ManageDapp.js 8.8 KB

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  1. /**
  2. * 管理dapp相关信息
  3. */
  4. import gameToast from "../Network/gameToast"
  5. cc.Class({
  6. extends: cc.Component,
  7. properties: {
  8. avatarFarmerSprite: {
  9. default: null,
  10. tip: "默认的头像",
  11. type: cc.SpriteFrame,
  12. serializable: true,
  13. },
  14. avatarVillageSprite: {
  15. default: null,
  16. tip: "村长的头像",
  17. type: cc.SpriteFrame,
  18. serializable: true,
  19. },
  20. avatarMayorSprite: {
  21. default: null,
  22. tip: "镇长的头像",
  23. type: cc.SpriteFrame,
  24. serializable: true,
  25. },
  26. avatarNode: {
  27. default: null,
  28. type: cc.Node,
  29. serializable: true,
  30. },
  31. avatarButtonLabel: {
  32. default: null,
  33. type: cc.Label,
  34. serializable: true,
  35. },
  36. avatarTipLabel: {
  37. default: null,
  38. type: cc.Label,
  39. serializable: true,
  40. },
  41. avatarButtonBG: {
  42. default: null,
  43. type: cc.Sprite,
  44. serializable: true,
  45. },
  46. avatarTipBG: {
  47. default: null,
  48. type: cc.Sprite,
  49. serializable: true,
  50. },
  51. farmeTextBg:{
  52. default: null,
  53. tip: "村民文字图片",
  54. type: cc.SpriteFrame,
  55. serializable: true,
  56. },
  57. villageTitle: {
  58. default: '任职村长',
  59. serializable: true,
  60. },
  61. villageContent: {
  62. default: '村长可获得村民50%的CNT消费.',
  63. serializable: true,
  64. },
  65. villageText:{
  66. default: null,
  67. tip: "村长文字图片",
  68. type: cc.SpriteFrame,
  69. serializable: true,
  70. },
  71. villageButton:{
  72. default: null,
  73. tip: "村长按钮图片",
  74. type: cc.SpriteFrame,
  75. serializable: true,
  76. },
  77. mayorTitle: {
  78. default: '任职镇长',
  79. serializable: true,
  80. },
  81. mayorContent: {
  82. default: '镇长获得村民10%的CNT,成\n为镇长之后,村长的收益不会消\n失.',
  83. serializable: true,
  84. },
  85. mayorText:{
  86. default: null,
  87. tip: "镇长文字图片",
  88. type: cc.SpriteFrame,
  89. serializable: true,
  90. },
  91. mayorButton:{
  92. default: null,
  93. tip: "镇长按钮图片",
  94. type: cc.SpriteFrame,
  95. serializable: true,
  96. },
  97. villageAndMayorNode: {
  98. default: null,
  99. type: cc.Node,
  100. serializable: true
  101. },
  102. ToastParent: {
  103. default: null,
  104. type: cc.Node,
  105. serializable: true
  106. },
  107. },
  108. // LIFE-CYCLE CALLBACKS:
  109. onLoad() {
  110. this.villageAndMayorScript = this.villageAndMayorNode.getComponent("villageAndMayor");
  111. },
  112. start() {
  113. /**
  114. * 用户信息初始化到头像部分
  115. *
  116. */
  117. // this.UserInfo = {
  118. // "id": 1, // 账户ID
  119. // "pid": 0, // 上级ID,0未绑定,显示可绑定邀请码的按钮
  120. // "address": "TDw6xsVnDJWsdRBLkWAwXbv4hE2X2JQs5z", // 账户地址
  121. // "invite_code": "MzhISO1Mzt", // 本人邀请码
  122. // "agent_level": 0, // 0普通用户,1 村长身份,2 镇长身份
  123. // "create_time": "2021-12-30 09:23:18",
  124. // "parent": null // 上级不存在,上级存在时,返回上级对象,属性同本消息体一致
  125. // }
  126. this.InitAvatarInfo();
  127. },
  128. InitAvatarInfo() {
  129. let agent_level = GlobalD.Dapp.UserInfo.agent_level; // 0普通用户,1 村长身份,2 镇长身份
  130. switch (agent_level) {
  131. case 0:
  132. this.avatarNode.getComponent(cc.Sprite).spriteFrame = this.avatarFarmerSprite;
  133. // this.avatarButtonLabel.string = '申请村长';
  134. // this.avatarTipLabel.string = '村民';
  135. this.avatarButtonBG.spriteFrame = this.villageButton;
  136. this.avatarTipBG.spriteFrame = this.farmeTextBg;
  137. break;
  138. case 1:
  139. this.avatarNode.getComponent(cc.Sprite).spriteFrame = this.avatarVillageSprite;
  140. // this.avatarButtonLabel.string = '任职镇长';
  141. // this.avatarTipLabel.string = '村长';
  142. this.avatarButtonBG.spriteFrame = this.mayorButton;
  143. this.avatarTipBG.spriteFrame = this.villageText;
  144. break;
  145. case 2:
  146. this.avatarNode.getComponent(cc.Sprite).spriteFrame = this.avatarMayorSprite;
  147. // this.avatarButtonLabel.node.active = false;
  148. this.avatarButtonBG.node.parent.active = false;
  149. // this.avatarTipLabel.string = '镇长';
  150. this.avatarTipBG.spriteFrame = this.mayorText;
  151. break;
  152. }
  153. },
  154. /**
  155. * 根据按钮显示状态
  156. */
  157. onPromotionInfo() {
  158. let agent_level = GlobalD.Dapp.UserInfo.agent_level; // 0普通用户,1 村长身份,2 镇长身份
  159. switch (agent_level) {
  160. case 0:
  161. this.avatarNode.getComponent(cc.Sprite).spriteFrame = this.avatarFarmerSprite;
  162. this.villageAndMayorScript.setVillageAndMayorInfo({
  163. title: this.villageTitle, content: this.villageContent, confirmText: '申请', callback: () => {
  164. this._becomeVillageChief();
  165. this.villageAndMayorNode.active = false;
  166. },
  167. type:"village"
  168. });
  169. break;
  170. case 1:
  171. this.avatarNode.getComponent(cc.Sprite).spriteFrame = this.avatarVillageSprite;
  172. this.villageAndMayorScript.setVillageAndMayorInfo({
  173. title: this.mayorTitle, content: this.mayorContent, confirmText: '任职', callback: () => {
  174. this._applyMayor();
  175. this.villageAndMayorNode.active = false;
  176. },
  177. type:"mayor"
  178. });
  179. break;
  180. case 2:
  181. this.avatarNode.getComponent(cc.Sprite).spriteFrame = this.avatarMayorSprite;
  182. console.log("你已经不需要升级了!");
  183. break;
  184. }
  185. },
  186. _becomeVillageChief() {
  187. if (!GlobalD.dapp) {
  188. console.error("onBecomeVillageChief:dapp未初始化!");
  189. return;
  190. }
  191. GlobalD.dapp.becomeVillageChief().then((data) => {
  192. console.log("申请村长:"+ JSON.stringify(data));
  193. const [err,tx] = data;
  194. if (err === null) {
  195. console.log('申请成功:'+tx) // 申请提交成功,等待审核
  196. //成功设置村长状态,并且更新
  197. GlobalD.Dapp.UserInfo.agent_level = 1;
  198. this.InitAvatarInfo();
  199. GlobalD.GameData.showToast(this.ToastParent, "申请成功!", 3, () => {
  200. console.log("finish toast!");
  201. });
  202. } else {
  203. console.log(err) // 申请失败
  204. GlobalD.GameData.showToast(this.ToastParent, err, 3, () => {
  205. console.log("finish toast!");
  206. });
  207. }
  208. })
  209. // async function becomeInit() {
  210. // try {
  211. // const { err, tx } = await GlobalD.dapp.becomeVillageChief()
  212. // if (err === null) {
  213. // // TODO 成功, 任职村长需要区块确认,需要回调接口
  214. // console.log(tx) // 交易hash,唯一标识符
  215. // } else {
  216. // console.log(err)
  217. // }
  218. // } catch (err) {
  219. // console.error("申请村长:", JSON.stringify(err));
  220. // }
  221. // }
  222. // becomeInit();
  223. },
  224. _applyMayor() {
  225. if (!GlobalD.dapp) {
  226. console.error("onApplyMayor:dapp未初始化!");
  227. return;
  228. }
  229. let _self = this;
  230. GlobalD.dapp.applyMayor().then((data) => {
  231. console.log("任职镇长:", JSON.stringify(data));
  232. if (data.err === null) {
  233. console.log(data.res) // 申请提交成功,等待审核
  234. GlobalD.GameData.showToast(_self.ToastParent, data.res, 3, () => {
  235. console.log("finish toast!");
  236. });
  237. } else {
  238. console.log(data.err) // 申请失败
  239. GlobalD.GameData.showToast(_self.ToastParent, data.err, 3, () => {
  240. console.log("finish toast!");
  241. });
  242. }
  243. })
  244. }
  245. // update (dt) {},
  246. });