using UnityEngine;
using o0.Num;
using o0.Geometry;
namespace SmartBowSDK
{
///
/// AOT适配器
///
public class AOTAdapter_SDK : MonoBehaviour
{
static AOTAdapter_SDK()
{
//o0.Num泛型类的显式创建
Num>.Plus = (a, b) => a + b;
Num>.Minus = (a, b) => a - b;
Num>.Multiply = (a, b) => a * b;
Num>.Divide = (a, b) => a / b;
Num>.Rate = (a, b) => a * b;
}
}
}