ISpotArea.cs 257 B

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  1. using UnityEngine;
  2. using System.Collections.Generic;
  3. public interface ISpotArea
  4. {
  5. float Radius { get; }
  6. public List<Vector2> Pixels0 { get; }
  7. public List<Vector2> Pixels1 { get; }
  8. Vector2 Centroid { get; }
  9. float CalculateRadius();
  10. }