headdead.prefab 34 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &105712287232572627
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 29918472196985019}
  12. m_Layer: 0
  13. m_Name: D_bone015
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &29918472196985019
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 105712287232572627}
  26. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  27. m_LocalPosition: {x: -0.19280958, y: 0.046886023, z: 2.3896132}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children: []
  30. m_Father: {fileID: 6151883891976608492}
  31. m_RootOrder: 14
  32. m_LocalEulerAnglesHint: {x: -0, y: -0, z: -1.4033418e-14}
  33. --- !u!1 &193632777222326768
  34. GameObject:
  35. m_ObjectHideFlags: 0
  36. m_CorrespondingSourceObject: {fileID: 0}
  37. m_PrefabInstance: {fileID: 0}
  38. m_PrefabAsset: {fileID: 0}
  39. serializedVersion: 6
  40. m_Component:
  41. - component: {fileID: 1694096547127451773}
  42. m_Layer: 0
  43. m_Name: D_bone005
  44. m_TagString: Untagged
  45. m_Icon: {fileID: 0}
  46. m_NavMeshLayer: 0
  47. m_StaticEditorFlags: 0
  48. m_IsActive: 1
  49. --- !u!4 &1694096547127451773
  50. Transform:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 193632777222326768}
  56. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  57. m_LocalPosition: {x: -0.101570554, y: -0.14566919, z: 2.4361274}
  58. m_LocalScale: {x: 1, y: 1, z: 1}
  59. m_Children: []
  60. m_Father: {fileID: 6151883891976608492}
  61. m_RootOrder: 4
  62. m_LocalEulerAnglesHint: {x: 0, y: -0, z: -1.4033418e-14}
  63. --- !u!1 &213901423504061405
  64. GameObject:
  65. m_ObjectHideFlags: 0
  66. m_CorrespondingSourceObject: {fileID: 0}
  67. m_PrefabInstance: {fileID: 0}
  68. m_PrefabAsset: {fileID: 0}
  69. serializedVersion: 6
  70. m_Component:
  71. - component: {fileID: 1763544666750700850}
  72. m_Layer: 0
  73. m_Name: D_bone008
  74. m_TagString: Untagged
  75. m_Icon: {fileID: 0}
  76. m_NavMeshLayer: 0
  77. m_StaticEditorFlags: 0
  78. m_IsActive: 1
  79. --- !u!4 &1763544666750700850
  80. Transform:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. m_GameObject: {fileID: 213901423504061405}
  86. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  87. m_LocalPosition: {x: 0.039298717, y: -0.038615078, z: 2.819975}
  88. m_LocalScale: {x: 1, y: 1, z: 1}
  89. m_Children: []
  90. m_Father: {fileID: 6151883891976608492}
  91. m_RootOrder: 7
  92. m_LocalEulerAnglesHint: {x: 0, y: -0, z: -1.4033418e-14}
  93. --- !u!1 &342977191376961145
  94. GameObject:
  95. m_ObjectHideFlags: 0
  96. m_CorrespondingSourceObject: {fileID: 0}
  97. m_PrefabInstance: {fileID: 0}
  98. m_PrefabAsset: {fileID: 0}
  99. serializedVersion: 6
  100. m_Component:
  101. - component: {fileID: 6151883891976608492}
  102. m_Layer: 0
  103. m_Name: bone_root
  104. m_TagString: Untagged
  105. m_Icon: {fileID: 0}
  106. m_NavMeshLayer: 0
  107. m_StaticEditorFlags: 0
  108. m_IsActive: 1
  109. --- !u!4 &6151883891976608492
  110. Transform:
  111. m_ObjectHideFlags: 0
  112. m_CorrespondingSourceObject: {fileID: 0}
  113. m_PrefabInstance: {fileID: 0}
  114. m_PrefabAsset: {fileID: 0}
  115. m_GameObject: {fileID: 342977191376961145}
  116. m_LocalRotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068}
  117. m_LocalPosition: {x: -0, y: 0, z: 0}
  118. m_LocalScale: {x: 1, y: 1, z: 1}
  119. m_Children:
  120. - {fileID: 5162550939163568990}
  121. - {fileID: 5531431737694588177}
  122. - {fileID: 5507363974678969684}
  123. - {fileID: 5904986110740166378}
  124. - {fileID: 1694096547127451773}
  125. - {fileID: 3744595692566606228}
  126. - {fileID: 1111794283721128168}
  127. - {fileID: 1763544666750700850}
  128. - {fileID: 7071387957228102476}
  129. - {fileID: 5251519148852797394}
  130. - {fileID: 6567546570944341904}
  131. - {fileID: 579290925085506895}
  132. - {fileID: 2367256248570317369}
  133. - {fileID: 3867065067875264389}
  134. - {fileID: 29918472196985019}
  135. - {fileID: 8556106968059781819}
  136. - {fileID: 1506917699771676043}
  137. - {fileID: 1864530618027776210}
  138. - {fileID: 863905964645723759}
  139. - {fileID: 1144232485059019901}
  140. - {fileID: 7696963017002071716}
  141. - {fileID: 3292285953412500556}
  142. - {fileID: 2988493498789550862}
  143. - {fileID: 7390780649601001414}
  144. - {fileID: 5738435003128766935}
  145. - {fileID: 4917273830105957738}
  146. - {fileID: 3890200557215003477}
  147. - {fileID: 4735192191418070842}
  148. - {fileID: 4199832266418713640}
  149. - {fileID: 3763803771469584049}
  150. m_Father: {fileID: 2699700243877207894}
  151. m_RootOrder: 1
  152. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  153. --- !u!1 &348407651966586823
  154. GameObject:
  155. m_ObjectHideFlags: 0
  156. m_CorrespondingSourceObject: {fileID: 0}
  157. m_PrefabInstance: {fileID: 0}
  158. m_PrefabAsset: {fileID: 0}
  159. serializedVersion: 6
  160. m_Component:
  161. - component: {fileID: 8556106968059781819}
  162. m_Layer: 0
  163. m_Name: D_bone016
  164. m_TagString: Untagged
  165. m_Icon: {fileID: 0}
  166. m_NavMeshLayer: 0
  167. m_StaticEditorFlags: 0
  168. m_IsActive: 1
  169. --- !u!4 &8556106968059781819
  170. Transform:
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. m_GameObject: {fileID: 348407651966586823}
  176. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  177. m_LocalPosition: {x: 0.13590546, y: -0.04696425, z: 2.2925062}
  178. m_LocalScale: {x: 1, y: 1, z: 1}
  179. m_Children: []
  180. m_Father: {fileID: 6151883891976608492}
  181. m_RootOrder: 15
  182. m_LocalEulerAnglesHint: {x: -0, y: -0, z: -1.4033418e-14}
  183. --- !u!1 &1220249256889115739
  184. GameObject:
  185. m_ObjectHideFlags: 0
  186. m_CorrespondingSourceObject: {fileID: 0}
  187. m_PrefabInstance: {fileID: 0}
  188. m_PrefabAsset: {fileID: 0}
  189. serializedVersion: 6
  190. m_Component:
  191. - component: {fileID: 7071387957228102476}
  192. m_Layer: 0
  193. m_Name: D_bone009
  194. m_TagString: Untagged
  195. m_Icon: {fileID: 0}
  196. m_NavMeshLayer: 0
  197. m_StaticEditorFlags: 0
  198. m_IsActive: 1
  199. --- !u!4 &7071387957228102476
  200. Transform:
  201. m_ObjectHideFlags: 0
  202. m_CorrespondingSourceObject: {fileID: 0}
  203. m_PrefabInstance: {fileID: 0}
  204. m_PrefabAsset: {fileID: 0}
  205. m_GameObject: {fileID: 1220249256889115739}
  206. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  207. m_LocalPosition: {x: 0.080171235, y: -0.28576776, z: 2.5615134}
  208. m_LocalScale: {x: 1, y: 1, z: 1}
  209. m_Children: []
  210. m_Father: {fileID: 6151883891976608492}
  211. m_RootOrder: 8
  212. m_LocalEulerAnglesHint: {x: 0, y: -0, z: -1.4033418e-14}
  213. --- !u!1 &1598902906902901448
  214. GameObject:
  215. m_ObjectHideFlags: 0
  216. m_CorrespondingSourceObject: {fileID: 0}
  217. m_PrefabInstance: {fileID: 0}
  218. m_PrefabAsset: {fileID: 0}
  219. serializedVersion: 6
  220. m_Component:
  221. - component: {fileID: 4199832266418713640}
  222. m_Layer: 0
  223. m_Name: D_bone029
  224. m_TagString: Untagged
  225. m_Icon: {fileID: 0}
  226. m_NavMeshLayer: 0
  227. m_StaticEditorFlags: 0
  228. m_IsActive: 1
  229. --- !u!4 &4199832266418713640
  230. Transform:
  231. m_ObjectHideFlags: 0
  232. m_CorrespondingSourceObject: {fileID: 0}
  233. m_PrefabInstance: {fileID: 0}
  234. m_PrefabAsset: {fileID: 0}
  235. m_GameObject: {fileID: 1598902906902901448}
  236. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  237. m_LocalPosition: {x: -0.11764039, y: 0.09868992, z: 2.6137521}
  238. m_LocalScale: {x: 1, y: 1, z: 1}
  239. m_Children: []
  240. m_Father: {fileID: 6151883891976608492}
  241. m_RootOrder: 28
  242. m_LocalEulerAnglesHint: {x: -0, y: -0, z: -1.4033418e-14}
  243. --- !u!1 &2026588730947239465
  244. GameObject:
  245. m_ObjectHideFlags: 0
  246. m_CorrespondingSourceObject: {fileID: 0}
  247. m_PrefabInstance: {fileID: 0}
  248. m_PrefabAsset: {fileID: 0}
  249. serializedVersion: 6
  250. m_Component:
  251. - component: {fileID: 4735192191418070842}
  252. m_Layer: 0
  253. m_Name: D_bone028
  254. m_TagString: Untagged
  255. m_Icon: {fileID: 0}
  256. m_NavMeshLayer: 0
  257. m_StaticEditorFlags: 0
  258. m_IsActive: 1
  259. --- !u!4 &4735192191418070842
  260. Transform:
  261. m_ObjectHideFlags: 0
  262. m_CorrespondingSourceObject: {fileID: 0}
  263. m_PrefabInstance: {fileID: 0}
  264. m_PrefabAsset: {fileID: 0}
  265. m_GameObject: {fileID: 2026588730947239465}
  266. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  267. m_LocalPosition: {x: -0.42318437, y: -0.12955831, z: 2.8789306}
  268. m_LocalScale: {x: 1, y: 1, z: 1}
  269. m_Children: []
  270. m_Father: {fileID: 6151883891976608492}
  271. m_RootOrder: 27
  272. m_LocalEulerAnglesHint: {x: -0, y: 0, z: -1.4033418e-14}
  273. --- !u!1 &2358899478002882754
  274. GameObject:
  275. m_ObjectHideFlags: 0
  276. m_CorrespondingSourceObject: {fileID: 0}
  277. m_PrefabInstance: {fileID: 0}
  278. m_PrefabAsset: {fileID: 0}
  279. serializedVersion: 6
  280. m_Component:
  281. - component: {fileID: 2358899478002882755}
  282. m_Layer: 0
  283. m_Name: headdead
  284. m_TagString: Untagged
  285. m_Icon: {fileID: 0}
  286. m_NavMeshLayer: 0
  287. m_StaticEditorFlags: 0
  288. m_IsActive: 1
  289. --- !u!4 &2358899478002882755
  290. Transform:
  291. m_ObjectHideFlags: 0
  292. m_CorrespondingSourceObject: {fileID: 0}
  293. m_PrefabInstance: {fileID: 0}
  294. m_PrefabAsset: {fileID: 0}
  295. m_GameObject: {fileID: 2358899478002882754}
  296. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  297. m_LocalPosition: {x: 0, y: 0, z: 0}
  298. m_LocalScale: {x: 1, y: 1, z: 1}
  299. m_Children:
  300. - {fileID: 2699700243877207894}
  301. m_Father: {fileID: 0}
  302. m_RootOrder: 0
  303. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  304. --- !u!1 &2384424292327085635
  305. GameObject:
  306. m_ObjectHideFlags: 0
  307. m_CorrespondingSourceObject: {fileID: 0}
  308. m_PrefabInstance: {fileID: 0}
  309. m_PrefabAsset: {fileID: 0}
  310. serializedVersion: 6
  311. m_Component:
  312. - component: {fileID: 1506917699771676043}
  313. m_Layer: 0
  314. m_Name: D_bone017
  315. m_TagString: Untagged
  316. m_Icon: {fileID: 0}
  317. m_NavMeshLayer: 0
  318. m_StaticEditorFlags: 0
  319. m_IsActive: 1
  320. --- !u!4 &1506917699771676043
  321. Transform:
  322. m_ObjectHideFlags: 0
  323. m_CorrespondingSourceObject: {fileID: 0}
  324. m_PrefabInstance: {fileID: 0}
  325. m_PrefabAsset: {fileID: 0}
  326. m_GameObject: {fileID: 2384424292327085635}
  327. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  328. m_LocalPosition: {x: 0.021063272, y: -0.32331565, z: 2.466054}
  329. m_LocalScale: {x: 1, y: 1, z: 1}
  330. m_Children: []
  331. m_Father: {fileID: 6151883891976608492}
  332. m_RootOrder: 16
  333. m_LocalEulerAnglesHint: {x: 0, y: -0, z: -1.4033418e-14}
  334. --- !u!1 &2574761141705998052
  335. GameObject:
  336. m_ObjectHideFlags: 0
  337. m_CorrespondingSourceObject: {fileID: 0}
  338. m_PrefabInstance: {fileID: 0}
  339. m_PrefabAsset: {fileID: 0}
  340. serializedVersion: 6
  341. m_Component:
  342. - component: {fileID: 7390780649601001414}
  343. m_Layer: 0
  344. m_Name: D_bone024
  345. m_TagString: Untagged
  346. m_Icon: {fileID: 0}
  347. m_NavMeshLayer: 0
  348. m_StaticEditorFlags: 0
  349. m_IsActive: 1
  350. --- !u!4 &7390780649601001414
  351. Transform:
  352. m_ObjectHideFlags: 0
  353. m_CorrespondingSourceObject: {fileID: 0}
  354. m_PrefabInstance: {fileID: 0}
  355. m_PrefabAsset: {fileID: 0}
  356. m_GameObject: {fileID: 2574761141705998052}
  357. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  358. m_LocalPosition: {x: 0.12926649, y: -0.2382433, z: 2.606647}
  359. m_LocalScale: {x: 1, y: 1, z: 1}
  360. m_Children: []
  361. m_Father: {fileID: 6151883891976608492}
  362. m_RootOrder: 23
  363. m_LocalEulerAnglesHint: {x: 0, y: -0, z: -1.4033418e-14}
  364. --- !u!1 &2648562926897114435
  365. GameObject:
  366. m_ObjectHideFlags: 0
  367. m_CorrespondingSourceObject: {fileID: 0}
  368. m_PrefabInstance: {fileID: 0}
  369. m_PrefabAsset: {fileID: 0}
  370. serializedVersion: 6
  371. m_Component:
  372. - component: {fileID: 6567546570944341904}
  373. m_Layer: 0
  374. m_Name: D_bone011
  375. m_TagString: Untagged
  376. m_Icon: {fileID: 0}
  377. m_NavMeshLayer: 0
  378. m_StaticEditorFlags: 0
  379. m_IsActive: 1
  380. --- !u!4 &6567546570944341904
  381. Transform:
  382. m_ObjectHideFlags: 0
  383. m_CorrespondingSourceObject: {fileID: 0}
  384. m_PrefabInstance: {fileID: 0}
  385. m_PrefabAsset: {fileID: 0}
  386. m_GameObject: {fileID: 2648562926897114435}
  387. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  388. m_LocalPosition: {x: 0.42959702, y: -0.06855939, z: 2.7490425}
  389. m_LocalScale: {x: 1, y: 1, z: 1}
  390. m_Children: []
  391. m_Father: {fileID: 6151883891976608492}
  392. m_RootOrder: 10
  393. m_LocalEulerAnglesHint: {x: -0, y: -0, z: -1.4033418e-14}
  394. --- !u!1 &3109557455643971346
  395. GameObject:
  396. m_ObjectHideFlags: 0
  397. m_CorrespondingSourceObject: {fileID: 0}
  398. m_PrefabInstance: {fileID: 0}
  399. m_PrefabAsset: {fileID: 0}
  400. serializedVersion: 6
  401. m_Component:
  402. - component: {fileID: 8362913542741260344}
  403. - component: {fileID: 8889273494821249701}
  404. m_Layer: 0
  405. m_Name: AttachObj
  406. m_TagString: Untagged
  407. m_Icon: {fileID: 0}
  408. m_NavMeshLayer: 0
  409. m_StaticEditorFlags: 0
  410. m_IsActive: 1
  411. --- !u!4 &8362913542741260344
  412. Transform:
  413. m_ObjectHideFlags: 0
  414. m_CorrespondingSourceObject: {fileID: 0}
  415. m_PrefabInstance: {fileID: 0}
  416. m_PrefabAsset: {fileID: 0}
  417. m_GameObject: {fileID: 3109557455643971346}
  418. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  419. m_LocalPosition: {x: -0.035584934, y: 2.2394426, z: -0.1227691}
  420. m_LocalScale: {x: 1, y: 1, z: 1}
  421. m_Children: []
  422. m_Father: {fileID: 2699700243877207894}
  423. m_RootOrder: 0
  424. m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
  425. --- !u!137 &8889273494821249701
  426. SkinnedMeshRenderer:
  427. m_ObjectHideFlags: 0
  428. m_CorrespondingSourceObject: {fileID: 0}
  429. m_PrefabInstance: {fileID: 0}
  430. m_PrefabAsset: {fileID: 0}
  431. m_GameObject: {fileID: 3109557455643971346}
  432. m_Enabled: 1
  433. m_CastShadows: 1
  434. m_ReceiveShadows: 1
  435. m_DynamicOccludee: 1
  436. m_StaticShadowCaster: 0
  437. m_MotionVectors: 1
  438. m_LightProbeUsage: 1
  439. m_ReflectionProbeUsage: 1
  440. m_RayTracingMode: 3
  441. m_RayTraceProcedural: 0
  442. m_RenderingLayerMask: 1
  443. m_RendererPriority: 0
  444. m_Materials:
  445. - {fileID: 2100000, guid: 3dd51ba6664a78a4a948a25c350ec175, type: 2}
  446. - {fileID: 2100000, guid: 3dd51ba6664a78a4a948a25c350ec175, type: 2}
  447. m_StaticBatchInfo:
  448. firstSubMesh: 0
  449. subMeshCount: 0
  450. m_StaticBatchRoot: {fileID: 0}
  451. m_ProbeAnchor: {fileID: 0}
  452. m_LightProbeVolumeOverride: {fileID: 0}
  453. m_ScaleInLightmap: 1
  454. m_ReceiveGI: 1
  455. m_PreserveUVs: 0
  456. m_IgnoreNormalsForChartDetection: 0
  457. m_ImportantGI: 0
  458. m_StitchLightmapSeams: 1
  459. m_SelectedEditorRenderState: 3
  460. m_MinimumChartSize: 4
  461. m_AutoUVMaxDistance: 0.5
  462. m_AutoUVMaxAngle: 89
  463. m_LightmapParameters: {fileID: 0}
  464. m_SortingLayerID: 0
  465. m_SortingLayer: 0
  466. m_SortingOrder: 0
  467. serializedVersion: 2
  468. m_Quality: 0
  469. m_UpdateWhenOffscreen: 0
  470. m_SkinnedMotionVectors: 1
  471. m_Mesh: {fileID: -3132668733001267084, guid: 415eba807dfb8cb45a633dd80d847a64, type: 3}
  472. m_Bones:
  473. - {fileID: 5162550939163568990}
  474. - {fileID: 5531431737694588177}
  475. - {fileID: 5507363974678969684}
  476. - {fileID: 5904986110740166378}
  477. - {fileID: 1694096547127451773}
  478. - {fileID: 3744595692566606228}
  479. - {fileID: 1111794283721128168}
  480. - {fileID: 1763544666750700850}
  481. - {fileID: 7071387957228102476}
  482. - {fileID: 5251519148852797394}
  483. - {fileID: 6567546570944341904}
  484. - {fileID: 579290925085506895}
  485. - {fileID: 2367256248570317369}
  486. - {fileID: 3867065067875264389}
  487. - {fileID: 29918472196985019}
  488. - {fileID: 8556106968059781819}
  489. - {fileID: 1506917699771676043}
  490. - {fileID: 1864530618027776210}
  491. - {fileID: 863905964645723759}
  492. - {fileID: 1144232485059019901}
  493. - {fileID: 7696963017002071716}
  494. - {fileID: 3292285953412500556}
  495. - {fileID: 2988493498789550862}
  496. - {fileID: 7390780649601001414}
  497. - {fileID: 5738435003128766935}
  498. - {fileID: 4917273830105957738}
  499. - {fileID: 3890200557215003477}
  500. - {fileID: 4735192191418070842}
  501. - {fileID: 4199832266418713640}
  502. - {fileID: 3763803771469584049}
  503. m_BlendShapeWeights: []
  504. m_RootBone: {fileID: 3763803771469584049}
  505. m_AABB:
  506. m_Center: {x: 0.41448492, y: 0.047243595, z: -0.1650498}
  507. m_Extent: {x: 0.5071321, y: 0.49267644, z: 0.44996005}
  508. m_DirtyAABB: 0
  509. --- !u!1 &3304467565938090618
  510. GameObject:
  511. m_ObjectHideFlags: 0
  512. m_CorrespondingSourceObject: {fileID: 0}
  513. m_PrefabInstance: {fileID: 0}
  514. m_PrefabAsset: {fileID: 0}
  515. serializedVersion: 6
  516. m_Component:
  517. - component: {fileID: 3744595692566606228}
  518. m_Layer: 0
  519. m_Name: D_bone006
  520. m_TagString: Untagged
  521. m_Icon: {fileID: 0}
  522. m_NavMeshLayer: 0
  523. m_StaticEditorFlags: 0
  524. m_IsActive: 1
  525. --- !u!4 &3744595692566606228
  526. Transform:
  527. m_ObjectHideFlags: 0
  528. m_CorrespondingSourceObject: {fileID: 0}
  529. m_PrefabInstance: {fileID: 0}
  530. m_PrefabAsset: {fileID: 0}
  531. m_GameObject: {fileID: 3304467565938090618}
  532. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  533. m_LocalPosition: {x: 0.3166428, y: -0.054051597, z: 2.5391479}
  534. m_LocalScale: {x: 1, y: 1, z: 1}
  535. m_Children: []
  536. m_Father: {fileID: 6151883891976608492}
  537. m_RootOrder: 5
  538. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -1.4033418e-14}
  539. --- !u!1 &3331700268313495020
  540. GameObject:
  541. m_ObjectHideFlags: 0
  542. m_CorrespondingSourceObject: {fileID: 0}
  543. m_PrefabInstance: {fileID: 0}
  544. m_PrefabAsset: {fileID: 0}
  545. serializedVersion: 6
  546. m_Component:
  547. - component: {fileID: 2699700243877207894}
  548. - component: {fileID: 3331700268313495021}
  549. m_Layer: 0
  550. m_Name: toukui
  551. m_TagString: Untagged
  552. m_Icon: {fileID: 0}
  553. m_NavMeshLayer: 0
  554. m_StaticEditorFlags: 0
  555. m_IsActive: 1
  556. --- !u!4 &2699700243877207894
  557. Transform:
  558. m_ObjectHideFlags: 0
  559. m_CorrespondingSourceObject: {fileID: 0}
  560. m_PrefabInstance: {fileID: 0}
  561. m_PrefabAsset: {fileID: 0}
  562. m_GameObject: {fileID: 3331700268313495020}
  563. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  564. m_LocalPosition: {x: 0, y: 0, z: 0}
  565. m_LocalScale: {x: 1, y: 1, z: 1}
  566. m_Children:
  567. - {fileID: 8362913542741260344}
  568. - {fileID: 6151883891976608492}
  569. m_Father: {fileID: 2358899478002882755}
  570. m_RootOrder: 0
  571. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  572. --- !u!95 &3331700268313495021
  573. Animator:
  574. serializedVersion: 3
  575. m_ObjectHideFlags: 0
  576. m_CorrespondingSourceObject: {fileID: 0}
  577. m_PrefabInstance: {fileID: 0}
  578. m_PrefabAsset: {fileID: 0}
  579. m_GameObject: {fileID: 3331700268313495020}
  580. m_Enabled: 1
  581. m_Avatar: {fileID: 0}
  582. m_Controller: {fileID: 9100000, guid: 8ab68fb504dec5b4d93faabf3366216d, type: 2}
  583. m_CullingMode: 0
  584. m_UpdateMode: 0
  585. m_ApplyRootMotion: 0
  586. m_LinearVelocityBlending: 0
  587. m_WarningMessage:
  588. m_HasTransformHierarchy: 1
  589. m_AllowConstantClipSamplingOptimization: 1
  590. m_KeepAnimatorControllerStateOnDisable: 0
  591. --- !u!1 &3449445135699285850
  592. GameObject:
  593. m_ObjectHideFlags: 0
  594. m_CorrespondingSourceObject: {fileID: 0}
  595. m_PrefabInstance: {fileID: 0}
  596. m_PrefabAsset: {fileID: 0}
  597. serializedVersion: 6
  598. m_Component:
  599. - component: {fileID: 3867065067875264389}
  600. m_Layer: 0
  601. m_Name: D_bone014
  602. m_TagString: Untagged
  603. m_Icon: {fileID: 0}
  604. m_NavMeshLayer: 0
  605. m_StaticEditorFlags: 0
  606. m_IsActive: 1
  607. --- !u!4 &3867065067875264389
  608. Transform:
  609. m_ObjectHideFlags: 0
  610. m_CorrespondingSourceObject: {fileID: 0}
  611. m_PrefabInstance: {fileID: 0}
  612. m_PrefabAsset: {fileID: 0}
  613. m_GameObject: {fileID: 3449445135699285850}
  614. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  615. m_LocalPosition: {x: 0.043878827, y: 0.24180973, z: 2.739394}
  616. m_LocalScale: {x: 1, y: 1, z: 1}
  617. m_Children: []
  618. m_Father: {fileID: 6151883891976608492}
  619. m_RootOrder: 13
  620. m_LocalEulerAnglesHint: {x: -0, y: -0, z: -1.4033418e-14}
  621. --- !u!1 &3585711235882282740
  622. GameObject:
  623. m_ObjectHideFlags: 0
  624. m_CorrespondingSourceObject: {fileID: 0}
  625. m_PrefabInstance: {fileID: 0}
  626. m_PrefabAsset: {fileID: 0}
  627. serializedVersion: 6
  628. m_Component:
  629. - component: {fileID: 1144232485059019901}
  630. m_Layer: 0
  631. m_Name: D_bone020
  632. m_TagString: Untagged
  633. m_Icon: {fileID: 0}
  634. m_NavMeshLayer: 0
  635. m_StaticEditorFlags: 0
  636. m_IsActive: 1
  637. --- !u!4 &1144232485059019901
  638. Transform:
  639. m_ObjectHideFlags: 0
  640. m_CorrespondingSourceObject: {fileID: 0}
  641. m_PrefabInstance: {fileID: 0}
  642. m_PrefabAsset: {fileID: 0}
  643. m_GameObject: {fileID: 3585711235882282740}
  644. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  645. m_LocalPosition: {x: 0.0014285066, y: -0.30238807, z: 2.6970456}
  646. m_LocalScale: {x: 1, y: 1, z: 1}
  647. m_Children: []
  648. m_Father: {fileID: 6151883891976608492}
  649. m_RootOrder: 19
  650. m_LocalEulerAnglesHint: {x: 0, y: -0, z: -1.4033418e-14}
  651. --- !u!1 &3779081499995613489
  652. GameObject:
  653. m_ObjectHideFlags: 0
  654. m_CorrespondingSourceObject: {fileID: 0}
  655. m_PrefabInstance: {fileID: 0}
  656. m_PrefabAsset: {fileID: 0}
  657. serializedVersion: 6
  658. m_Component:
  659. - component: {fileID: 3763803771469584049}
  660. m_Layer: 0
  661. m_Name: D_bone030
  662. m_TagString: Untagged
  663. m_Icon: {fileID: 0}
  664. m_NavMeshLayer: 0
  665. m_StaticEditorFlags: 0
  666. m_IsActive: 1
  667. --- !u!4 &3763803771469584049
  668. Transform:
  669. m_ObjectHideFlags: 0
  670. m_CorrespondingSourceObject: {fileID: 0}
  671. m_PrefabInstance: {fileID: 0}
  672. m_PrefabAsset: {fileID: 0}
  673. m_GameObject: {fileID: 3779081499995613489}
  674. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  675. m_LocalPosition: {x: -0.4144796, y: -0.05207696, z: 2.6887455}
  676. m_LocalScale: {x: 1, y: 1, z: 1}
  677. m_Children: []
  678. m_Father: {fileID: 6151883891976608492}
  679. m_RootOrder: 29
  680. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -1.4033418e-14}
  681. --- !u!1 &4438054491763116643
  682. GameObject:
  683. m_ObjectHideFlags: 0
  684. m_CorrespondingSourceObject: {fileID: 0}
  685. m_PrefabInstance: {fileID: 0}
  686. m_PrefabAsset: {fileID: 0}
  687. serializedVersion: 6
  688. m_Component:
  689. - component: {fileID: 5162550939163568990}
  690. m_Layer: 0
  691. m_Name: D_bone001
  692. m_TagString: Untagged
  693. m_Icon: {fileID: 0}
  694. m_NavMeshLayer: 0
  695. m_StaticEditorFlags: 0
  696. m_IsActive: 1
  697. --- !u!4 &5162550939163568990
  698. Transform:
  699. m_ObjectHideFlags: 0
  700. m_CorrespondingSourceObject: {fileID: 0}
  701. m_PrefabInstance: {fileID: 0}
  702. m_PrefabAsset: {fileID: 0}
  703. m_GameObject: {fileID: 4438054491763116643}
  704. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  705. m_LocalPosition: {x: -0.03558491, y: 0.12276912, z: 2.2394426}
  706. m_LocalScale: {x: 1, y: 1, z: 1}
  707. m_Children: []
  708. m_Father: {fileID: 6151883891976608492}
  709. m_RootOrder: 0
  710. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -1.4033418e-14}
  711. --- !u!1 &4871767647424611986
  712. GameObject:
  713. m_ObjectHideFlags: 0
  714. m_CorrespondingSourceObject: {fileID: 0}
  715. m_PrefabInstance: {fileID: 0}
  716. m_PrefabAsset: {fileID: 0}
  717. serializedVersion: 6
  718. m_Component:
  719. - component: {fileID: 3890200557215003477}
  720. m_Layer: 0
  721. m_Name: D_bone027
  722. m_TagString: Untagged
  723. m_Icon: {fileID: 0}
  724. m_NavMeshLayer: 0
  725. m_StaticEditorFlags: 0
  726. m_IsActive: 1
  727. --- !u!4 &3890200557215003477
  728. Transform:
  729. m_ObjectHideFlags: 0
  730. m_CorrespondingSourceObject: {fileID: 0}
  731. m_PrefabInstance: {fileID: 0}
  732. m_PrefabAsset: {fileID: 0}
  733. m_GameObject: {fileID: 4871767647424611986}
  734. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  735. m_LocalPosition: {x: -0.092564225, y: -0.13310191, z: 2.7628043}
  736. m_LocalScale: {x: 1, y: 1, z: 1}
  737. m_Children: []
  738. m_Father: {fileID: 6151883891976608492}
  739. m_RootOrder: 26
  740. m_LocalEulerAnglesHint: {x: -0, y: -0, z: -1.4033418e-14}
  741. --- !u!1 &4883236569745696625
  742. GameObject:
  743. m_ObjectHideFlags: 0
  744. m_CorrespondingSourceObject: {fileID: 0}
  745. m_PrefabInstance: {fileID: 0}
  746. m_PrefabAsset: {fileID: 0}
  747. serializedVersion: 6
  748. m_Component:
  749. - component: {fileID: 579290925085506895}
  750. m_Layer: 0
  751. m_Name: D_bone012
  752. m_TagString: Untagged
  753. m_Icon: {fileID: 0}
  754. m_NavMeshLayer: 0
  755. m_StaticEditorFlags: 0
  756. m_IsActive: 1
  757. --- !u!4 &579290925085506895
  758. Transform:
  759. m_ObjectHideFlags: 0
  760. m_CorrespondingSourceObject: {fileID: 0}
  761. m_PrefabInstance: {fileID: 0}
  762. m_PrefabAsset: {fileID: 0}
  763. m_GameObject: {fileID: 4883236569745696625}
  764. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  765. m_LocalPosition: {x: 0.24414502, y: -0.023388317, z: 2.4106822}
  766. m_LocalScale: {x: 1, y: 1, z: 1}
  767. m_Children: []
  768. m_Father: {fileID: 6151883891976608492}
  769. m_RootOrder: 11
  770. m_LocalEulerAnglesHint: {x: -0, y: 0, z: -1.4033418e-14}
  771. --- !u!1 &5830481288031899359
  772. GameObject:
  773. m_ObjectHideFlags: 0
  774. m_CorrespondingSourceObject: {fileID: 0}
  775. m_PrefabInstance: {fileID: 0}
  776. m_PrefabAsset: {fileID: 0}
  777. serializedVersion: 6
  778. m_Component:
  779. - component: {fileID: 7696963017002071716}
  780. m_Layer: 0
  781. m_Name: D_bone021
  782. m_TagString: Untagged
  783. m_Icon: {fileID: 0}
  784. m_NavMeshLayer: 0
  785. m_StaticEditorFlags: 0
  786. m_IsActive: 1
  787. --- !u!4 &7696963017002071716
  788. Transform:
  789. m_ObjectHideFlags: 0
  790. m_CorrespondingSourceObject: {fileID: 0}
  791. m_PrefabInstance: {fileID: 0}
  792. m_PrefabAsset: {fileID: 0}
  793. m_GameObject: {fileID: 5830481288031899359}
  794. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  795. m_LocalPosition: {x: -0.06192105, y: 0.065296926, z: 2.7776752}
  796. m_LocalScale: {x: 1, y: 1, z: 1}
  797. m_Children: []
  798. m_Father: {fileID: 6151883891976608492}
  799. m_RootOrder: 20
  800. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -1.4033418e-14}
  801. --- !u!1 &6556158032157066259
  802. GameObject:
  803. m_ObjectHideFlags: 0
  804. m_CorrespondingSourceObject: {fileID: 0}
  805. m_PrefabInstance: {fileID: 0}
  806. m_PrefabAsset: {fileID: 0}
  807. serializedVersion: 6
  808. m_Component:
  809. - component: {fileID: 5531431737694588177}
  810. m_Layer: 0
  811. m_Name: D_bone002
  812. m_TagString: Untagged
  813. m_Icon: {fileID: 0}
  814. m_NavMeshLayer: 0
  815. m_StaticEditorFlags: 0
  816. m_IsActive: 1
  817. --- !u!4 &5531431737694588177
  818. Transform:
  819. m_ObjectHideFlags: 0
  820. m_CorrespondingSourceObject: {fileID: 0}
  821. m_PrefabInstance: {fileID: 0}
  822. m_PrefabAsset: {fileID: 0}
  823. m_GameObject: {fileID: 6556158032157066259}
  824. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  825. m_LocalPosition: {x: 0.14498734, y: -0.2609256, z: 2.4778748}
  826. m_LocalScale: {x: 1, y: 1, z: 1}
  827. m_Children: []
  828. m_Father: {fileID: 6151883891976608492}
  829. m_RootOrder: 1
  830. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -1.4033418e-14}
  831. --- !u!1 &6680651522846096608
  832. GameObject:
  833. m_ObjectHideFlags: 0
  834. m_CorrespondingSourceObject: {fileID: 0}
  835. m_PrefabInstance: {fileID: 0}
  836. m_PrefabAsset: {fileID: 0}
  837. serializedVersion: 6
  838. m_Component:
  839. - component: {fileID: 4917273830105957738}
  840. m_Layer: 0
  841. m_Name: D_bone026
  842. m_TagString: Untagged
  843. m_Icon: {fileID: 0}
  844. m_NavMeshLayer: 0
  845. m_StaticEditorFlags: 0
  846. m_IsActive: 1
  847. --- !u!4 &4917273830105957738
  848. Transform:
  849. m_ObjectHideFlags: 0
  850. m_CorrespondingSourceObject: {fileID: 0}
  851. m_PrefabInstance: {fileID: 0}
  852. m_PrefabAsset: {fileID: 0}
  853. m_GameObject: {fileID: 6680651522846096608}
  854. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  855. m_LocalPosition: {x: 0.07652709, y: 0.047794465, z: 2.3280163}
  856. m_LocalScale: {x: 1, y: 1, z: 1}
  857. m_Children: []
  858. m_Father: {fileID: 6151883891976608492}
  859. m_RootOrder: 25
  860. m_LocalEulerAnglesHint: {x: 0, y: -0, z: -1.4033418e-14}
  861. --- !u!1 &6887936474600333190
  862. GameObject:
  863. m_ObjectHideFlags: 0
  864. m_CorrespondingSourceObject: {fileID: 0}
  865. m_PrefabInstance: {fileID: 0}
  866. m_PrefabAsset: {fileID: 0}
  867. serializedVersion: 6
  868. m_Component:
  869. - component: {fileID: 1864530618027776210}
  870. m_Layer: 0
  871. m_Name: D_bone018
  872. m_TagString: Untagged
  873. m_Icon: {fileID: 0}
  874. m_NavMeshLayer: 0
  875. m_StaticEditorFlags: 0
  876. m_IsActive: 1
  877. --- !u!4 &1864530618027776210
  878. Transform:
  879. m_ObjectHideFlags: 0
  880. m_CorrespondingSourceObject: {fileID: 0}
  881. m_PrefabInstance: {fileID: 0}
  882. m_PrefabAsset: {fileID: 0}
  883. m_GameObject: {fileID: 6887936474600333190}
  884. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  885. m_LocalPosition: {x: -0.2757154, y: -0.11334424, z: 2.4998336}
  886. m_LocalScale: {x: 1, y: 1, z: 1}
  887. m_Children: []
  888. m_Father: {fileID: 6151883891976608492}
  889. m_RootOrder: 17
  890. m_LocalEulerAnglesHint: {x: 0, y: -0, z: -1.4033418e-14}
  891. --- !u!1 &7113800137442537482
  892. GameObject:
  893. m_ObjectHideFlags: 0
  894. m_CorrespondingSourceObject: {fileID: 0}
  895. m_PrefabInstance: {fileID: 0}
  896. m_PrefabAsset: {fileID: 0}
  897. serializedVersion: 6
  898. m_Component:
  899. - component: {fileID: 2988493498789550862}
  900. m_Layer: 0
  901. m_Name: D_bone023
  902. m_TagString: Untagged
  903. m_Icon: {fileID: 0}
  904. m_NavMeshLayer: 0
  905. m_StaticEditorFlags: 0
  906. m_IsActive: 1
  907. --- !u!4 &2988493498789550862
  908. Transform:
  909. m_ObjectHideFlags: 0
  910. m_CorrespondingSourceObject: {fileID: 0}
  911. m_PrefabInstance: {fileID: 0}
  912. m_PrefabAsset: {fileID: 0}
  913. m_GameObject: {fileID: 7113800137442537482}
  914. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  915. m_LocalPosition: {x: -0.014651903, y: -0.28430092, z: 2.5347939}
  916. m_LocalScale: {x: 1, y: 1, z: 1}
  917. m_Children: []
  918. m_Father: {fileID: 6151883891976608492}
  919. m_RootOrder: 22
  920. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -1.4033418e-14}
  921. --- !u!1 &7604411245625931776
  922. GameObject:
  923. m_ObjectHideFlags: 0
  924. m_CorrespondingSourceObject: {fileID: 0}
  925. m_PrefabInstance: {fileID: 0}
  926. m_PrefabAsset: {fileID: 0}
  927. serializedVersion: 6
  928. m_Component:
  929. - component: {fileID: 3292285953412500556}
  930. m_Layer: 0
  931. m_Name: D_bone022
  932. m_TagString: Untagged
  933. m_Icon: {fileID: 0}
  934. m_NavMeshLayer: 0
  935. m_StaticEditorFlags: 0
  936. m_IsActive: 1
  937. --- !u!4 &3292285953412500556
  938. Transform:
  939. m_ObjectHideFlags: 0
  940. m_CorrespondingSourceObject: {fileID: 0}
  941. m_PrefabInstance: {fileID: 0}
  942. m_PrefabAsset: {fileID: 0}
  943. m_GameObject: {fileID: 7604411245625931776}
  944. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  945. m_LocalPosition: {x: 0.06391862, y: 0.21478744, z: 2.3512063}
  946. m_LocalScale: {x: 1, y: 1, z: 1}
  947. m_Children: []
  948. m_Father: {fileID: 6151883891976608492}
  949. m_RootOrder: 21
  950. m_LocalEulerAnglesHint: {x: -0, y: -0, z: -1.4033418e-14}
  951. --- !u!1 &7732374144906343991
  952. GameObject:
  953. m_ObjectHideFlags: 0
  954. m_CorrespondingSourceObject: {fileID: 0}
  955. m_PrefabInstance: {fileID: 0}
  956. m_PrefabAsset: {fileID: 0}
  957. serializedVersion: 6
  958. m_Component:
  959. - component: {fileID: 5738435003128766935}
  960. m_Layer: 0
  961. m_Name: D_bone025
  962. m_TagString: Untagged
  963. m_Icon: {fileID: 0}
  964. m_NavMeshLayer: 0
  965. m_StaticEditorFlags: 0
  966. m_IsActive: 1
  967. --- !u!4 &5738435003128766935
  968. Transform:
  969. m_ObjectHideFlags: 0
  970. m_CorrespondingSourceObject: {fileID: 0}
  971. m_PrefabInstance: {fileID: 0}
  972. m_PrefabAsset: {fileID: 0}
  973. m_GameObject: {fileID: 7732374144906343991}
  974. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  975. m_LocalPosition: {x: -0.15430373, y: -0.10635023, z: 2.256362}
  976. m_LocalScale: {x: 1, y: 1, z: 1}
  977. m_Children: []
  978. m_Father: {fileID: 6151883891976608492}
  979. m_RootOrder: 24
  980. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -1.4033418e-14}
  981. --- !u!1 &7921665760232431894
  982. GameObject:
  983. m_ObjectHideFlags: 0
  984. m_CorrespondingSourceObject: {fileID: 0}
  985. m_PrefabInstance: {fileID: 0}
  986. m_PrefabAsset: {fileID: 0}
  987. serializedVersion: 6
  988. m_Component:
  989. - component: {fileID: 1111794283721128168}
  990. m_Layer: 0
  991. m_Name: D_bone007
  992. m_TagString: Untagged
  993. m_Icon: {fileID: 0}
  994. m_NavMeshLayer: 0
  995. m_StaticEditorFlags: 0
  996. m_IsActive: 1
  997. --- !u!4 &1111794283721128168
  998. Transform:
  999. m_ObjectHideFlags: 0
  1000. m_CorrespondingSourceObject: {fileID: 0}
  1001. m_PrefabInstance: {fileID: 0}
  1002. m_PrefabAsset: {fileID: 0}
  1003. m_GameObject: {fileID: 7921665760232431894}
  1004. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  1005. m_LocalPosition: {x: -0.16228868, y: -0.27697667, z: 2.516624}
  1006. m_LocalScale: {x: 1, y: 1, z: 1}
  1007. m_Children: []
  1008. m_Father: {fileID: 6151883891976608492}
  1009. m_RootOrder: 6
  1010. m_LocalEulerAnglesHint: {x: -0, y: 0, z: -1.4033418e-14}
  1011. --- !u!1 &7947124748754199851
  1012. GameObject:
  1013. m_ObjectHideFlags: 0
  1014. m_CorrespondingSourceObject: {fileID: 0}
  1015. m_PrefabInstance: {fileID: 0}
  1016. m_PrefabAsset: {fileID: 0}
  1017. serializedVersion: 6
  1018. m_Component:
  1019. - component: {fileID: 5251519148852797394}
  1020. m_Layer: 0
  1021. m_Name: D_bone010
  1022. m_TagString: Untagged
  1023. m_Icon: {fileID: 0}
  1024. m_NavMeshLayer: 0
  1025. m_StaticEditorFlags: 0
  1026. m_IsActive: 1
  1027. --- !u!4 &5251519148852797394
  1028. Transform:
  1029. m_ObjectHideFlags: 0
  1030. m_CorrespondingSourceObject: {fileID: 0}
  1031. m_PrefabInstance: {fileID: 0}
  1032. m_PrefabAsset: {fileID: 0}
  1033. m_GameObject: {fileID: 7947124748754199851}
  1034. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  1035. m_LocalPosition: {x: 0.1772662, y: -0.25719863, z: 2.3654199}
  1036. m_LocalScale: {x: 1, y: 1, z: 1}
  1037. m_Children: []
  1038. m_Father: {fileID: 6151883891976608492}
  1039. m_RootOrder: 9
  1040. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -1.4033418e-14}
  1041. --- !u!1 &8126853244253044118
  1042. GameObject:
  1043. m_ObjectHideFlags: 0
  1044. m_CorrespondingSourceObject: {fileID: 0}
  1045. m_PrefabInstance: {fileID: 0}
  1046. m_PrefabAsset: {fileID: 0}
  1047. serializedVersion: 6
  1048. m_Component:
  1049. - component: {fileID: 863905964645723759}
  1050. m_Layer: 0
  1051. m_Name: D_bone019
  1052. m_TagString: Untagged
  1053. m_Icon: {fileID: 0}
  1054. m_NavMeshLayer: 0
  1055. m_StaticEditorFlags: 0
  1056. m_IsActive: 1
  1057. --- !u!4 &863905964645723759
  1058. Transform:
  1059. m_ObjectHideFlags: 0
  1060. m_CorrespondingSourceObject: {fileID: 0}
  1061. m_PrefabInstance: {fileID: 0}
  1062. m_PrefabAsset: {fileID: 0}
  1063. m_GameObject: {fileID: 8126853244253044118}
  1064. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  1065. m_LocalPosition: {x: 0.059137117, y: -0.09669579, z: 2.648993}
  1066. m_LocalScale: {x: 1, y: 1, z: 1}
  1067. m_Children: []
  1068. m_Father: {fileID: 6151883891976608492}
  1069. m_RootOrder: 18
  1070. m_LocalEulerAnglesHint: {x: 0, y: -0, z: -1.4033418e-14}
  1071. --- !u!1 &8482833568336844632
  1072. GameObject:
  1073. m_ObjectHideFlags: 0
  1074. m_CorrespondingSourceObject: {fileID: 0}
  1075. m_PrefabInstance: {fileID: 0}
  1076. m_PrefabAsset: {fileID: 0}
  1077. serializedVersion: 6
  1078. m_Component:
  1079. - component: {fileID: 2367256248570317369}
  1080. m_Layer: 0
  1081. m_Name: D_bone013
  1082. m_TagString: Untagged
  1083. m_Icon: {fileID: 0}
  1084. m_NavMeshLayer: 0
  1085. m_StaticEditorFlags: 0
  1086. m_IsActive: 1
  1087. --- !u!4 &2367256248570317369
  1088. Transform:
  1089. m_ObjectHideFlags: 0
  1090. m_CorrespondingSourceObject: {fileID: 0}
  1091. m_PrefabInstance: {fileID: 0}
  1092. m_PrefabAsset: {fileID: 0}
  1093. m_GameObject: {fileID: 8482833568336844632}
  1094. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  1095. m_LocalPosition: {x: -0.033368737, y: -0.4256022, z: 2.4837782}
  1096. m_LocalScale: {x: 1, y: 1, z: 1}
  1097. m_Children: []
  1098. m_Father: {fileID: 6151883891976608492}
  1099. m_RootOrder: 12
  1100. m_LocalEulerAnglesHint: {x: 0, y: -0, z: -1.4033418e-14}
  1101. --- !u!1 &8561553988494174052
  1102. GameObject:
  1103. m_ObjectHideFlags: 0
  1104. m_CorrespondingSourceObject: {fileID: 0}
  1105. m_PrefabInstance: {fileID: 0}
  1106. m_PrefabAsset: {fileID: 0}
  1107. serializedVersion: 6
  1108. m_Component:
  1109. - component: {fileID: 5507363974678969684}
  1110. m_Layer: 0
  1111. m_Name: D_bone003
  1112. m_TagString: Untagged
  1113. m_Icon: {fileID: 0}
  1114. m_NavMeshLayer: 0
  1115. m_StaticEditorFlags: 0
  1116. m_IsActive: 1
  1117. --- !u!4 &5507363974678969684
  1118. Transform:
  1119. m_ObjectHideFlags: 0
  1120. m_CorrespondingSourceObject: {fileID: 0}
  1121. m_PrefabInstance: {fileID: 0}
  1122. m_PrefabAsset: {fileID: 0}
  1123. m_GameObject: {fileID: 8561553988494174052}
  1124. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  1125. m_LocalPosition: {x: 0.031379774, y: -0.16111869, z: 2.8335176}
  1126. m_LocalScale: {x: 1, y: 1, z: 1}
  1127. m_Children: []
  1128. m_Father: {fileID: 6151883891976608492}
  1129. m_RootOrder: 2
  1130. m_LocalEulerAnglesHint: {x: -0, y: 0, z: -1.4033418e-14}
  1131. --- !u!1 &8670400901449982969
  1132. GameObject:
  1133. m_ObjectHideFlags: 0
  1134. m_CorrespondingSourceObject: {fileID: 0}
  1135. m_PrefabInstance: {fileID: 0}
  1136. m_PrefabAsset: {fileID: 0}
  1137. serializedVersion: 6
  1138. m_Component:
  1139. - component: {fileID: 5904986110740166378}
  1140. m_Layer: 0
  1141. m_Name: D_bone004
  1142. m_TagString: Untagged
  1143. m_Icon: {fileID: 0}
  1144. m_NavMeshLayer: 0
  1145. m_StaticEditorFlags: 0
  1146. m_IsActive: 1
  1147. --- !u!4 &5904986110740166378
  1148. Transform:
  1149. m_ObjectHideFlags: 0
  1150. m_CorrespondingSourceObject: {fileID: 0}
  1151. m_PrefabInstance: {fileID: 0}
  1152. m_PrefabAsset: {fileID: 0}
  1153. m_GameObject: {fileID: 8670400901449982969}
  1154. m_LocalRotation: {x: 0, y: -0, z: -1.2246469e-16, w: 1}
  1155. m_LocalPosition: {x: 0.0036946267, y: -0.06857041, z: 2.552737}
  1156. m_LocalScale: {x: 1, y: 1, z: 1}
  1157. m_Children: []
  1158. m_Father: {fileID: 6151883891976608492}
  1159. m_RootOrder: 3
  1160. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -1.4033418e-14}