PopupTest.unity 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 12
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 512
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 256
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 1
  83. m_PVRDenoiserTypeDirect: 1
  84. m_PVRDenoiserTypeIndirect: 1
  85. m_PVRDenoiserTypeAO: 1
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 1
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_LightingSettings: {fileID: 0}
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. maxJobWorkers: 0
  122. preserveTilesOutsideBounds: 0
  123. debug:
  124. m_Flags: 0
  125. m_NavMeshData: {fileID: 0}
  126. --- !u!1 &27711012
  127. GameObject:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. serializedVersion: 6
  133. m_Component:
  134. - component: {fileID: 27711013}
  135. - component: {fileID: 27711015}
  136. - component: {fileID: 27711014}
  137. m_Layer: 5
  138. m_Name: BG
  139. m_TagString: Untagged
  140. m_Icon: {fileID: 0}
  141. m_NavMeshLayer: 0
  142. m_StaticEditorFlags: 0
  143. m_IsActive: 1
  144. --- !u!224 &27711013
  145. RectTransform:
  146. m_ObjectHideFlags: 0
  147. m_CorrespondingSourceObject: {fileID: 0}
  148. m_PrefabInstance: {fileID: 0}
  149. m_PrefabAsset: {fileID: 0}
  150. m_GameObject: {fileID: 27711012}
  151. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  152. m_LocalPosition: {x: 0, y: 0, z: 0}
  153. m_LocalScale: {x: 1, y: 1, z: 1}
  154. m_Children: []
  155. m_Father: {fileID: 1934215272}
  156. m_RootOrder: 0
  157. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  158. m_AnchorMin: {x: 0, y: 0}
  159. m_AnchorMax: {x: 1, y: 1}
  160. m_AnchoredPosition: {x: 0, y: 0}
  161. m_SizeDelta: {x: 0, y: 0}
  162. m_Pivot: {x: 0.5, y: 0.5}
  163. --- !u!114 &27711014
  164. MonoBehaviour:
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. m_GameObject: {fileID: 27711012}
  170. m_Enabled: 1
  171. m_EditorHideFlags: 0
  172. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  173. m_Name:
  174. m_EditorClassIdentifier:
  175. m_Material: {fileID: 0}
  176. m_Color: {r: 0.6792453, g: 0.6792453, b: 0.6792453, a: 1}
  177. m_RaycastTarget: 1
  178. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  179. m_Maskable: 1
  180. m_OnCullStateChanged:
  181. m_PersistentCalls:
  182. m_Calls: []
  183. m_Sprite: {fileID: 0}
  184. m_Type: 0
  185. m_PreserveAspect: 0
  186. m_FillCenter: 1
  187. m_FillMethod: 4
  188. m_FillAmount: 1
  189. m_FillClockwise: 1
  190. m_FillOrigin: 0
  191. m_UseSpriteMesh: 0
  192. m_PixelsPerUnitMultiplier: 1
  193. --- !u!222 &27711015
  194. CanvasRenderer:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. m_GameObject: {fileID: 27711012}
  200. m_CullTransparentMesh: 1
  201. --- !u!1 &241229204
  202. GameObject:
  203. m_ObjectHideFlags: 0
  204. m_CorrespondingSourceObject: {fileID: 0}
  205. m_PrefabInstance: {fileID: 0}
  206. m_PrefabAsset: {fileID: 0}
  207. serializedVersion: 6
  208. m_Component:
  209. - component: {fileID: 241229207}
  210. - component: {fileID: 241229206}
  211. - component: {fileID: 241229205}
  212. m_Layer: 0
  213. m_Name: EventSystem
  214. m_TagString: Untagged
  215. m_Icon: {fileID: 0}
  216. m_NavMeshLayer: 0
  217. m_StaticEditorFlags: 0
  218. m_IsActive: 1
  219. --- !u!114 &241229205
  220. MonoBehaviour:
  221. m_ObjectHideFlags: 0
  222. m_CorrespondingSourceObject: {fileID: 0}
  223. m_PrefabInstance: {fileID: 0}
  224. m_PrefabAsset: {fileID: 0}
  225. m_GameObject: {fileID: 241229204}
  226. m_Enabled: 1
  227. m_EditorHideFlags: 0
  228. m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
  229. m_Name:
  230. m_EditorClassIdentifier:
  231. m_HorizontalAxis: Horizontal
  232. m_VerticalAxis: Vertical
  233. m_SubmitButton: Submit
  234. m_CancelButton: Cancel
  235. m_InputActionsPerSecond: 10
  236. m_RepeatDelay: 0.5
  237. m_ForceModuleActive: 0
  238. --- !u!114 &241229206
  239. MonoBehaviour:
  240. m_ObjectHideFlags: 0
  241. m_CorrespondingSourceObject: {fileID: 0}
  242. m_PrefabInstance: {fileID: 0}
  243. m_PrefabAsset: {fileID: 0}
  244. m_GameObject: {fileID: 241229204}
  245. m_Enabled: 1
  246. m_EditorHideFlags: 0
  247. m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
  248. m_Name:
  249. m_EditorClassIdentifier:
  250. m_FirstSelected: {fileID: 0}
  251. m_sendNavigationEvents: 1
  252. m_DragThreshold: 10
  253. --- !u!4 &241229207
  254. Transform:
  255. m_ObjectHideFlags: 0
  256. m_CorrespondingSourceObject: {fileID: 0}
  257. m_PrefabInstance: {fileID: 0}
  258. m_PrefabAsset: {fileID: 0}
  259. m_GameObject: {fileID: 241229204}
  260. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  261. m_LocalPosition: {x: 0, y: 0, z: 0}
  262. m_LocalScale: {x: 1, y: 1, z: 1}
  263. m_Children: []
  264. m_Father: {fileID: 0}
  265. m_RootOrder: 3
  266. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  267. --- !u!1 &374467410
  268. GameObject:
  269. m_ObjectHideFlags: 0
  270. m_CorrespondingSourceObject: {fileID: 0}
  271. m_PrefabInstance: {fileID: 0}
  272. m_PrefabAsset: {fileID: 0}
  273. serializedVersion: 6
  274. m_Component:
  275. - component: {fileID: 374467413}
  276. - component: {fileID: 374467412}
  277. - component: {fileID: 374467411}
  278. m_Layer: 0
  279. m_Name: Main Camera
  280. m_TagString: MainCamera
  281. m_Icon: {fileID: 0}
  282. m_NavMeshLayer: 0
  283. m_StaticEditorFlags: 0
  284. m_IsActive: 1
  285. --- !u!81 &374467411
  286. AudioListener:
  287. m_ObjectHideFlags: 0
  288. m_CorrespondingSourceObject: {fileID: 0}
  289. m_PrefabInstance: {fileID: 0}
  290. m_PrefabAsset: {fileID: 0}
  291. m_GameObject: {fileID: 374467410}
  292. m_Enabled: 1
  293. --- !u!20 &374467412
  294. Camera:
  295. m_ObjectHideFlags: 0
  296. m_CorrespondingSourceObject: {fileID: 0}
  297. m_PrefabInstance: {fileID: 0}
  298. m_PrefabAsset: {fileID: 0}
  299. m_GameObject: {fileID: 374467410}
  300. m_Enabled: 1
  301. serializedVersion: 2
  302. m_ClearFlags: 1
  303. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  304. m_projectionMatrixMode: 1
  305. m_GateFitMode: 2
  306. m_FOVAxisMode: 0
  307. m_SensorSize: {x: 36, y: 24}
  308. m_LensShift: {x: 0, y: 0}
  309. m_FocalLength: 50
  310. m_NormalizedViewPortRect:
  311. serializedVersion: 2
  312. x: 0
  313. y: 0
  314. width: 1
  315. height: 1
  316. near clip plane: 0.3
  317. far clip plane: 1000
  318. field of view: 60
  319. orthographic: 0
  320. orthographic size: 5
  321. m_Depth: -1
  322. m_CullingMask:
  323. serializedVersion: 2
  324. m_Bits: 4294967295
  325. m_RenderingPath: -1
  326. m_TargetTexture: {fileID: 0}
  327. m_TargetDisplay: 0
  328. m_TargetEye: 3
  329. m_HDR: 1
  330. m_AllowMSAA: 1
  331. m_AllowDynamicResolution: 0
  332. m_ForceIntoRT: 0
  333. m_OcclusionCulling: 1
  334. m_StereoConvergence: 10
  335. m_StereoSeparation: 0.022
  336. --- !u!4 &374467413
  337. Transform:
  338. m_ObjectHideFlags: 0
  339. m_CorrespondingSourceObject: {fileID: 0}
  340. m_PrefabInstance: {fileID: 0}
  341. m_PrefabAsset: {fileID: 0}
  342. m_GameObject: {fileID: 374467410}
  343. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  344. m_LocalPosition: {x: 0, y: 1, z: -10}
  345. m_LocalScale: {x: 1, y: 1, z: 1}
  346. m_Children: []
  347. m_Father: {fileID: 0}
  348. m_RootOrder: 0
  349. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  350. --- !u!1 &644399580
  351. GameObject:
  352. m_ObjectHideFlags: 0
  353. m_CorrespondingSourceObject: {fileID: 0}
  354. m_PrefabInstance: {fileID: 0}
  355. m_PrefabAsset: {fileID: 0}
  356. serializedVersion: 6
  357. m_Component:
  358. - component: {fileID: 644399582}
  359. - component: {fileID: 644399581}
  360. m_Layer: 0
  361. m_Name: Directional Light
  362. m_TagString: Untagged
  363. m_Icon: {fileID: 0}
  364. m_NavMeshLayer: 0
  365. m_StaticEditorFlags: 0
  366. m_IsActive: 1
  367. --- !u!108 &644399581
  368. Light:
  369. m_ObjectHideFlags: 0
  370. m_CorrespondingSourceObject: {fileID: 0}
  371. m_PrefabInstance: {fileID: 0}
  372. m_PrefabAsset: {fileID: 0}
  373. m_GameObject: {fileID: 644399580}
  374. m_Enabled: 1
  375. serializedVersion: 10
  376. m_Type: 1
  377. m_Shape: 0
  378. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  379. m_Intensity: 1
  380. m_Range: 10
  381. m_SpotAngle: 30
  382. m_InnerSpotAngle: 21.80208
  383. m_CookieSize: 10
  384. m_Shadows:
  385. m_Type: 2
  386. m_Resolution: -1
  387. m_CustomResolution: -1
  388. m_Strength: 1
  389. m_Bias: 0.05
  390. m_NormalBias: 0.4
  391. m_NearPlane: 0.2
  392. m_CullingMatrixOverride:
  393. e00: 1
  394. e01: 0
  395. e02: 0
  396. e03: 0
  397. e10: 0
  398. e11: 1
  399. e12: 0
  400. e13: 0
  401. e20: 0
  402. e21: 0
  403. e22: 1
  404. e23: 0
  405. e30: 0
  406. e31: 0
  407. e32: 0
  408. e33: 1
  409. m_UseCullingMatrixOverride: 0
  410. m_Cookie: {fileID: 0}
  411. m_DrawHalo: 0
  412. m_Flare: {fileID: 0}
  413. m_RenderMode: 0
  414. m_CullingMask:
  415. serializedVersion: 2
  416. m_Bits: 4294967295
  417. m_RenderingLayerMask: 1
  418. m_Lightmapping: 4
  419. m_LightShadowCasterMode: 0
  420. m_AreaSize: {x: 1, y: 1}
  421. m_BounceIntensity: 1
  422. m_ColorTemperature: 6570
  423. m_UseColorTemperature: 0
  424. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  425. m_UseBoundingSphereOverride: 0
  426. m_UseViewFrustumForShadowCasterCull: 1
  427. m_ShadowRadius: 0
  428. m_ShadowAngle: 0
  429. --- !u!4 &644399582
  430. Transform:
  431. m_ObjectHideFlags: 0
  432. m_CorrespondingSourceObject: {fileID: 0}
  433. m_PrefabInstance: {fileID: 0}
  434. m_PrefabAsset: {fileID: 0}
  435. m_GameObject: {fileID: 644399580}
  436. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  437. m_LocalPosition: {x: 0, y: 3, z: 0}
  438. m_LocalScale: {x: 1, y: 1, z: 1}
  439. m_Children: []
  440. m_Father: {fileID: 0}
  441. m_RootOrder: 1
  442. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  443. --- !u!1 &885529671
  444. GameObject:
  445. m_ObjectHideFlags: 0
  446. m_CorrespondingSourceObject: {fileID: 0}
  447. m_PrefabInstance: {fileID: 0}
  448. m_PrefabAsset: {fileID: 0}
  449. serializedVersion: 6
  450. m_Component:
  451. - component: {fileID: 885529672}
  452. - component: {fileID: 885529673}
  453. m_Layer: 0
  454. m_Name: PopupTest
  455. m_TagString: Untagged
  456. m_Icon: {fileID: 0}
  457. m_NavMeshLayer: 0
  458. m_StaticEditorFlags: 0
  459. m_IsActive: 1
  460. --- !u!4 &885529672
  461. Transform:
  462. m_ObjectHideFlags: 0
  463. m_CorrespondingSourceObject: {fileID: 0}
  464. m_PrefabInstance: {fileID: 0}
  465. m_PrefabAsset: {fileID: 0}
  466. m_GameObject: {fileID: 885529671}
  467. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  468. m_LocalPosition: {x: 448.65054, y: 253.11646, z: -134.60068}
  469. m_LocalScale: {x: 1, y: 1, z: 1}
  470. m_Children: []
  471. m_Father: {fileID: 0}
  472. m_RootOrder: 4
  473. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  474. --- !u!114 &885529673
  475. MonoBehaviour:
  476. m_ObjectHideFlags: 0
  477. m_CorrespondingSourceObject: {fileID: 0}
  478. m_PrefabInstance: {fileID: 0}
  479. m_PrefabAsset: {fileID: 0}
  480. m_GameObject: {fileID: 885529671}
  481. m_Enabled: 1
  482. m_EditorHideFlags: 0
  483. m_Script: {fileID: 11500000, guid: a0f8f720bc841ad4b93dc039bf44926a, type: 3}
  484. m_Name:
  485. m_EditorClassIdentifier:
  486. --- !u!1 &1934215268
  487. GameObject:
  488. m_ObjectHideFlags: 0
  489. m_CorrespondingSourceObject: {fileID: 0}
  490. m_PrefabInstance: {fileID: 0}
  491. m_PrefabAsset: {fileID: 0}
  492. serializedVersion: 6
  493. m_Component:
  494. - component: {fileID: 1934215272}
  495. - component: {fileID: 1934215271}
  496. - component: {fileID: 1934215270}
  497. - component: {fileID: 1934215269}
  498. m_Layer: 5
  499. m_Name: Canvas
  500. m_TagString: Untagged
  501. m_Icon: {fileID: 0}
  502. m_NavMeshLayer: 0
  503. m_StaticEditorFlags: 0
  504. m_IsActive: 1
  505. --- !u!114 &1934215269
  506. MonoBehaviour:
  507. m_ObjectHideFlags: 0
  508. m_CorrespondingSourceObject: {fileID: 0}
  509. m_PrefabInstance: {fileID: 0}
  510. m_PrefabAsset: {fileID: 0}
  511. m_GameObject: {fileID: 1934215268}
  512. m_Enabled: 1
  513. m_EditorHideFlags: 0
  514. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  515. m_Name:
  516. m_EditorClassIdentifier:
  517. m_IgnoreReversedGraphics: 1
  518. m_BlockingObjects: 0
  519. m_BlockingMask:
  520. serializedVersion: 2
  521. m_Bits: 4294967295
  522. --- !u!114 &1934215270
  523. MonoBehaviour:
  524. m_ObjectHideFlags: 0
  525. m_CorrespondingSourceObject: {fileID: 0}
  526. m_PrefabInstance: {fileID: 0}
  527. m_PrefabAsset: {fileID: 0}
  528. m_GameObject: {fileID: 1934215268}
  529. m_Enabled: 1
  530. m_EditorHideFlags: 0
  531. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  532. m_Name:
  533. m_EditorClassIdentifier:
  534. m_UiScaleMode: 0
  535. m_ReferencePixelsPerUnit: 100
  536. m_ScaleFactor: 1
  537. m_ReferenceResolution: {x: 800, y: 600}
  538. m_ScreenMatchMode: 0
  539. m_MatchWidthOrHeight: 0
  540. m_PhysicalUnit: 3
  541. m_FallbackScreenDPI: 96
  542. m_DefaultSpriteDPI: 96
  543. m_DynamicPixelsPerUnit: 1
  544. m_PresetInfoIsWorld: 0
  545. --- !u!223 &1934215271
  546. Canvas:
  547. m_ObjectHideFlags: 0
  548. m_CorrespondingSourceObject: {fileID: 0}
  549. m_PrefabInstance: {fileID: 0}
  550. m_PrefabAsset: {fileID: 0}
  551. m_GameObject: {fileID: 1934215268}
  552. m_Enabled: 1
  553. serializedVersion: 3
  554. m_RenderMode: 0
  555. m_Camera: {fileID: 0}
  556. m_PlaneDistance: 100
  557. m_PixelPerfect: 0
  558. m_ReceivesEvents: 1
  559. m_OverrideSorting: 0
  560. m_OverridePixelPerfect: 0
  561. m_SortingBucketNormalizedSize: 0
  562. m_AdditionalShaderChannelsFlag: 0
  563. m_SortingLayerID: 0
  564. m_SortingOrder: 0
  565. m_TargetDisplay: 0
  566. --- !u!224 &1934215272
  567. RectTransform:
  568. m_ObjectHideFlags: 0
  569. m_CorrespondingSourceObject: {fileID: 0}
  570. m_PrefabInstance: {fileID: 0}
  571. m_PrefabAsset: {fileID: 0}
  572. m_GameObject: {fileID: 1934215268}
  573. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  574. m_LocalPosition: {x: 0, y: 0, z: 0}
  575. m_LocalScale: {x: 0, y: 0, z: 0}
  576. m_Children:
  577. - {fileID: 27711013}
  578. m_Father: {fileID: 0}
  579. m_RootOrder: 2
  580. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  581. m_AnchorMin: {x: 0, y: 0}
  582. m_AnchorMax: {x: 0, y: 0}
  583. m_AnchoredPosition: {x: 0, y: 0}
  584. m_SizeDelta: {x: 0, y: 0}
  585. m_Pivot: {x: 0, y: 0}