using UnityEngine; using o0.Num; using o0.Geometry; namespace SmartBowSDK { /// /// AOT适配器 /// public class AOTAdapter_SDK : MonoBehaviour { static AOTAdapter_SDK() { //o0.Num泛型类的显式创建 Num>.Plus = (a, b) => a + b; Num>.Minus = (a, b) => a - b; Num>.Multiply = (a, b) => a * b; Num>.Divide = (a, b) => a / b; Num>.Rate = (a, b) => a * b; } } }