| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215 |
- /* Copyright (C) 1995-2011, 2016 Mark Adler
- * Copyright (C) 2017 ARM Holdings Inc.
- * Authors:
- * Adenilson Cavalcanti <adenilson.cavalcanti@arm.com>
- * Adam Stylinski <kungfujesus06@gmail.com>
- * For conditions of distribution and use, see copyright notice in zlib.h
- */
- #ifdef ARM_NEON
- #include "neon_intrins.h"
- #include "zbuild.h"
- #include "adler32_p.h"
- static void NEON_accum32(uint32_t *s, const uint8_t *buf, size_t len) {
- static const uint16_t ALIGNED_(16) taps[64] = {
- 64, 63, 62, 61, 60, 59, 58, 57,
- 56, 55, 54, 53, 52, 51, 50, 49,
- 48, 47, 46, 45, 44, 43, 42, 41,
- 40, 39, 38, 37, 36, 35, 34, 33,
- 32, 31, 30, 29, 28, 27, 26, 25,
- 24, 23, 22, 21, 20, 19, 18, 17,
- 16, 15, 14, 13, 12, 11, 10, 9,
- 8, 7, 6, 5, 4, 3, 2, 1 };
- uint32x4_t adacc = vdupq_n_u32(0);
- uint32x4_t s2acc = vdupq_n_u32(0);
- uint32x4_t s2acc_0 = vdupq_n_u32(0);
- uint32x4_t s2acc_1 = vdupq_n_u32(0);
- uint32x4_t s2acc_2 = vdupq_n_u32(0);
- adacc = vsetq_lane_u32(s[0], adacc, 0);
- s2acc = vsetq_lane_u32(s[1], s2acc, 0);
- uint32x4_t s3acc = vdupq_n_u32(0);
- uint32x4_t adacc_prev = adacc;
- uint16x8_t s2_0, s2_1, s2_2, s2_3;
- s2_0 = s2_1 = s2_2 = s2_3 = vdupq_n_u16(0);
- uint16x8_t s2_4, s2_5, s2_6, s2_7;
- s2_4 = s2_5 = s2_6 = s2_7 = vdupq_n_u16(0);
- size_t num_iter = len >> 2;
- int rem = len & 3;
- for (size_t i = 0; i < num_iter; ++i) {
- uint8x16x4_t d0_d3 = vld1q_u8_x4(buf);
- /* Unfortunately it doesn't look like there's a direct sum 8 bit to 32
- * bit instruction, we'll have to make due summing to 16 bits first */
- uint16x8x2_t hsum, hsum_fold;
- hsum.val[0] = vpaddlq_u8(d0_d3.val[0]);
- hsum.val[1] = vpaddlq_u8(d0_d3.val[1]);
- hsum_fold.val[0] = vpadalq_u8(hsum.val[0], d0_d3.val[2]);
- hsum_fold.val[1] = vpadalq_u8(hsum.val[1], d0_d3.val[3]);
- adacc = vpadalq_u16(adacc, hsum_fold.val[0]);
- s3acc = vaddq_u32(s3acc, adacc_prev);
- adacc = vpadalq_u16(adacc, hsum_fold.val[1]);
- /* If we do straight widening additions to the 16 bit values, we don't incur
- * the usual penalties of a pairwise add. We can defer the multiplications
- * until the very end. These will not overflow because we are incurring at
- * most 408 loop iterations (NMAX / 64), and a given lane is only going to be
- * summed into once. This means for the maximum input size, the largest value
- * we will see is 255 * 102 = 26010, safely under uint16 max */
- s2_0 = vaddw_u8(s2_0, vget_low_u8(d0_d3.val[0]));
- s2_1 = vaddw_high_u8(s2_1, d0_d3.val[0]);
- s2_2 = vaddw_u8(s2_2, vget_low_u8(d0_d3.val[1]));
- s2_3 = vaddw_high_u8(s2_3, d0_d3.val[1]);
- s2_4 = vaddw_u8(s2_4, vget_low_u8(d0_d3.val[2]));
- s2_5 = vaddw_high_u8(s2_5, d0_d3.val[2]);
- s2_6 = vaddw_u8(s2_6, vget_low_u8(d0_d3.val[3]));
- s2_7 = vaddw_high_u8(s2_7, d0_d3.val[3]);
- adacc_prev = adacc;
- buf += 64;
- }
- s3acc = vshlq_n_u32(s3acc, 6);
- if (rem) {
- uint32x4_t s3acc_0 = vdupq_n_u32(0);
- while (rem--) {
- uint8x16_t d0 = vld1q_u8(buf);
- uint16x8_t adler;
- adler = vpaddlq_u8(d0);
- s2_6 = vaddw_u8(s2_6, vget_low_u8(d0));
- s2_7 = vaddw_high_u8(s2_7, d0);
- adacc = vpadalq_u16(adacc, adler);
- s3acc_0 = vaddq_u32(s3acc_0, adacc_prev);
- adacc_prev = adacc;
- buf += 16;
- }
- s3acc_0 = vshlq_n_u32(s3acc_0, 4);
- s3acc = vaddq_u32(s3acc_0, s3acc);
- }
- uint16x8x4_t t0_t3 = vld1q_u16_x4(taps);
- uint16x8x4_t t4_t7 = vld1q_u16_x4(taps + 32);
- s2acc = vmlal_high_u16(s2acc, t0_t3.val[0], s2_0);
- s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t0_t3.val[0]), vget_low_u16(s2_0));
- s2acc_1 = vmlal_high_u16(s2acc_1, t0_t3.val[1], s2_1);
- s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t0_t3.val[1]), vget_low_u16(s2_1));
- s2acc = vmlal_high_u16(s2acc, t0_t3.val[2], s2_2);
- s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t0_t3.val[2]), vget_low_u16(s2_2));
- s2acc_1 = vmlal_high_u16(s2acc_1, t0_t3.val[3], s2_3);
- s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t0_t3.val[3]), vget_low_u16(s2_3));
- s2acc = vmlal_high_u16(s2acc, t4_t7.val[0], s2_4);
- s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t4_t7.val[0]), vget_low_u16(s2_4));
- s2acc_1 = vmlal_high_u16(s2acc_1, t4_t7.val[1], s2_5);
- s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t4_t7.val[1]), vget_low_u16(s2_5));
- s2acc = vmlal_high_u16(s2acc, t4_t7.val[2], s2_6);
- s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t4_t7.val[2]), vget_low_u16(s2_6));
- s2acc_1 = vmlal_high_u16(s2acc_1, t4_t7.val[3], s2_7);
- s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t4_t7.val[3]), vget_low_u16(s2_7));
- s2acc = vaddq_u32(s2acc_0, s2acc);
- s2acc_2 = vaddq_u32(s2acc_1, s2acc_2);
- s2acc = vaddq_u32(s2acc, s2acc_2);
- uint32x2_t adacc2, s2acc2, as;
- s2acc = vaddq_u32(s2acc, s3acc);
- adacc2 = vpadd_u32(vget_low_u32(adacc), vget_high_u32(adacc));
- s2acc2 = vpadd_u32(vget_low_u32(s2acc), vget_high_u32(s2acc));
- as = vpadd_u32(adacc2, s2acc2);
- s[0] = vget_lane_u32(as, 0);
- s[1] = vget_lane_u32(as, 1);
- }
- static void NEON_handle_tail(uint32_t *pair, const uint8_t *buf, size_t len) {
- unsigned int i;
- for (i = 0; i < len; ++i) {
- pair[0] += buf[i];
- pair[1] += pair[0];
- }
- }
- Z_INTERNAL uint32_t adler32_neon(uint32_t adler, const uint8_t *buf, size_t len) {
- /* split Adler-32 into component sums */
- uint32_t sum2 = (adler >> 16) & 0xffff;
- adler &= 0xffff;
- /* in case user likes doing a byte at a time, keep it fast */
- if (len == 1)
- return adler32_len_1(adler, buf, sum2);
- /* initial Adler-32 value (deferred check for len == 1 speed) */
- if (buf == NULL)
- return 1L;
- /* in case short lengths are provided, keep it somewhat fast */
- if (len < 16)
- return adler32_len_16(adler, buf, len, sum2);
- uint32_t pair[2];
- int n = NMAX;
- unsigned int done = 0;
- /* Split Adler-32 into component sums, it can be supplied by
- * the caller sites (e.g. in a PNG file).
- */
- pair[0] = adler;
- pair[1] = sum2;
- /* If memory is not SIMD aligned, do scalar sums to an aligned
- * offset, provided that doing so doesn't completely eliminate
- * SIMD operation. Aligned loads are still faster on ARM, even
- * though there's no explicit aligned load instruction */
- unsigned int align_offset = ((uintptr_t)buf & 15);
- unsigned int align_adj = (align_offset) ? 16 - align_offset : 0;
- if (align_offset && len >= (16 + align_adj)) {
- NEON_handle_tail(pair, buf, align_adj);
- n -= align_adj;
- done += align_adj;
- } else {
- /* If here, we failed the len criteria test, it wouldn't be
- * worthwhile to do scalar aligning sums */
- align_adj = 0;
- }
- while (done < len) {
- int remaining = (int)(len - done);
- n = MIN(remaining, (done == align_adj) ? n : NMAX);
- if (n < 16)
- break;
- NEON_accum32(pair, buf + done, n >> 4);
- pair[0] %= BASE;
- pair[1] %= BASE;
- int actual_nsums = (n >> 4) << 4;
- done += actual_nsums;
- }
- /* Handle the tail elements. */
- if (done < len) {
- NEON_handle_tail(pair, (buf + done), len - done);
- pair[0] %= BASE;
- pair[1] %= BASE;
- }
- /* D = B * 65536 + A, see: https://en.wikipedia.org/wiki/Adler-32. */
- return (pair[1] << 16) | pair[0];
- }
- #endif
|