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							- // v1.3.0
 
- // publish 2.x 也是用这个文件,需要做兼容
 
- let isPublish2 = process.argv[2].includes("publish_qqgame.js") && process.argv[3].includes("--evn=publish2");
 
- // 获取Node插件和工作路径
 
- let ideModuleDir, workSpaceDir;
 
- if (isPublish2) {
 
- 	//是否使用IDE自带的node环境和插件,设置false后,则使用自己环境(使用命令行方式执行)
 
- 	const useIDENode = process.argv[0].indexOf("LayaAir") > -1 ? true : false;
 
- 	ideModuleDir = useIDENode ? process.argv[1].replace("gulp\\bin\\gulp.js", "").replace("gulp/bin/gulp.js", "") : "";
 
- 	workSpaceDir = useIDENode ? process.argv[2].replace("--gulpfile=", "").replace("\\.laya\\publish_qqgame.js", "").replace("/.laya/publish_qqgame.js", "") + "/" : "./../";
 
- } else {
 
- 	ideModuleDir = global.ideModuleDir;
 
- 	workSpaceDir = global.workSpaceDir;
 
- }
 
- //引用插件模块
 
- const gulp = require(ideModuleDir + "gulp");
 
- const fs = require("fs");
 
- const path = require("path");
 
- const crypto = require("crypto");
 
- const childProcess = require("child_process");
 
- const del = require(ideModuleDir + "del");
 
- const revCollector = require(ideModuleDir + 'gulp-rev-collector');
 
- let commandSuffix = ".cmd";
 
- const provider = "1109625052";
 
- const fullRemoteEngineList = ["laya.core.js", "laya.webgl.js", "laya.filter.js", "laya.ani.js", "laya.d3.js", "laya.html.js", "laya.particle.js", "laya.ui.js", "bytebuffer.js"];
 
- let copyLibsTask = ["copyLibsJsFile"];
 
- let packfiletask = ["packfile"];
 
- if (isPublish2) {
 
- 	copyLibsTask = "";
 
- 	packfiletask = ["copyPlatformFile_QQ"];
 
- }
 
- let 
 
-     config,
 
- 	platform,
 
-     releaseDir;
 
- let isGlobalCli = true;
 
- let versionCon; // 版本管理version.json
 
- // 应该在publish中的,但是为了方便发布2.0及IDE 1.x,放在这里修改
 
- gulp.task("preCreate_QQ", copyLibsTask, function() {
 
- 	if (isPublish2) {
 
- 		let pubsetPath = path.join(workSpaceDir, ".laya", "pubset.json");
 
- 		let content = fs.readFileSync(pubsetPath, "utf8");
 
- 		let pubsetJson = JSON.parse(content);
 
- 		platform = "qqgame";
 
- 		releaseDir = path.join(workSpaceDir, "release", platform).replace(/\\/g, "/");
 
- 		config = pubsetJson[2];
 
- 	} else {
 
- 		platform = global.platform;
 
- 		releaseDir = global.releaseDir;
 
- 		config = global.config;
 
- 	}
 
- 	// 如果不是QQ小游戏
 
- 	if (platform !== "qqgame") {
 
- 		return;
 
- 	}
 
- 	if (process.platform === "darwin") {
 
- 		commandSuffix = "";
 
- 	}
 
- 	let copyLibsList = [`${workSpaceDir}/bin/libs/laya.qqmini.js`];
 
- 	var stream = gulp.src(copyLibsList, { base: `${workSpaceDir}/bin` });
 
- 	return stream.pipe(gulp.dest(releaseDir));
 
- });
 
- gulp.task("copyPlatformFile_QQ", ["preCreate_QQ"], function() {
 
- 	// 如果不是QQ小游戏
 
- 	if (platform !== "qqgame") {
 
- 		return;
 
- 	}
 
- 	let isHasPublish = 
 
- 		fs.existsSync(path.join(releaseDir, "game.js")) &&
 
- 		fs.existsSync(path.join(releaseDir, "game.json")) &&
 
- 		fs.existsSync(path.join(releaseDir, "project.config.json")) &&
 
- 		fs.existsSync(path.join(releaseDir, "weapp-adapter.js"));
 
- 	if (isHasPublish) {
 
- 		return;
 
- 	}
 
- 	let adapterPath = path.join(ideModuleDir, "../", "out", "layarepublic", "LayaAirProjectPack", "lib", "data", "qqfiles");
 
- 	let stream = gulp.src(adapterPath + "/*.*");
 
- 	return stream.pipe(gulp.dest(releaseDir));
 
- });
 
- gulp.task("version_QQ", packfiletask, function() {
 
- 	// 如果不是QQ小游戏
 
- 	if (platform !== "qqgame") {
 
- 		return;
 
- 	}
 
- 	if (config.version) {
 
- 		let versionPath = releaseDir + "/version.json";
 
- 		let gameJSPath = releaseDir + "/game.js";
 
- 		let srcList = [versionPath, gameJSPath];
 
- 		return gulp.src(srcList)
 
- 			.pipe(revCollector())
 
- 			.pipe(gulp.dest(releaseDir));
 
- 	}
 
- });
 
- gulp.task("pluginEngin_QQ", ["version_QQ"], function(cb) {
 
- 	// 如果不是微信小游戏
 
- 	if (platform !== "qqgame") {
 
- 		return cb();
 
- 	}
 
- 	if (!config.uesEnginePlugin) { // 没有使用微信引擎插件,还是像以前一样发布
 
- 		return cb();
 
- 	}
 
- 	if (config.version) {
 
- 		let versionPath = releaseDir + "/version.json";
 
- 		versionCon = fs.readFileSync(versionPath, "utf8");
 
- 		versionCon = JSON.parse(versionCon);
 
- 	}
 
- 	let indexJsStr = (versionCon && versionCon["index.js"]) ? versionCon["index.js"] :  "index.js";
 
- 	
 
- 	// 获取version等信息
 
- 	let coreLibPath = path.join(workSpaceDir, "bin", "libs", "laya.core.js");
 
- 	let isHasCoreLib = fs.existsSync(coreLibPath);
 
- 	let isOldAsProj = fs.existsSync(`${workSpaceDir}/asconfig.json`) && !isHasCoreLib;
 
- 	let isNewTsProj = fs.existsSync(`${workSpaceDir}/src/tsconfig.json`) && !isHasCoreLib;
 
- 	let EngineVersion = getEngineVersion();
 
- 	if (!EngineVersion) {
 
- 		throw new Error(`读取引擎版本号失败,请于服务提供商联系!`);
 
- 	}
 
- 	if (!EngineVersion || EngineVersion.includes("beta") || !canUsePluginEngine(EngineVersion)) {
 
- 		throw new Error(`该版本引擎无法使用引擎插件功能(engineVersion: ${EngineVersion})`);
 
- 	}
 
- 	console.log(`通过版本号检查:  ${EngineVersion}`);
 
- 	// 使用引擎插件
 
- 	let localUseEngineList = [];
 
- 	let copyEnginePathList;
 
- 	new Promise(function(resolve, reject) {
 
- 		console.log(`修改game.js和game.json`);
 
- 		// 1) 修改game.js和game.json
 
- 		// 修改game.js
 
- 		let gameJsPath = path.join(releaseDir, "game.js");
 
- 		let gameJscontent = `require("weapp-adapter.js");\nrequire("./libs/laya.qqmini.js");\nrequirePlugin('layaPlugin');\nwindow.loadLib = require;\nrequire("./${indexJsStr}");`;
 
- 		fs.writeFileSync(gameJsPath, gameJscontent, "utf8");
 
- 		// 修改game.json,使其支持引擎插件
 
- 		let gameJsonPath = path.join(releaseDir, "game.json");
 
- 		let gameJsonContent = fs.readFileSync(gameJsonPath, "utf8");
 
- 		let conJson = JSON.parse(gameJsonContent);
 
- 		conJson.plugins = {
 
- 			"layaPlugin": {
 
- 				"version": EngineVersion,
 
- 				"provider": provider,
 
- 				"path": "laya-libs"
 
- 			}
 
- 		}
 
- 		gameJsonContent = JSON.stringify(conJson, null, 4);
 
- 		fs.writeFileSync(gameJsonPath, gameJsonContent, "utf8");
 
- 		// 修改project.config.json
 
- 		let projConfigPath = path.join(releaseDir, "project.config.json");
 
- 		let projConfigcontent = fs.readFileSync(projConfigPath, "utf8");
 
- 		let projConfigConJson = JSON.parse(projConfigcontent);
 
- 		projConfigConJson.compileType = "gamePlugin";
 
- 		projConfigConJson.pluginRoot = "laya-libs";
 
- 		projConfigcontent = JSON.stringify(projConfigConJson, null, 4);
 
- 		fs.writeFileSync(projConfigPath, projConfigcontent, "utf8");
 
- 		resolve();
 
- 	}).then(function() {
 
- 		return new Promise(function(resolve, reject) {
 
- 			console.log(`确定用到的插件引擎`);
 
- 			// 2) 确定用到了那些插件引擎,并将插件引擎从index.js的引用中去掉
 
- 			let indexJsPath = path.join(releaseDir, indexJsStr);
 
- 			let indexJsCon = fs.readFileSync(indexJsPath, "utf8");
 
- 			let item, fullRequireItem;
 
- 			for (let i = 0, len = fullRemoteEngineList.length; i < len; i++) {
 
- 				item = fullRemoteEngineList[i];
 
- 				fullRequireItem = `loadLib("libs/${item}")`;
 
- 				if (indexJsCon.includes(fullRequireItem)) {
 
- 					localUseEngineList.push(item);
 
- 					indexJsCon = indexJsCon.replace(fullRequireItem, "");
 
- 				}
 
- 			}
 
- 			if (isOldAsProj || isNewTsProj) { // 如果as||ts_new语言,开发者将laya.js也写入index.js中了,将其删掉
 
- 				fullRequireItem = `loadLib("laya.js")`;
 
- 				if (indexJsCon.includes(fullRequireItem)) {
 
- 					indexJsCon = indexJsCon.replace(fullRequireItem, "");
 
- 				}
 
- 			}
 
- 			fs.writeFileSync(indexJsPath, indexJsCon, "utf8");
 
- 			// ts/js再次修改game.js,仅引用使用到的类库
 
- 			// as||ts_new因为本地只有laya.js,无法仅引用使用到的类库
 
- 			if (!isOldAsProj && !isNewTsProj) {
 
- 				let pluginCon = "";
 
- 				localUseEngineList.forEach(function(item) {
 
- 					pluginCon += `requirePlugin("layaPlugin/${item}");\n`;
 
- 				});
 
- 				let gameJsPath = path.join(releaseDir, "game.js");
 
- 				let gameJsCon = fs.readFileSync(gameJsPath, "utf8");
 
- 				gameJsCon = gameJsCon.replace(`requirePlugin('layaPlugin');`, pluginCon);
 
- 				fs.writeFileSync(gameJsPath, gameJsCon, "utf8");
 
- 			}
 
- 			resolve();
 
- 		});
 
- 	}).then(function() {
 
- 		return new Promise(function(resolve, reject) {
 
- 			console.log(`将本地的引擎插件移动到laya-libs中`);
 
- 			// 3) 将本地的引擎插件移动到laya-libs中
 
- 			copyEnginePathList = [`${releaseDir}/libs/{${localUseEngineList.join(",")}}`];
 
- 			if (isOldAsProj || isNewTsProj) { // 单独拷贝laya.js
 
- 				copyEnginePathList = [`${releaseDir}/laya.js`];
 
- 			}
 
- 			gulp.src(copyEnginePathList).pipe(gulp.dest(`${releaseDir}/laya-libs`));
 
- 			setTimeout(resolve, 500);
 
- 		});
 
- 	}).then(function() {
 
- 		return new Promise(function(resolve, reject) {
 
- 			console.log(`将libs中的本地引擎插件删掉`);
 
- 			// 4) 将libs中的本地引擎插件删掉
 
- 			del(copyEnginePathList, { force: true }).then(resolve);
 
- 		});
 
- 	}).then(function() {
 
- 		return new Promise(async function(resolve, reject) {
 
- 			console.log(`完善引擎插件目录`);
 
- 			// 5) 引擎插件目录laya-libs中还需要新建几个文件,使该目录能够使用
 
- 			if (isOldAsProj || isNewTsProj) { // 单独拷贝laya.js
 
- 				localUseEngineList.push("laya.js");
 
- 			}
 
- 			let 
 
- 				layalibsPath = path.join(releaseDir, "laya-libs"),
 
- 				engineIndex = path.join(layalibsPath, "index.js"),
 
- 				engineplugin = path.join(layalibsPath, "plugin.json"),
 
- 				enginesignature = path.join(layalibsPath, "signature.json");
 
- 			// index.js
 
- 			if (!fs.existsSync(layalibsPath)) {
 
- 				throw new Error("引擎插件目录创建失败,请与服务提供商联系!");
 
- 			}
 
- 			let indexCon = "";
 
- 			localUseEngineList.forEach(function(item) {
 
- 				indexCon += `require("./${item}");\n`;
 
- 			});
 
- 			fs.writeFileSync(engineIndex, indexCon, "utf8");
 
- 			// plugin.json
 
- 			let pluginCon = {"main": "index.js"};
 
- 			fs.writeFileSync(engineplugin, JSON.stringify(pluginCon, null, 4), "utf8");
 
- 			// signature.json
 
- 			let signatureCon = {
 
- 				"provider": provider,
 
- 				"signature": []
 
- 			};
 
- 			localUseEngineList.unshift("index.js");
 
- 			let fileName, md5Str;
 
- 			for (let i = 0, len = localUseEngineList.length; i < len; i++) {
 
- 				fileName = localUseEngineList[i];
 
- 				let md5Str = await getFileMd5(path.join(releaseDir, "laya-libs", fileName));
 
- 				signatureCon.signature.push({
 
- 					"path": fileName,
 
- 					"md5": md5Str
 
- 				});
 
- 			}
 
- 			fs.writeFileSync(enginesignature, JSON.stringify(signatureCon, null, 4), "utf8");
 
- 			resolve();
 
- 		});
 
- 	})
 
- 	.then(function() {
 
- 		cb();
 
- 	}).catch(function(e) {
 
- 		throw e;
 
- 	})
 
- });
 
- function getEngineVersion() {
 
- 	let coreLibPath = path.join(workSpaceDir, "bin", "libs", "laya.core.js");
 
- 	let isHasCoreLib = fs.existsSync(coreLibPath);
 
- 	let isOldAsProj = fs.existsSync(`${workSpaceDir}/asconfig.json`) && !isHasCoreLib;
 
- 	let isNewTsProj = fs.existsSync(`${workSpaceDir}/src/tsconfig.json`) && !isHasCoreLib;
 
- 	let EngineVersion;
 
- 	if (isHasCoreLib) {
 
- 		let con = fs.readFileSync(coreLibPath, "utf8");
 
- 		let matchList = con.match(/Laya\.version\s*=\s*['"]([0-9\.]+(beta)?.*)['"]/);
 
- 		if (!Array.isArray(matchList)) {
 
- 			return null;
 
- 		}
 
- 		EngineVersion = matchList[1];
 
- 	} else { // newts项目和旧版本as项目
 
- 		if (isOldAsProj) {
 
- 			let coreLibFilePath = path.join(workSpaceDir, "libs", "laya", "src", "Laya.as");
 
- 			if (!fs.existsSync(coreLibFilePath)) {
 
- 				return null;
 
- 			}
 
- 			let con = fs.readFileSync(coreLibFilePath, "utf8");
 
- 			let matchList = con.match(/version:String\s*=\s*['"]([0-9\.]+(beta)?.*)['"]/);
 
- 			if (!Array.isArray(matchList)) {
 
- 				return null;
 
- 			}
 
- 			EngineVersion = matchList[1];
 
- 		} else if (isNewTsProj) {
 
- 			let coreLibFilePath = path.join(workSpaceDir, "libs", "Laya.ts");
 
- 			if (!fs.existsSync(coreLibFilePath)) {
 
- 				return null;
 
- 			}
 
- 			let con = fs.readFileSync(coreLibFilePath, "utf8");
 
- 			let matchList = con.match(/static\s*version:\s*string\s*=\s*['"]([0-9\.]+(beta)?.*)['"]/);
 
- 			if (!Array.isArray(matchList)) {
 
- 				return null;
 
- 			}
 
- 			EngineVersion = matchList[1];
 
- 		}
 
- 	}
 
- 	// 特殊处理,因为历史原因,我们有一些4位的正式版本,调整为3位
 
- 	if (EngineVersion && /[\d\.]+/.test(EngineVersion) && EngineVersion.split(".").length > 3) {
 
- 		let verList = EngineVersion.split(".");
 
- 		verList.length = 3;
 
- 		EngineVersion = verList.join(".");
 
- 	}
 
- 	return EngineVersion;
 
- }
 
- function getFileMd5(filePath) {
 
- 	return new Promise(function(resolve, reject) {
 
- 		let md5 = crypto.createHash('md5');
 
- 		let stream = fs.createReadStream(filePath);
 
- 		stream.on("data", function(data) {
 
- 			md5.update(data);
 
- 		});
 
- 		stream.on("end", function() {
 
- 			let md5Str = md5.digest('hex');
 
- 			return resolve(md5Str);
 
- 		});
 
- 	});
 
- }
 
- function canUsePluginEngine(version) {
 
- 	const minVersionNum = "2.1.1";
 
- 	let compileMacthList = minVersionNum.match(/^(\d+)\.(\d+)\.(\d+)/);
 
- 	let matchList = version.match(/^(\d+)\.(\d+)\.(\d+)/);
 
-     if (matchList[1] > compileMacthList[1]) {
 
-         return true;
 
- 	}
 
-     if (matchList[1] === compileMacthList[1] && matchList[2] > compileMacthList[2]) {
 
-         return true;
 
-     }
 
-     if (matchList[1] === compileMacthList[1] && matchList[2] === compileMacthList[2] && matchList[3] >= compileMacthList[3]) {
 
-         return true;
 
-     }
 
-     return false;
 
- }
 
- gulp.task("buildQQProj", ["pluginEngin_QQ"], function() {
 
- 	console.log("all tasks completed");
 
- });
 
 
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