// Learn cc.Class: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html // Learn Attribute: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html cc.Class({ extends: cc.Component, properties: { progressValue: 0 }, // LIFE-CYCLE CALLBACKS: onLoad() { this.slider = this.getComponent(cc.Slider); this.progressbar = this.getComponent(cc.ProgressBar); // console.log("slider"); if (this.slider) this.slider.progress = this.progressValue; if (this.progressbar) this.progressbar.progress = this.progressValue; if (this.slider == null || this.progressbar == null) { return; } this.progressbar.progress = this.slider.progress; let self = this; this.slider.node.on('slide', function (event) { this.progressbar.progress = this.slider.progress; }, this); }, start() { }, onSetProcgress(value) { this.progressValue = value; if (this.slider) this.slider.progress = value; if (this.progressbar) this.progressbar.progress = value; // console.log("slider", value); } // update (dt) {}, });