# LICENSE HEADER MANAGED BY add-license-header # # Copyright 2018 Kornia Team # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # """Module with the functionalities for triangulation.""" import torch from kornia.core import zeros from kornia.core.check import KORNIA_CHECK_SHAPE from kornia.geometry.conversions import convert_points_from_homogeneous from kornia.utils.helpers import _torch_svd_cast # https://github.com/opencv/opencv_contrib/blob/master/modules/sfm/src/triangulation.cpp#L68 def triangulate_points( P1: torch.Tensor, P2: torch.Tensor, points1: torch.Tensor, points2: torch.Tensor ) -> torch.Tensor: r"""Reconstructs a bunch of points by triangulation. Triangulates the 3d position of 2d correspondences between several images. Reference: Internally it uses DLT method from Hartley/Zisserman 12.2 pag.312 The input points are assumed to be in homogeneous coordinate system and being inliers correspondences. The method does not perform any robust estimation. Args: P1: The projection matrix for the first camera with shape :math:`(*, 3, 4)`. P2: The projection matrix for the second camera with shape :math:`(*, 3, 4)`. points1: The set of points seen from the first camera frame in the camera plane coordinates with shape :math:`(*, N, 2)`. points2: The set of points seen from the second camera frame in the camera plane coordinates with shape :math:`(*, N, 2)`. Returns: The reconstructed 3d points in the world frame with shape :math:`(*, N, 3)`. """ KORNIA_CHECK_SHAPE(P1, ["*", "3", "4"]) KORNIA_CHECK_SHAPE(P2, ["*", "3", "4"]) KORNIA_CHECK_SHAPE(points1, ["*", "N", "2"]) KORNIA_CHECK_SHAPE(points2, ["*", "N", "2"]) # allocate and construct the equations matrix with shape (*, 4, 4) points_shape = max(points1.shape, points2.shape) # this allows broadcasting X = zeros(points_shape[:-1] + (4, 4)).type_as(points1) for i in range(4): X[..., 0, i] = points1[..., 0] * P1[..., 2:3, i] - P1[..., 0:1, i] X[..., 1, i] = points1[..., 1] * P1[..., 2:3, i] - P1[..., 1:2, i] X[..., 2, i] = points2[..., 0] * P2[..., 2:3, i] - P2[..., 0:1, i] X[..., 3, i] = points2[..., 1] * P2[..., 2:3, i] - P2[..., 1:2, i] # 1. Solve the system Ax=0 with smallest eigenvalue # 2. Return homogeneous coordinates _, _, V = _torch_svd_cast(X) points3d_h = V[..., -1] points3d: torch.Tensor = convert_points_from_homogeneous(points3d_h) return points3d