EF_tuowei.prefab 4.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3202296430119542851
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3202296430119542852}
  12. m_Layer: 0
  13. m_Name: EF_tuowei
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &3202296430119542852
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 3202296430119542851}
  26. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  27. m_LocalPosition: {x: 0, y: 0, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children:
  30. - {fileID: 4997297452455936191}
  31. m_Father: {fileID: 0}
  32. m_RootOrder: 0
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!1 &4997297452455936190
  35. GameObject:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. serializedVersion: 6
  41. m_Component:
  42. - component: {fileID: 4997297452455936191}
  43. - component: {fileID: 4997297452455936188}
  44. m_Layer: 0
  45. m_Name: Trail
  46. m_TagString: Untagged
  47. m_Icon: {fileID: 0}
  48. m_NavMeshLayer: 0
  49. m_StaticEditorFlags: 0
  50. m_IsActive: 1
  51. --- !u!4 &4997297452455936191
  52. Transform:
  53. m_ObjectHideFlags: 0
  54. m_CorrespondingSourceObject: {fileID: 0}
  55. m_PrefabInstance: {fileID: 0}
  56. m_PrefabAsset: {fileID: 0}
  57. m_GameObject: {fileID: 4997297452455936190}
  58. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  59. m_LocalPosition: {x: -0, y: -0, z: 0}
  60. m_LocalScale: {x: 1, y: 1, z: 1}
  61. m_Children: []
  62. m_Father: {fileID: 3202296430119542852}
  63. m_RootOrder: 0
  64. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  65. --- !u!96 &4997297452455936188
  66. TrailRenderer:
  67. serializedVersion: 2
  68. m_ObjectHideFlags: 0
  69. m_CorrespondingSourceObject: {fileID: 0}
  70. m_PrefabInstance: {fileID: 0}
  71. m_PrefabAsset: {fileID: 0}
  72. m_GameObject: {fileID: 4997297452455936190}
  73. m_Enabled: 1
  74. m_CastShadows: 1
  75. m_ReceiveShadows: 1
  76. m_DynamicOccludee: 1
  77. m_MotionVectors: 0
  78. m_LightProbeUsage: 0
  79. m_ReflectionProbeUsage: 0
  80. m_RayTracingMode: 0
  81. m_RayTraceProcedural: 0
  82. m_RenderingLayerMask: 1
  83. m_RendererPriority: 0
  84. m_Materials:
  85. - {fileID: 2100000, guid: bf29a4ba42e14734fab416ec0621e862, type: 2}
  86. m_StaticBatchInfo:
  87. firstSubMesh: 0
  88. subMeshCount: 0
  89. m_StaticBatchRoot: {fileID: 0}
  90. m_ProbeAnchor: {fileID: 0}
  91. m_LightProbeVolumeOverride: {fileID: 0}
  92. m_ScaleInLightmap: 1
  93. m_ReceiveGI: 1
  94. m_PreserveUVs: 0
  95. m_IgnoreNormalsForChartDetection: 0
  96. m_ImportantGI: 0
  97. m_StitchLightmapSeams: 1
  98. m_SelectedEditorRenderState: 3
  99. m_MinimumChartSize: 4
  100. m_AutoUVMaxDistance: 0.5
  101. m_AutoUVMaxAngle: 89
  102. m_LightmapParameters: {fileID: 0}
  103. m_SortingLayerID: 0
  104. m_SortingLayer: 0
  105. m_SortingOrder: 0
  106. m_Time: 0.03
  107. m_Parameters:
  108. serializedVersion: 3
  109. widthMultiplier: 1
  110. widthCurve:
  111. serializedVersion: 2
  112. m_Curve:
  113. - serializedVersion: 3
  114. time: 0
  115. value: 0.10000101
  116. inSlope: 0
  117. outSlope: 0
  118. tangentMode: 0
  119. weightedMode: 0
  120. inWeight: 0.33333334
  121. outWeight: 0.33333334
  122. - serializedVersion: 3
  123. time: 1
  124. value: 0.10000229
  125. inSlope: 0
  126. outSlope: 0
  127. tangentMode: 0
  128. weightedMode: 0
  129. inWeight: 0
  130. outWeight: 0
  131. m_PreInfinity: 2
  132. m_PostInfinity: 2
  133. m_RotationOrder: 4
  134. colorGradient:
  135. serializedVersion: 2
  136. key0: {r: 0.3066038, g: 0.733121, b: 1, a: 0.9137255}
  137. key1: {r: 0.2783019, g: 1, b: 0.9999998, a: 1}
  138. key2: {r: 1, g: 1, b: 1, a: 0}
  139. key3: {r: 0, g: 0, b: 0, a: 0}
  140. key4: {r: 0, g: 0, b: 0, a: 0}
  141. key5: {r: 0, g: 0, b: 0, a: 0}
  142. key6: {r: 0, g: 0, b: 0, a: 0}
  143. key7: {r: 0, g: 0, b: 0, a: 0}
  144. ctime0: 0
  145. ctime1: 29684
  146. ctime2: 65535
  147. ctime3: 0
  148. ctime4: 0
  149. ctime5: 0
  150. ctime6: 0
  151. ctime7: 0
  152. atime0: 0
  153. atime1: 29876
  154. atime2: 65535
  155. atime3: 0
  156. atime4: 0
  157. atime5: 0
  158. atime6: 0
  159. atime7: 0
  160. m_Mode: 0
  161. m_NumColorKeys: 3
  162. m_NumAlphaKeys: 3
  163. numCornerVertices: 0
  164. numCapVertices: 0
  165. alignment: 0
  166. textureMode: 1
  167. shadowBias: 0.1
  168. generateLightingData: 0
  169. m_MinVertexDistance: 0
  170. m_Autodestruct: 0
  171. m_Emitting: 1