/** 语句:random 生成随机数 */ const types = ['random'] function parse(action, parseContext) { const { extractVarName } = parseContext const parsed = { type: 'random', integer: action.integer !== undefined ? action.integer : true } if (action.inVars && Array.isArray(action.inVars) && action.inVars.length >= 2) { parsed.min = action.inVars[0] parsed.max = action.inVars[1] } else { parsed.min = action.min parsed.max = action.max } if (action.outVars && Array.isArray(action.outVars) && action.outVars.length > 0) { parsed.variable = action.outVars[0] } else parsed.variable = action.variable return Object.assign({}, action, parsed) } async function execute(action, ctx) { const { variableContext, extractVarName } = ctx let varName if (action.outVars && action.outVars.length > 0) { varName = extractVarName(action.outVars[0]) } else if (action.variable) { varName = extractVarName(action.variable) } else { return { success: false, error: 'random 操作缺少 variable 或 outVars 参数' } } let min, max if (action.inVars && action.inVars.length >= 2) { min = Number(action.inVars[0]) max = Number(action.inVars[1]) } else { min = action.min !== undefined ? Number(action.min) : 0 max = action.max !== undefined ? Number(action.max) : 100 } const integer = action.integer !== undefined ? action.integer : true if (isNaN(min) || isNaN(max)) return { success: false, error: 'random 操作的 min 和 max 必须是数字' } if (min > max) return { success: false, error: 'random 操作的 min 不能大于 max' } const randomValue = integer ? Math.floor(Math.random() * (max - min + 1)) + min : Math.random() * (max - min) + min variableContext[varName] = randomValue return { success: true } } module.exports = { types, parse, execute }