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- using SmartBowSDK;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class SightBead : MonoBehaviour
- {
- public RectTransform rectTransform;
- private void Start()
- {
- //#if UNITY_ANDROID
- // GeneratingTarget.gm.helper.OnRotationUpdate += OnRotationUpdate;
- //#endif
- }
- private void OnRotationUpdate(Quaternion rotation)
- {
- rectTransform.position = new Vector3(rotation.x, rotation.y, rotation.z);
- }
- // Update is called once per frame
- void Update()
- {
- //#if !UNITY_ANDROID
- // rectTransform.position = Input.mousePosition;
- //#endif
- }
- }
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