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- cc.Class({
- extends: cc.Component,
- properties: {
- Env: {
- default: null,
- type: cc.Node,
- },
- Labour: {
- default: null,
- type: cc.Node,
- },
- Shop: {
- default: null,
- type: cc.Node,
- },
- SpeBuilding: {
- default: null,
- type: cc.Node,
- },
- Seed: {
- default: null,
- type: cc.Node,
- },
- Fruit: {
- default: null,
- type: cc.Node,
- },
- EvnBtn: {
- default: null,
- type: cc.Node,
- },
- LabourBtn: {
- default: null,
- type: cc.Node,
- },
- ShopBtn: {
- default: null,
- type: cc.Node,
- },
- SpeBuildingBtn: {
- default: null,
- type: cc.Node,
- },
- SeedBtn: {
- default: null,
- type: cc.Node,
- },
- FruitBtn: {
- default: null,
- type: cc.Node,
- },
- SelectedFrame: cc.Node,
- Building00: cc.Node,
- Building10: cc.Node,
- Building20: cc.Node,
- Building30: cc.Node,
- Building40: cc.Node,
- Building50: cc.Node,
- ManageUI: cc.Node,
- //四个按钮对应的sprite
- Normal_Env_Sprite: cc.SpriteFrame,
- Selecteded_Env_Sprite: cc.SpriteFrame,
- Normal_Labour_Sprite: cc.SpriteFrame,
- Selecteded_Labour_Sprite: cc.SpriteFrame,
- Normal_Shop_Sprite: cc.SpriteFrame,
- Selecteded_Shop_Sprite: cc.SpriteFrame,
- Normal_Spe_Sprite: cc.SpriteFrame,
- Selecteded_Spe_Sprite: cc.SpriteFrame,
- Normal_Seed_Sprite: cc.SpriteFrame,
- Selecteded_Seed_Sprite: cc.SpriteFrame,
- Normal_Fruit_Sprite: cc.SpriteFrame,
- Selecteded_Fruit_Sprite: cc.SpriteFrame,
- //需要切换节点顺序的父节点
- container: cc.Node,
- //商城的列表
- mySeedList: [],
- myFruitList: [],
- seedPrefab: cc.Prefab,
- fruitPrefab: cc.Prefab,
- seedSpriteFrame: {
- default: [],
- type: [cc.SpriteFrame]
- },
- fruitSpriteFrame: {
- default: [],
- type: [cc.SpriteFrame]
- },
- },
- HiddenAll() {
- if (this.Env.active)
- this.Env.active = false;
- if (this.Labour.active)
- this.Labour.active = false;
- if (this.Shop.active)
- this.Shop.active = false;
- if (this.SpeBuilding.active)
- this.SpeBuilding.active = false;
- if (this.Seed.active)
- this.Seed.active = false;
- if (this.Fruit.active)
- this.Fruit.active = false;
- },
- start() {
- //默认设置第一个节点为 最上面
- this.EvnBtn.setSiblingIndex(10);
- //获取种子和果实
- GlobalD.GameData.getWarehouseSeedAndFruit((res, vaule) => {
- this.mySeedList = vaule.data.seed;
- this.myFruitList = vaule.data.fruit;
- console.log(this.mySeedList, this.myFruitList);
- for (let i = 0; i < this.mySeedList.length; i++) {
- //没有种子数量不显示 todo 看看后续需不需要处理删除
- if (this.mySeedList[i].amount < 1) continue;
- let _seed = cc.instantiate(this.seedPrefab);
- _seed.parent = this.Seed;
- let _seedScript = _seed.getComponent("Content_Button");
- //设置一个生成点
- let _spawnScript = _seed.getComponent("Content_seed");
- _spawnScript.SpawnPoint = cc.find("Canvas/SpawnParent/SpawnPoint");
- _spawnScript.goodsSeedInfo = this.mySeedList[i];//这里传递一个生成的种子信息过去
-
- _seedScript.NumLabel.string = this.mySeedList[i].amount;
- _seedScript.NameLabel.string = this.mySeedList[i].name;
- switch (this.mySeedList[i].picture) {
- case "Cabbage":
- _seedScript.bgSprite.spriteFrame = this.seedSpriteFrame[0];
- _spawnScript.fruitSpriteFrame = this.fruitSpriteFrame[0];
- break;
- case "Potato":
- _seedScript.bgSprite.spriteFrame = this.seedSpriteFrame[1];
- _spawnScript.fruitSpriteFrame = this.fruitSpriteFrame[1];
- break;
- case "Carrot":
- _seedScript.bgSprite.spriteFrame = this.seedSpriteFrame[2];
- _spawnScript.fruitSpriteFrame = this.fruitSpriteFrame[2];
- break;
- case "Broccoli":
- _seedScript.bgSprite.spriteFrame = this.seedSpriteFrame[3];
- _spawnScript.fruitSpriteFrame = this.fruitSpriteFrame[3];
- break;
- case "Tomato":
- _seedScript.bgSprite.spriteFrame = this.seedSpriteFrame[4];
- _spawnScript.fruitSpriteFrame = this.fruitSpriteFrame[4];
- break;
- case "Squash":
- _seedScript.bgSprite.spriteFrame = this.seedSpriteFrame[5];
- _spawnScript.fruitSpriteFrame = this.fruitSpriteFrame[5];
- break;
- case "Eggplant":
- _seedScript.bgSprite.spriteFrame = this.seedSpriteFrame[6];
- _spawnScript.fruitSpriteFrame = this.fruitSpriteFrame[6];
- break;
- case "Pepper":
- _seedScript.bgSprite.spriteFrame = this.seedSpriteFrame[7];
- _spawnScript.fruitSpriteFrame = this.fruitSpriteFrame[7];
- break;
- default:
- break;
- }
- //获取一下种子图片
- _spawnScript.seedSpriteFrame = _seedScript.bgSprite.spriteFrame;
-
-
- }
- for (let i = 0; i < this.myFruitList.length; i++) {
- let _fruit = cc.instantiate(this.fruitPrefab);
- _fruit.parent = this.Fruit;
- _fruit.zIndex = 999;
- let _fruitScript = _fruit.getComponent("Content_Button");
- _fruitScript.NumLabel.string = this.myFruitList[i].amount;
- _fruitScript.NameLabel.string = this.myFruitList[i].name;
- _fruitScript.Name = this.myFruitList[i].name;
- _fruitScript.SNB = this.myFruitList[i].priceSnb;
- _fruitScript.Synopsis = this.myFruitList[i].fruitDescribe;
- //设置果实信息
- let _contentFruit = _fruit.getComponent("Content_fruit");
- _contentFruit.fruitInfo = this.myFruitList[i];
- switch (this.myFruitList[i].picture) {
- case "Cabbage":
- _fruitScript.bgSprite.spriteFrame = this.fruitSpriteFrame[0];
- break;
- case "Potato":
- _fruitScript.bgSprite.spriteFrame = this.fruitSpriteFrame[1];
- break;
- case "Carrot":
- _fruitScript.bgSprite.spriteFrame = this.fruitSpriteFrame[2];
- break;
- case "Broccoli":
- _fruitScript.bgSprite.spriteFrame = this.fruitSpriteFrame[3];
- break;
- case "Tomato":
- _fruitScript.bgSprite.spriteFrame = this.fruitSpriteFrame[4];
- break;
- case "Squash":
- _fruitScript.bgSprite.spriteFrame = this.fruitSpriteFrame[5];
- break;
- case "Eggplant":
- _fruitScript.bgSprite.spriteFrame = this.fruitSpriteFrame[6];
- break;
- case "Pepper":
- _fruitScript.bgSprite.spriteFrame = this.fruitSpriteFrame[7];
- break;
- default:
- break;
- }
- }
- });
- },
- //切换建筑的面板
- onSwitchBuildingContent(event, index) {
- this.EvnBtn.setScale(1);
- this.LabourBtn.setScale(1);
- this.ShopBtn.setScale(1);
- this.SpeBuildingBtn.setScale(1);
- this.SeedBtn.setScale(1);
- this.FruitBtn.setScale(1);
- this.EvnBtn.getComponent(cc.Sprite).spriteFrame = this.Normal_Env_Sprite;
- this.LabourBtn.getComponent(cc.Sprite).spriteFrame = this.Normal_Labour_Sprite;
- this.ShopBtn.getComponent(cc.Sprite).spriteFrame = this.Normal_Shop_Sprite;
- this.SpeBuildingBtn.getComponent(cc.Sprite).spriteFrame = this.Normal_Spe_Sprite;
- this.SeedBtn.getComponent(cc.Sprite).spriteFrame = this.Normal_Seed_Sprite;
- this.FruitBtn.getComponent(cc.Sprite).spriteFrame = this.Normal_Fruit_Sprite;
- this.EvnBtn.setContentSize(100, 54);
- this.LabourBtn.setContentSize(100, 54);
- this.ShopBtn.setContentSize(100, 54);
- this.SpeBuildingBtn.setContentSize(100, 54);
- this.SeedBtn.setContentSize(100, 54);
- this.FruitBtn.setContentSize(100, 54);
- this.EvnBtn.y = -5;
- this.LabourBtn.y = -5;
- this.ShopBtn.y = -5;
- this.SpeBuildingBtn.y = -5;
- this.SeedBtn.y = -5;
- this.FruitBtn.y = -5;
- this.HiddenAll();
- //面板设置index
- //环境
- if ('0' == index) {
- this.EvnBtn.y = -20;
- this.EvnBtn.getComponent(cc.Sprite).spriteFrame = this.Selecteded_Env_Sprite;
- this.Env.active = true;
- this.SelectedFrame.parent = this.Building00;
- this.ManageUI.getComponent('ManageUI').onSetButtonInfo(this.Building00.getComponent('Content_Button').Name, this.Building00.getComponent('Content_Button').Price, this.Building00.getComponent('Content_Button').Synopsis);
- //设置节点顺序
- this.EvnBtn.setSiblingIndex(10);
- this.EvnBtn.setContentSize(86, 88);
- }
- //劳动
- else if ('1' == index) {
- this.LabourBtn.y = -20;
- this.LabourBtn.getComponent(cc.Sprite).spriteFrame = this.Selecteded_Labour_Sprite;
- this.Labour.active = true;
- this.SelectedFrame.parent = this.Building10;
- this.ManageUI.getComponent('ManageUI').onSetButtonInfo(this.Building10.getComponent('Content_Button').Name, this.Building10.getComponent('Content_Button').Price, this.Building10.getComponent('Content_Button').Synopsis);
- this.LabourBtn.setSiblingIndex(10);
- this.LabourBtn.setContentSize(86, 88);
- }
- //商铺
- else if ('2' == index) {
- this.ShopBtn.y = -20;
- this.ShopBtn.getComponent(cc.Sprite).spriteFrame = this.Selecteded_Shop_Sprite;
- this.Shop.active = true;
- this.SelectedFrame.parent = this.Building20;
- this.ManageUI.getComponent('ManageUI').onSetButtonInfo(this.Building20.getComponent('Content_Button').Name, this.Building20.getComponent('Content_Button').Price, this.Building20.getComponent('Content_Button').Synopsis);
- this.ShopBtn.setSiblingIndex(10);
- this.ShopBtn.setContentSize(86, 88);
- }
- //特殊
- else if ('3' == index) {
- this.SpeBuildingBtn.y = -20;
- this.SpeBuildingBtn.getComponent(cc.Sprite).spriteFrame = this.Selecteded_Spe_Sprite;
- this.SpeBuilding.active = true;
- this.SelectedFrame.parent = this.Building30;
- this.ManageUI.getComponent('ManageUI').onSetButtonInfo(this.Building30.getComponent('Content_Button').Name, this.Building30.getComponent('Content_Button').Price, this.Building30.getComponent('Content_Button').Synopsis);
- this.SpeBuildingBtn.setSiblingIndex(10);
- this.SpeBuildingBtn.setContentSize(86, 88);
- }
- //种子
- else if ('4' == index) {
- this.SeedBtn.y = -20;
- this.SeedBtn.getComponent(cc.Sprite).spriteFrame = this.Selecteded_Seed_Sprite;
- this.Seed.active = true;
- this.SelectedFrame.parent = this.Building40;
- if (this.mySeedList.length > 0) {
- let Synopsis = "成熟期:" + this.mySeedList[0].maturity;
- this.ManageUI.getComponent('ManageUI').onSetButtonInfo(this.mySeedList[0].name, this.mySeedList[0].priceSnb, Synopsis);
- }
- this.SeedBtn.setSiblingIndex(10);
- this.SeedBtn.setContentSize(86, 88);
- }
- //果实
- else if ('5' == index) {
- this.FruitBtn.y = -20;
- this.FruitBtn.getComponent(cc.Sprite).spriteFrame = this.Selecteded_Fruit_Sprite;
- this.Fruit.active = true;
- this.SelectedFrame.parent = this.Building50;
- if (this.myFruitList.length > 0) {
- let Synopsis = "这是个" + this.myFruitList[0].name + "果实!";
- this.ManageUI.getComponent('ManageUI').onSetButtonInfo(this.myFruitList[0].name, this.myFruitList[0].priceSnb, Synopsis);
- }
- this.FruitBtn.setSiblingIndex(10);
- this.FruitBtn.setContentSize(86, 88);
- }
- //切换节点顺序
- // this.switch();
- },
- switch: function () {
- var children = this.container.children;
- var length = children.length;
- if (length > 1) {
- var src = Math.floor(Math.random() * length);
- var node = children[src];
- var dst = src === length - 1 ? 0 : src + 1;
- node.setSiblingIndex(dst);
- }
- },
- });
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