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- /* adler32_avx2.c -- compute the Adler-32 checksum of a data stream
- * Copyright (C) 1995-2011 Mark Adler
- * Copyright (C) 2022 Adam Stylinski
- * Authors:
- * Brian Bockelman <bockelman@gmail.com>
- * Adam Stylinski <kungfujesus06@gmail.com>
- * For conditions of distribution and use, see copyright notice in zlib.h
- */
- #ifdef X86_AVX2
- #include "zbuild.h"
- #include <immintrin.h>
- #include "adler32_p.h"
- #include "adler32_avx2_p.h"
- #include "x86_intrins.h"
- extern uint32_t adler32_fold_copy_sse42(uint32_t adler, uint8_t *dst, const uint8_t *src, size_t len);
- extern uint32_t adler32_ssse3(uint32_t adler, const uint8_t *src, size_t len);
- static inline uint32_t adler32_fold_copy_impl(uint32_t adler, uint8_t *dst, const uint8_t *src, size_t len, const int COPY) {
- if (src == NULL) return 1L;
- if (len == 0) return adler;
- uint32_t adler0, adler1;
- adler1 = (adler >> 16) & 0xffff;
- adler0 = adler & 0xffff;
- rem_peel:
- if (len < 16) {
- if (COPY) {
- return adler32_copy_len_16(adler0, src, dst, len, adler1);
- } else {
- return adler32_len_16(adler0, src, len, adler1);
- }
- } else if (len < 32) {
- if (COPY) {
- return adler32_fold_copy_sse42(adler, dst, src, len);
- } else {
- return adler32_ssse3(adler, src, len);
- }
- }
- __m256i vs1, vs2;
- const __m256i dot2v = _mm256_setr_epi8(32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15,
- 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1);
- const __m256i dot3v = _mm256_set1_epi16(1);
- const __m256i zero = _mm256_setzero_si256();
- while (len >= 32) {
- vs1 = _mm256_zextsi128_si256(_mm_cvtsi32_si128(adler0));
- vs2 = _mm256_zextsi128_si256(_mm_cvtsi32_si128(adler1));
- __m256i vs1_0 = vs1;
- __m256i vs3 = _mm256_setzero_si256();
- size_t k = MIN(len, NMAX);
- k -= k % 32;
- len -= k;
- while (k >= 32) {
- /*
- vs1 = adler + sum(c[i])
- vs2 = sum2 + 32 vs1 + sum( (32-i+1) c[i] )
- */
- __m256i vbuf = _mm256_loadu_si256((__m256i*)src);
- src += 32;
- k -= 32;
- __m256i vs1_sad = _mm256_sad_epu8(vbuf, zero); // Sum of abs diff, resulting in 2 x int32's
- if (COPY) {
- _mm256_storeu_si256((__m256i*)dst, vbuf);
- dst += 32;
- }
-
- vs1 = _mm256_add_epi32(vs1, vs1_sad);
- vs3 = _mm256_add_epi32(vs3, vs1_0);
- __m256i v_short_sum2 = _mm256_maddubs_epi16(vbuf, dot2v); // sum 32 uint8s to 16 shorts
- __m256i vsum2 = _mm256_madd_epi16(v_short_sum2, dot3v); // sum 16 shorts to 8 uint32s
- vs2 = _mm256_add_epi32(vsum2, vs2);
- vs1_0 = vs1;
- }
- /* Defer the multiplication with 32 to outside of the loop */
- vs3 = _mm256_slli_epi32(vs3, 5);
- vs2 = _mm256_add_epi32(vs2, vs3);
- /* The compiler is generating the following sequence for this integer modulus
- * when done the scalar way, in GPRs:
- adler = (s1_unpack[0] % BASE) + (s1_unpack[1] % BASE) + (s1_unpack[2] % BASE) + (s1_unpack[3] % BASE) +
- (s1_unpack[4] % BASE) + (s1_unpack[5] % BASE) + (s1_unpack[6] % BASE) + (s1_unpack[7] % BASE);
- mov $0x80078071,%edi // move magic constant into 32 bit register %edi
- ...
- vmovd %xmm1,%esi // move vector lane 0 to 32 bit register %esi
- mov %rsi,%rax // zero-extend this value to 64 bit precision in %rax
- imul %rdi,%rsi // do a signed multiplication with magic constant and vector element
- shr $0x2f,%rsi // shift right by 47
- imul $0xfff1,%esi,%esi // do a signed multiplication with value truncated to 32 bits with 0xfff1
- sub %esi,%eax // subtract lower 32 bits of original vector value from modified one above
- ...
- // repeats for each element with vpextract instructions
- This is tricky with AVX2 for a number of reasons:
- 1.) There's no 64 bit multiplication instruction, but there is a sequence to get there
- 2.) There's ways to extend vectors to 64 bit precision, but no simple way to truncate
- back down to 32 bit precision later (there is in AVX512)
- 3.) Full width integer multiplications aren't cheap
- We can, however, do a relatively cheap sequence for horizontal sums.
- Then, we simply do the integer modulus on the resulting 64 bit GPR, on a scalar value. It was
- previously thought that casting to 64 bit precision was needed prior to the horizontal sum, but
- that is simply not the case, as NMAX is defined as the maximum number of scalar sums that can be
- performed on the maximum possible inputs before overflow
- */
- /* In AVX2-land, this trip through GPRs will probably be unavoidable, as there's no cheap and easy
- * conversion from 64 bit integer to 32 bit (needed for the inexpensive modulus with a constant).
- * This casting to 32 bit is cheap through GPRs (just register aliasing). See above for exactly
- * what the compiler is doing to avoid integer divisions. */
- adler0 = partial_hsum256(vs1) % BASE;
- adler1 = hsum256(vs2) % BASE;
- }
- adler = adler0 | (adler1 << 16);
- if (len) {
- goto rem_peel;
- }
- return adler;
- }
- Z_INTERNAL uint32_t adler32_avx2(uint32_t adler, const uint8_t *src, size_t len) {
- return adler32_fold_copy_impl(adler, NULL, src, len, 0);
- }
- Z_INTERNAL uint32_t adler32_fold_copy_avx2(uint32_t adler, uint8_t *dst, const uint8_t *src, size_t len) {
- return adler32_fold_copy_impl(adler, dst, src, len, 1);
- }
- #endif
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