Mat_Ice.mat 3.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 8
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: Mat_Ice
  11. m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
  12. m_ValidKeywords:
  13. - _ALPHATEST_ON
  14. - _DETAIL_MULX2
  15. - _GLOSSYREFLECTIONS_OFF
  16. - _NORMALMAP
  17. m_InvalidKeywords:
  18. - _RECEIVE_SHADOWS_OFF
  19. - _SPECULAR_SETUP
  20. - _SURFACE_TYPE_TRANSPARENT
  21. m_LightmapFlags: 4
  22. m_EnableInstancingVariants: 0
  23. m_DoubleSidedGI: 1
  24. m_CustomRenderQueue: 2450
  25. stringTagMap:
  26. RenderType: TransparentCutout
  27. disabledShaderPasses:
  28. - DepthOnly
  29. - SHADOWCASTER
  30. m_SavedProperties:
  31. serializedVersion: 3
  32. m_TexEnvs:
  33. - _BaseMap:
  34. m_Texture: {fileID: 2800000, guid: 210743b88c99bcf45b28c3a4a4a3e178, type: 3}
  35. m_Scale: {x: 1, y: 1}
  36. m_Offset: {x: 0, y: 0}
  37. - _BumpMap:
  38. m_Texture: {fileID: 2800000, guid: 065247d136abaa042a330ab6a7b030fc, type: 3}
  39. m_Scale: {x: 1, y: 1}
  40. m_Offset: {x: 0, y: 0}
  41. - _ClearCoatMap:
  42. m_Texture: {fileID: 0}
  43. m_Scale: {x: 1, y: 1}
  44. m_Offset: {x: 0, y: 0}
  45. - _DetailAlbedoMap:
  46. m_Texture: {fileID: 0}
  47. m_Scale: {x: 1, y: 1}
  48. m_Offset: {x: 0, y: 0}
  49. - _DetailMask:
  50. m_Texture: {fileID: 0}
  51. m_Scale: {x: 1, y: 1}
  52. m_Offset: {x: 0, y: 0}
  53. - _DetailNormalMap:
  54. m_Texture: {fileID: 2800000, guid: 065247d136abaa042a330ab6a7b030fc, type: 3}
  55. m_Scale: {x: 1, y: 1}
  56. m_Offset: {x: 0, y: 0}
  57. - _EmissionMap:
  58. m_Texture: {fileID: 0}
  59. m_Scale: {x: 1, y: 1}
  60. m_Offset: {x: 0, y: 0}
  61. - _MainTex:
  62. m_Texture: {fileID: 2800000, guid: 210743b88c99bcf45b28c3a4a4a3e178, type: 3}
  63. m_Scale: {x: 1, y: 1}
  64. m_Offset: {x: 0, y: 0}
  65. - _MetallicGlossMap:
  66. m_Texture: {fileID: 0}
  67. m_Scale: {x: 1, y: 1}
  68. m_Offset: {x: 0, y: 0}
  69. - _OcclusionMap:
  70. m_Texture: {fileID: 0}
  71. m_Scale: {x: 1, y: 1}
  72. m_Offset: {x: 0, y: 0}
  73. - _ParallaxMap:
  74. m_Texture: {fileID: 0}
  75. m_Scale: {x: 1, y: 1}
  76. m_Offset: {x: 0, y: 0}
  77. - _SpecGlossMap:
  78. m_Texture: {fileID: 0}
  79. m_Scale: {x: 1, y: 1}
  80. m_Offset: {x: 0, y: 0}
  81. - unity_Lightmaps:
  82. m_Texture: {fileID: 0}
  83. m_Scale: {x: 1, y: 1}
  84. m_Offset: {x: 0, y: 0}
  85. - unity_LightmapsInd:
  86. m_Texture: {fileID: 0}
  87. m_Scale: {x: 1, y: 1}
  88. m_Offset: {x: 0, y: 0}
  89. - unity_ShadowMasks:
  90. m_Texture: {fileID: 0}
  91. m_Scale: {x: 1, y: 1}
  92. m_Offset: {x: 0, y: 0}
  93. m_Ints: []
  94. m_Floats:
  95. - _AlphaClip: 1
  96. - _Blend: 1
  97. - _BlendOp: 0
  98. - _BumpScale: 1
  99. - _ClearCoat: 0
  100. - _ClearCoatMask: 0
  101. - _ClearCoatSmoothness: 0
  102. - _Cull: 0
  103. - _Cutoff: 0
  104. - _DetailAlbedoMapScale: 1
  105. - _DetailNormalMapScale: 1
  106. - _DstBlend: 0
  107. - _EnvironmentReflections: 1
  108. - _GlossMapScale: 0
  109. - _Glossiness: 0
  110. - _GlossyReflections: 0
  111. - _Metallic: 0
  112. - _Mode: 1
  113. - _OcclusionStrength: 1
  114. - _Parallax: 0.005
  115. - _QueueOffset: 0
  116. - _ReceiveShadows: 0
  117. - _Smoothness: 0.906
  118. - _SmoothnessTextureChannel: 0
  119. - _SpecularHighlights: 1
  120. - _SrcBlend: 1
  121. - _Surface: 1
  122. - _UVSec: 0
  123. - _WorkflowMode: 0
  124. - _ZWrite: 1
  125. m_Colors:
  126. - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
  127. - _Color: {r: 1, g: 1, b: 1, a: 1}
  128. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  129. - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
  130. m_BuildTextureStacks: []
  131. --- !u!114 &5404361482413157557
  132. MonoBehaviour:
  133. m_ObjectHideFlags: 11
  134. m_CorrespondingSourceObject: {fileID: 0}
  135. m_PrefabInstance: {fileID: 0}
  136. m_PrefabAsset: {fileID: 0}
  137. m_GameObject: {fileID: 0}
  138. m_Enabled: 1
  139. m_EditorHideFlags: 0
  140. m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  141. m_Name:
  142. m_EditorClassIdentifier:
  143. version: 5