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完善体力,一键偷菜流程

slambb 3 年之前
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20646b58c2

+ 1 - 1
assets/Prefabs/UI/listInfo/userListInfoItem.prefab

@@ -524,7 +524,7 @@
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+ 7 - 0
assets/Prefabs/UI/steal.meta

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+ 1802 - 0
assets/Prefabs/UI/steal/StealViewFail.prefab

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+    "component": "",
+    "_componentId": "3afd5mHaQtGNqTf95nldkAu",
+    "handler": "onClose",
+    "customEventData": ""
+  },
+  {
+    "__type__": "cc.PrefabInfo",
+    "root": {
+      "__id__": 1
+    },
+    "asset": {
+      "__uuid__": "925802ab-f20c-4d55-95d9-85dd390f4cb8"
+    },
+    "fileId": "48z93sJRlMCK9TbhiXsXpk",
+    "sync": false
+  },
+  {
+    "__type__": "cc.BlockInputEvents",
+    "_name": "",
+    "_objFlags": 0,
+    "node": {
+      "__id__": 1
+    },
+    "_enabled": true,
+    "_id": ""
+  },
+  {
+    "__type__": "3afd5mHaQtGNqTf95nldkAu",
+    "_name": "",
+    "_objFlags": 0,
+    "node": {
+      "__id__": 1
+    },
+    "_enabled": true,
+    "amount": {
+      "__id__": 31
+    },
+    "_id": ""
+  },
+  {
+    "__type__": "cc.PrefabInfo",
+    "root": {
+      "__id__": 1
+    },
+    "asset": {
+      "__uuid__": "925802ab-f20c-4d55-95d9-85dd390f4cb8"
+    },
+    "fileId": "2a8y5cxEdLCKGUgvv8dcBh",
+    "sync": false
+  }
+]

+ 8 - 0
assets/Prefabs/UI/steal/StealViewSuccess.prefab.meta

@@ -0,0 +1,8 @@
+{
+  "ver": "1.2.1",
+  "uuid": "925802ab-f20c-4d55-95d9-85dd390f4cb8",
+  "optimizationPolicy": "AUTO",
+  "asyncLoadAssets": false,
+  "readonly": false,
+  "subMetas": {}
+}

文件差异内容过多而无法显示
+ 222 - 311
assets/Scene/MyCityScene - 004.fire


+ 1 - 1
assets/Script/Network/dapp.js

@@ -82,7 +82,7 @@ cc.Class({
                             /** 登录时候会获取一次游戏端的 userInfo ,后续可以通过userInfo接口获取 */
                             GlobalD.UserInfo = value.data.userInfo;
                             /** 新增userInto 的 attribute */
-                            GlobalD.playerAttribute = value.data.playerAttribute;
+                            GlobalD.PlayerAttribute = value.data.playerAttribute;
                             /** 推送信息 */
                             utils.get(utils.api.playerPullInfo, {}, (flag, playerPullInfoTemp) => {
                                 if(!flag)return;

+ 7 - 0
assets/Script/Steal.meta

@@ -0,0 +1,7 @@
+{
+  "ver": "1.0.1",
+  "uuid": "8e42ea4f-c7bd-4565-98bd-790836ff64ae",
+  "isSubpackage": false,
+  "subpackageName": "",
+  "subMetas": {}
+}

+ 21 - 0
assets/Script/Steal/StealViewFail.js

@@ -0,0 +1,21 @@
+cc.Class({
+    extends: cc.Component,
+
+    properties: {
+        /**
+         * 收入显示
+         */
+        amount: {
+            default: null,
+            type: cc.Label,
+            serializable: true,
+        },
+    },
+    setInfo(amount) {
+        this.amount.string = "总共收获" + Number(amount).toFixed(3) + "个果实";
+    },
+    onClose() {
+        this.node.destroy();
+    },
+
+});

+ 9 - 0
assets/Script/Steal/StealViewFail.js.meta

@@ -0,0 +1,9 @@
+{
+  "ver": "1.0.5",
+  "uuid": "59bc45b9-daf5-403b-9e30-c900953e4891",
+  "isPlugin": false,
+  "loadPluginInWeb": true,
+  "loadPluginInNative": true,
+  "loadPluginInEditor": false,
+  "subMetas": {}
+}

+ 22 - 0
assets/Script/Steal/StealViewSuccess.js

@@ -0,0 +1,22 @@
+cc.Class({
+    extends: cc.Component,
+
+    properties: {
+        /**
+         * 收入显示
+         */
+        amount: {
+            default: null,
+            type: cc.Label,
+            serializable: true,
+        },
+    },
+    setInfo(context) {
+        let { amount } = context;
+        this.amount.string = "总共收获" + Number(amount).toFixed(3) + "个果实";
+    },
+    onClose() {
+        this.node.destroy();
+    },
+
+});

+ 9 - 0
assets/Script/Steal/StealViewSuccess.js.meta

@@ -0,0 +1,9 @@
+{
+  "ver": "1.0.5",
+  "uuid": "3afd5987-690b-4636-a4df-f799e576402e",
+  "isPlugin": false,
+  "loadPluginInWeb": true,
+  "loadPluginInNative": true,
+  "loadPluginInEditor": false,
+  "subMetas": {}
+}

+ 1 - 1
assets/Script/UI/BuildingView.js

@@ -221,7 +221,7 @@ cc.Class({
                 _fruit.parent = this.Fruit;
                 _fruit.zIndex = 999;
                 let _fruitScript = _fruit.getComponent("Content_Button");
-                _fruitScript.NumLabel.string = this.myFruitList[i].amount + this.myFruitList[i].amountPart;
+                _fruitScript.NumLabel.string = this.myFruitList[i].amount + Number(this.myFruitList[i].amountPart).toFixed(3);
                 _fruitScript.NameLabel.string = this.myFruitList[i].name;
                 _fruitScript.Name = this.myFruitList[i].name;
                 _fruitScript.SNB = this.myFruitList[i].priceSnb;

+ 20 - 7
assets/Script/adpp/userListInfo.js

@@ -27,7 +27,10 @@ cc.Class({
         HIGH: 80,   //每一项的高度
         PAGE_NUM: 4,  //每一页4个项
 
-        opt_item_set: []
+        opt_item_set: [],
+
+        //是否在刷新列表
+        bUpdateList:false,
 
     },
 
@@ -52,10 +55,7 @@ cc.Class({
         this.start_index = 0; //100项数据里面的起始数据记录索引
         // this.load_recode(this.start_index);
 
-        GlobalD.GameData.onGetCanStealUserList(0, 10, (list) => {
-            console.log("==========", list);
-            this.onShowUserList(list);
-        });
+        this.loadList();
     },
 
     //显示列表
@@ -124,9 +124,9 @@ cc.Class({
         this.load_scroll_recode();
         this.scroll_view.elastic = true; //加载结束后自动滚动回弹开启
     },
-    update(dt) {
+    // update(dt) {
         // this.load_scroll_recode();
-    },
+    // },
 
     /**
       * 显示偷菜可偷列表
@@ -137,5 +137,18 @@ cc.Class({
     onClose() {
         this.node.active = false;
     },
+    //刷新列表
+    onRefreshEvent(){
+        this.loadList();
+    },
+    loadList(){
+        if(this.bUpdateList)return;
+        this.bUpdateList = true;
+        GlobalD.GameData.onGetCanStealUserList(0, 10, (list) => {
+            console.log("==========", list);
+            this.bUpdateList = false;
+            this.onShowUserList(list);
+        });
+    }
 
 });

+ 8 - 1
assets/Script/adpp/userListInfoItem.js

@@ -13,7 +13,10 @@ cc.Class({
         otherUserItem: {
             default: null,
             serializable: false,
+            visible:false
         },
+
+        bLoadUserInfo:false
     },
 
     setInfo(context) {
@@ -30,7 +33,11 @@ cc.Class({
         if (GlobalD.OtherUserInfo.length <= 0) {
             console.log('没有用户', GlobalD.OtherUserInfo);
         }
-        GlobalD.GameData.getOtherUserLandList(GlobalD.OtherUserInfo.userId);
+        if(this.bLoadUserInfo)return;
+        this.bLoadUserInfo = true;
+        GlobalD.GameData.getOtherUserLandList(GlobalD.OtherUserInfo.userId,()=>{
+            this.bLoadUserInfo = false;
+        });
         
     }
 

+ 14 - 1
assets/Script/build/LeaseFarmlandInfo.js

@@ -180,7 +180,10 @@ cc.Class({
         isCheckLandState: false,
 
 
-        _buildingView: null
+        _buildingView: null,
+
+        //是否是自己的土地,记录一下
+        bSelfLand:true,
     },
 
     // LIFE-CYCLE CALLBACKS:
@@ -229,6 +232,11 @@ cc.Class({
         })
 
         this.stealHarvestNode.on(cc.Node.EventType.TOUCH_START, () => {
+            if (!this.bSelfLand){
+                console.log("点击偷菜按钮收取");
+                GlobalD.GameData.showToast(cc.find("Canvas/UICamera"), "请点击偷菜按钮收取!", 1);
+                return;
+            }
             if (GlobalD.GameData.isOnAddFruit) return;
             console.log("点击收获");
             GlobalD.GameData.showToast(cc.find("Canvas/UICamera"), "收获中..", 5);
@@ -384,6 +392,7 @@ cc.Class({
         //删除解锁图标
         this.onUnlockLand();
 
+        this.bSelfLand = bSelf;
         //更新一下土地信息
         this.updateLandState(bSelf);
     },
@@ -631,6 +640,10 @@ cc.Class({
      * @param {boolean} bActive 
      */
     onSetInfoBoxActive(bActive) {
+        if(!this.bSelfLand){
+            // console.log("其他用户的不用显示面板");
+            return;
+        }
         if (this.leaseLandInfo){
             this.infoBox.active = bActive;
             if(bActive)

+ 51 - 9
assets/Script/public/GameData.js

@@ -58,6 +58,19 @@ cc.Class({
             default: 0,
             visible: false,
         },
+        /**
+         * 用户属性
+         */
+        //体力
+        strength: {
+            default: 0,
+            visible: false,
+        },
+        //幸运值
+        lucky: {
+            default: 0,
+            visible: false,
+        },
         //站内收益
         CNTDrawBalance: {
             default: 0,
@@ -204,6 +217,8 @@ cc.Class({
         cc.find("GameNode/ManageGolden").getComponent('ManageGolden').InitManageGlodenUI();
         //领取ui
         this.ManageUI.getComponent("ManageUI").DiamondNowlabel.string = this.GetDiamond() + '/30000'
+        //设置体力值,todo 幸运值后面设置
+        this.SetStrength(GlobalD.PlayerAttribute.currentStrength);
         // //初始化地图物件
         // cc.find("GameNode/ManageMap").getComponent('ManageMap').InitManageMap();
         GlobalD.TiledMap.onInitSolid();
@@ -607,6 +622,22 @@ cc.Class({
         this.ManageUI.getComponent('ManageUI').SNBChangeCallBack(this.SNB);
     },
 
+    GetStrength: function () {
+        return parseFloat(this.strength);
+    },
+    SetStrength: function (Num) {
+        this.strength = Num;
+        this.ManageUI.getComponent('ManageUI').StrengthChangeCallBack(this.strength);
+    },
+
+    GetLucky: function () {
+        return parseFloat(this.lucky);
+    },
+    SetLucky: function (Num) {
+        this.lucky = Num;
+        this.ManageUI.getComponent('ManageUI').LuckyChangeCallBack(this.lucky);
+    },
+
 
     GetWorkerLV: function () {
         return parseInt(this.WorkerLV);
@@ -1052,6 +1083,7 @@ cc.Class({
     },
     //获取用户全部租赁土地
     getOtherUserLandList(otherUserId, callback) {
+        this.showToast(cc.find("Canvas/UICamera"), "载入玩家数据中..", 5);
         utils.get(utils.api.userLandList, { otherUserId: otherUserId }, (flag, value) => {
             console.log(otherUserId + ",获取其他用户土地数据:", value);
             if (flag && 0 === value.code) {
@@ -1066,17 +1098,25 @@ cc.Class({
                 //显示进入其他用户场景后菜单操作
                 GlobalD.game._ManageUIScript.onOtherFarmerView(true);
 
+                //关闭当前列表
+                GlobalD.game._ManageUIScript.onListUserInfo_Close();
 
+                this.showToast(cc.find("Canvas/UICamera"), "载入成功..", 1);
                 if (callback)
                     callback();
             } else {
+                this.showToast(cc.find("Canvas/UICamera"), "获取数据失败..", 1);
                 console.warn("获取其他用户土地数据错误?");
+
             }
+
         })
     },
     //获取用户可以偷取的列表
     onGetCanStealUserList(page, limit, callback) {
+        this.showToast(cc.find("Canvas/UICamera"), "刷新列表中..", 5);
         utils.get(utils.api.canStealUserList, { page: page, limit: limit }, (flag, value) => {
+            this.showToast(cc.find("Canvas/UICamera"), "刷新完成!", 1);
             if (flag && 0 === value.code) {
                 if (callback)
                     callback(value.data);
@@ -1158,13 +1198,6 @@ cc.Class({
         })
     },
 
-    //一键偷菜按钮调用
-    onOtherStealAllFunction(){
-        this.onStealAllFruit({otherUserId:GlobalD.OtherUserInfo.userId},(value)=>{
-            console.log(value);
-        });
-    },
-
     //一键收取果实,偷取
     onStealAllFruit(data, callback) {
         if (this.isOnAddFruit) {
@@ -1172,13 +1205,18 @@ cc.Class({
             return;
         }
         this.isOnAddFruit = true;
+        this.showToast(cc.find("Canvas/UICamera"), "收取果实中..", 5);
         utils.post(utils.api.stealAllFruit, data, (flag, value) => {
             this.isOnAddFruit = false;
+            this.hideToast();
+            GlobalD.PlayerAttribute = value.data.playerAttribute;
+            //这里需要更新体力值
+            this.SetStrength(GlobalD.PlayerAttribute.currentStrength);
             if (flag)
                 callback(value);
         })
     },
-    
+
 
     //偷取用户果实
     onStealFruit(data, callback) {
@@ -1479,9 +1517,13 @@ cc.Class({
         this.toastEndTime--;
     },
     //获取一个toast
-    getToast(){
+    getToast() {
         return this.toast;
     },
+    hideToast() {
+        this.toastEndTime = -1;
+        this.updateToast();
+    },
     showToast(parent, content, time, callback) {
         if (callback) {
             this.toastCallback = callback;

+ 52 - 5
assets/Script/public/ManageUI.js

@@ -68,6 +68,8 @@ cc.Class({
     Diamondlabel: cc.Node,
     CNTlabel: cc.Node,
     SNBlabel: cc.Node,
+    Strengthlabel: cc.Node,
+    Luckylabel: cc.Node,
 
     //显示的库存总量,人才界面
     cropContent: cc.Label,
@@ -92,10 +94,13 @@ cc.Class({
     mallContent_Price: cc.Label,
     mallContent_Mature: cc.Label,
     mallContent_Synopsis: cc.Label,
+
+    //偷取成功生成一个提示
+    StealViewSuccessPrefab: cc.Prefab,
   },
   onLoad() {
     cc.game.setFrameRate(30)
-    cc.director.preloadScene('Login', function () {}.bind(this))
+    cc.director.preloadScene('Login', function () { }.bind(this))
     if (this.EditorialBuildings) {
       this._thisEditBuildingsParent = this.EditorialBuildings.parent
       this._Cancellation = this.EditorialBuildings.getChildByName(
@@ -212,8 +217,8 @@ cc.Class({
           .getChildByName('PriceBG')
           .getChildByName('label')
           .getComponent(cc.Label).string = this.FormatMoney(
-          AConfig.BuildingUnlockMoneyArray[i]
-        )
+            AConfig.BuildingUnlockMoneyArray[i]
+          )
     }
 
     // *********** todo *************
@@ -580,7 +585,7 @@ cc.Class({
     this.BuildingInfoView.active = false
   },
   //进入编辑模式,
-  onEnterEditing() {},
+  onEnterEditing() { },
   onSetTouchStatus(target, isActive) {
     target.active = isActive
     if (this.UITouch) {
@@ -599,6 +604,10 @@ cc.Class({
     this.listUserInfoNode.getComponent('userListInfo').onOpen()
   },
 
+  onListUserInfo_Close() {
+    this.listUserInfoNode.getComponent('userListInfo').onClose()
+  },
+
   //点击钻石兑换
   onButtonEvent_Exchange() {
     this.DiamondGapView.active = true
@@ -988,7 +997,7 @@ cc.Class({
         20,
         -470,
         task.taskCursorName[4],
-        function (nodePrefabs) {}.bind(this)
+        function (nodePrefabs) { }.bind(this)
       )
     }
   },
@@ -1203,4 +1212,42 @@ cc.Class({
     }
     return t.split('').reverse().join('') //+ "." + r;
   },
+
+
+
+  /**
+   * 偷取果实
+   */
+  onStealAllFruit() {
+    //todo 偷取之前本地判断下体力值
+    if (GlobalD.PlayerAttribute.currentStrength <= 0) 
+    {
+      GlobalD.GameData.showToast(cc.find("Canvas/UICamera"), "体力不足,无法收取作物!", 1);
+      return;
+    }
+
+    GlobalD.GameData.onStealAllFruit({ otherUserId: GlobalD.OtherUserInfo.userId }, (value) => {
+      console.log(value);
+      if (this.StealViewSuccessPrefab) {
+        let _TipView = cc.instantiate(this.StealViewSuccessPrefab)
+        _TipView.parent = this.TipView
+        _TipView.setPosition(cc.v2(0, 0))
+        _TipView
+          .getComponent('StealViewSuccess')
+          .setInfo({ amount: value.data.stealSum });
+
+     
+        let BuildingView = cc.find('Canvas/UICamera/BuildingContainer/BuildingView').getComponent('BuildingView');
+        BuildingView.onUpdateList();
+      }
+    });
+  },
+  //体力值
+  StrengthChangeCallBack: function (Num) {
+    this.Strengthlabel.getComponent(cc.Label).string = Num
+  },
+  //幸运值
+  LuckyChangeCallBack: function (Num) {
+    this.Luckylabel.getComponent(cc.Label).string = Num
+  },
 })

+ 3 - 3
assets/UI/NListInfo/listBg.png.meta

@@ -25,9 +25,9 @@
       "rawWidth": 1016,
       "rawHeight": 1157,
       "borderTop": 574,
-      "borderBottom": 480,
-      "borderLeft": 0,
-      "borderRight": 0,
+      "borderBottom": 450,
+      "borderLeft": 482,
+      "borderRight": 532,
       "subMetas": {}
     }
   }

部分文件因为文件数量过多而无法显示