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- /**
- * 执行操作序列(schedule/if/for/while + 普通步骤)
- * 单文件 ≤500 行。ctx: executeAction, logMessage, evaluateCondition, getActionName, parseDelayString, calculateWaitTime, state
- * state: variableContext, globalStepCounter, currentWorkflowFolderPath, variableContextInitialized
- */
- async function executeActionSequence(
- actions,
- device,
- folderPath,
- resolution,
- stepInterval,
- onStepComplete,
- shouldStop,
- depth,
- ctx
- ) {
- const { executeAction, logMessage, evaluateCondition, getActionName, parseDelayString, calculateWaitTime, state } = ctx
- const variableContext = state.variableContext
- const DEFAULT_STEP_INTERVAL = ctx.DEFAULT_STEP_INTERVAL ?? 1000
- if (depth === 0) {
- state.globalStepCounter = 0
- state.variableContextInitialized = false
- state.currentWorkflowFolderPath = folderPath
- await logMessage('========================', folderPath)
- }
- let completedSteps = 0
- const interval = stepInterval ?? DEFAULT_STEP_INTERVAL
- for (let i = 0; i < actions.length; i++) {
- if (shouldStop && shouldStop()) return { success: false, error: '执行被停止', completedSteps }
- const action = actions[i]
- if (action.type === 'schedule') {
- const condition = action.condition || {}
- const intervalStr = condition.interval || '0s'
- const repeat = condition.repeat !== undefined ? condition.repeat : 1
- const actionsToExecute = action.interval || []
- const intervalMs = parseDelayString(intervalStr) || 0
- const maxIterations = repeat === -1 ? Infinity : (typeof repeat === 'number' ? repeat : 1)
- let iteration = 0
- while (iteration < maxIterations) {
- if (shouldStop && shouldStop()) return { success: false, error: '执行被停止', completedSteps }
- iteration++
- if (iteration > 1 && intervalMs > 0) {
- let remainingTime = intervalMs
- const countdownInterval = 100
- while (remainingTime > 0) {
- if (shouldStop && shouldStop()) return { success: false, error: '执行被停止', completedSteps }
- const waitTime = Math.min(countdownInterval, remainingTime)
- await new Promise(resolve => setTimeout(resolve, waitTime))
- remainingTime -= waitTime
- }
- }
- if (actionsToExecute.length > 0) {
- const result = await executeActionSequence(actionsToExecute, device, folderPath, resolution, interval, onStepComplete, shouldStop, depth + 1, ctx)
- if (!result.success) return result
- completedSteps += result.completedSteps || 0
- }
- }
- continue
- }
- if (action.type === 'if') {
- const conditionResult = evaluateCondition(action.condition, variableContext)
- const actionsToExecute = conditionResult ? (action.then || action.ture || []) : (action.else || action.false || [])
- if (actionsToExecute.length > 0) {
- const result = await executeActionSequence(actionsToExecute, device, folderPath, resolution, interval, onStepComplete, shouldStop, depth + 1, ctx)
- if (!result.success) return result
- completedSteps += result.completedSteps || 0
- }
- continue
- }
- if (action.type === 'for') {
- const items = Array.isArray(action.items) ? action.items : []
- for (const item of items) {
- if (shouldStop && shouldStop()) return { success: false, error: '执行被停止', completedSteps }
- if (action.variable) variableContext[action.variable] = item
- if (action.body && action.body.length > 0) {
- const result = await executeActionSequence(action.body, device, folderPath, resolution, interval, onStepComplete, shouldStop, depth + 1, ctx)
- if (!result.success) return result
- completedSteps += result.completedSteps || 0
- }
- }
- continue
- }
- if (action.type === 'while') {
- while (evaluateCondition(action.condition, variableContext)) {
- if (shouldStop && shouldStop()) return { success: false, error: '执行被停止', completedSteps }
- if (action.body && action.body.length > 0) {
- const result = await executeActionSequence(action.body, device, folderPath, resolution, interval, onStepComplete, shouldStop, depth + 1, ctx)
- if (!result.success) return result
- completedSteps += result.completedSteps || 0
- }
- }
- continue
- }
- const times = action.times || 1
- if (onStepComplete) onStepComplete(i + 1, actions.length, getActionName(action), 0, times, 0)
- const waitTime = calculateWaitTime(action.data, action.delay)
- if (waitTime > 0) {
- let remainingTime = waitTime
- const countdownInterval = 100
- const stepName = getActionName(action)
- while (remainingTime > 0) {
- if (shouldStop && shouldStop()) return { success: false, error: '执行被停止', completedSteps }
- if (onStepComplete) onStepComplete(i + 1, actions.length, stepName, remainingTime, times, 0)
- const waitTimeChunk = Math.min(countdownInterval, remainingTime)
- await new Promise(resolve => setTimeout(resolve, waitTimeChunk))
- remainingTime -= waitTimeChunk
- }
- }
- for (let t = 0; t < times; t++) {
- if (shouldStop && shouldStop()) return { success: false, error: '执行被停止', completedSteps }
- if (onStepComplete) onStepComplete(i + 1, actions.length, getActionName(action), 0, times, t + 1)
- state.globalStepCounter++
- const typeName = getActionName(action)
- await logMessage(`[步骤] 开始: ${typeName}`, folderPath).catch(() => {})
- const result = await executeAction(action, device, folderPath, resolution)
- if (result.success && result.skipped) await logMessage(`[提示] 步骤已跳过(条件不满足): ${typeName}`, folderPath).catch(() => {})
- if (!result.success) {
- const now = new Date()
- const timeStr = `${now.getFullYear()}/${String(now.getMonth() + 1).padStart(2, '0')}/${String(now.getDate()).padStart(2, '0')} ${String(now.getHours()).padStart(2, '0')}:${String(now.getMinutes()).padStart(2, '0')}:${String(now.getSeconds()).padStart(2, '0')}`
- const errorMsg = `[错误] ${getActionName(action)} 执行失败: ${result.error} [系统时间: ${timeStr}]`
- await logMessage(errorMsg, folderPath).catch(() => {})
- return { success: false, error: result.error, completedSteps: i }
- }
- if (t < times - 1) await new Promise(resolve => setTimeout(resolve, 500))
- }
- completedSteps++
- if (onStepComplete) onStepComplete(i + 1, actions.length, getActionName(action), 0, times, times)
- if (i < actions.length - 1) {
- let remainingTime = interval
- const countdownInterval = 100
- const nextStepName = getActionName(actions[i + 1])
- const nextTimes = actions[i + 1].times || 1
- while (remainingTime > 0) {
- if (shouldStop && shouldStop()) return { success: false, error: '执行被停止', completedSteps }
- if (onStepComplete) onStepComplete(i + 1, actions.length, nextStepName, remainingTime, nextTimes, 0)
- const waitTime = Math.min(countdownInterval, remainingTime)
- await new Promise(resolve => setTimeout(resolve, waitTime))
- remainingTime -= waitTime
- }
- }
- }
- return { success: true, completedSteps }
- }
- module.exports = { executeActionSequence }
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