using UnityEngine;
using o0.Num;
using o0.Geometry;
namespace SmartBowSDK
{
    /// 
    /// AOT适配器
    /// 
    public class AOTAdapter_SDK : MonoBehaviour
    {
        static AOTAdapter_SDK()
        {
            //o0.Num泛型类的显式创建
            Num>.Plus = (a, b) => a + b;
            Num>.Minus = (a, b) => a - b;
            Num>.Multiply = (a, b) => a * b;
            Num>.Divide = (a, b) => a / b;
            Num>.Rate = (a, b) => a * b;
        }
    }
}