}, /* 19 */
- {11 * 32 + 16 * 3, 12}, /* 20 */
- {11 * 32 + 16 * 4, 11}, /* 21 */
- {11 * 32 + 16 * 5, 10}, /* 22 */
- {11 * 32 + 16 * 6, 9}, /* 23 */
- {11 * 32 + 16 * 7, 8}, /* 24 */
- {11 * 32 + 16 * 8, 7}, /* 25 */
- {11 * 32 + 16 * 9, 6}, /* 26 */
- {11 * 32 + 16 * 10, 5}, /* 27 */
- {11 * 32 + 16 * 11, 4}, /* 28 */
- {11 * 32 + 16 * 12, 3}, /* 29 */
- {11 * 32 + 16 * 13, 2}, /* 30 */
- {11 * 32 + 16 * 14, 1} /* 31 */
- };
- static inline void chunkmemset_2(uint8_t *from, chunk_t *chunk) {
- int16_t tmp;
- memcpy(&tmp, from, sizeof(tmp));
- *chunk = _mm256_set1_epi16(tmp);
- }
- static inline void chunkmemset_4(uint8_t *from, chunk_t *chunk) {
- int32_t tmp;
- memcpy(&tmp, from, sizeof(tmp));
- *chunk = _mm256_set1_epi32(tmp);
- }
- static inline void chunkmemset_8(uint8_t *from, chunk_t *chunk) {
- int64_t tmp;
- memcpy(&tmp, from, sizeof(tmp));
- *chunk = _mm256_set1_epi64x(tmp);
- }
- static inline void loadchunk(uint8_t const *s, chunk_t *chunk) {
- *chunk = _mm256_loadu_si256((__m256i *)s);
- }
- static inline void storechunk(uint8_t *out, chunk_t *chunk) {
- _mm256_storeu_si256((__m256i *)out, *chunk);
- }
- static inline chunk_t GET_CHUNK_MAG(uint8_t *buf, uint32_t *chunk_rem, uint32_t dist) {
- lut_rem_pair lut_rem = perm_idx_lut[dist - 3];
- __m256i ret_vec;
- /* While technically we only need to read 4 or 8 bytes into this vector register for a lot of cases, GCC is
- * compiling this to a shared load for all branches, preferring the simpler code. Given that the buf value isn't in
- * GPRs to begin with the 256 bit load is _probably_ just as inexpensive */
- *chunk_rem = lut_rem.remval;
- /* See note in chunkset_ssse3.c for why this is ok */
- __msan_unpoison(buf + dist, 32 - dist);
- if (dist < 16) {
- /* This simpler case still requires us to shuffle in 128 bit lanes, so we must apply a static offset after
- * broadcasting the first vector register to both halves. This is _marginally_ faster than doing two separate
- * shuffles and combining the halves later */
- const __m256i permute_xform =
- _mm256_setr_epi8(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16);
- __m256i perm_vec = _mm256_load_si256((__m256i*)(permute_table+lut_rem.idx));
- __m128i ret_vec0 = _mm_loadu_si128((__m128i*)buf);
- perm_vec = _mm256_add_epi8(perm_vec, permute_xform);
- ret_vec = _mm256_inserti128_si256(_mm256_castsi128_si256(ret_vec0), ret_vec0, 1);
- ret_vec = _mm256_shuffle_epi8(ret_vec, perm_vec);
- } else if (dist == 16) {
- __m128i ret_vec0 = _mm_loadu_si128((__m128i*)buf);
- return _mm256_inserti128_si256(_mm256_castsi128_si256(ret_vec0), ret_vec0, 1);
- } else {
- __m128i ret_vec0 = _mm_loadu_si128((__m128i*)buf);
- __m128i ret_vec1 = _mm_loadu_si128((__m128i*)(buf + 16));
- /* Take advantage of the fact that only the latter half of the 256 bit vector will actually differ */
- __m128i perm_vec1 = _mm_load_si128((__m128i*)(permute_table + lut_rem.idx));
- __m128i xlane_permutes = _mm_cmpgt_epi8(_mm_set1_epi8(16), perm_vec1);
- __m128i xlane_res = _mm_shuffle_epi8(ret_vec0, perm_vec1);
- /* Since we can't wrap twice, we can simply keep the later half exactly how it is instead of having to _also_
- * shuffle those values */
- __m128i latter_half = _mm_blendv_epi8(ret_vec1, xlane_res, xlane_permutes);
- ret_vec = _mm256_inserti128_si256(_mm256_castsi128_si256(ret_vec0), latter_half, 1);
- }
- return ret_vec;
- }
- #define CHUNKSIZE chunksize_avx2
- #define CHUNKCOPY chunkcopy_avx2
- #define CHUNKUNROLL chunkunroll_avx2
- #define CHUNKMEMSET chunkmemset_avx2
- #define CHUNKMEMSET_SAFE chunkmemset_safe_avx2
- #include "chunkset_tpl.h"
- #define INFLATE_FAST inflate_fast_avx2
- #include "inffast_tpl.h"
- #endif
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