ParticleClouds.mat 1023 B

12345678910111213141516171819202122232425262728293031323334353637383940
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 3
  6. m_ObjectHideFlags: 0
  7. m_PrefabParentObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: ParticleClouds
  10. m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
  11. m_ShaderKeywords: []
  12. m_CustomRenderQueue: -1
  13. m_SavedProperties:
  14. serializedVersion: 2
  15. m_TexEnvs:
  16. data:
  17. first:
  18. name: _MainTex
  19. second:
  20. m_Texture: {fileID: 2800000, guid: 5b303ff28ad9368468a2edd759cf458d, type: 3}
  21. m_Scale: {x: 1, y: 1}
  22. m_Offset: {x: 0, y: 0}
  23. m_Floats:
  24. data:
  25. first:
  26. name: _InvFade
  27. second: 1.43462694
  28. data:
  29. first:
  30. name: _FadeDistance
  31. second: 850
  32. m_Colors:
  33. data:
  34. first:
  35. name: _Color
  36. second: {r: 1, g: 1, b: 1, a: 1}
  37. data:
  38. first:
  39. name: _TintColor
  40. second: {r: .102941155, g: .100299761, b: .0946150348, a: .0509803928}