| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748 |
- using System;
- using UnityEngine;
- using UnityEngine.Android;
- namespace SmartBowSDK
- {
- public static class PermissionManager
- {
- public static void Request(string permission, Action onGranted, Action onDenied = null, Action onDontAsk = null)
- {
- // ÒÑÓÐȨÏÞ
- if (Permission.HasUserAuthorizedPermission(permission))
- {
- Debug.Log($"[Permission] Already Granted: {permission}");
- onGranted?.Invoke();
- return;
- }
- Debug.Log($"[Permission] Request: {permission}");
- var callbacks = new PermissionCallbacks();
- callbacks.PermissionGranted += p =>
- {
- Debug.Log($"[Permission] Granted: {p}");
- onGranted?.Invoke();
- };
- callbacks.PermissionDenied += p =>
- {
- Debug.Log($"[Permission] Denied: {p}");
- onDenied?.Invoke();
- };
- callbacks.PermissionDeniedAndDontAskAgain += p =>
- {
- Debug.Log($"[Permission] DontAskAgain: {p}");
- onDontAsk?.Invoke();
- };
- Permission.RequestUserPermission(permission, callbacks);
- }
- public static bool Has(string permission)
- {
- return Permission.HasUserAuthorizedPermission(permission);
- }
- }
- }
|