leaf.mat 3.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: leaf
  11. m_Shader: {fileID: 10601, guid: 0000000000000000f000000000000000, type: 0}
  12. m_ShaderKeywords:
  13. m_LightmapFlags: 5
  14. m_EnableInstancingVariants: 0
  15. m_DoubleSidedGI: 0
  16. m_CustomRenderQueue: -1
  17. stringTagMap: {}
  18. disabledShaderPasses: []
  19. m_SavedProperties:
  20. serializedVersion: 3
  21. m_TexEnvs:
  22. - _BumpMap:
  23. m_Texture: {fileID: 2800000, guid: b4ff5a58e4c2a7045ae1e764daabf98c, type: 3}
  24. m_Scale: {x: 1, y: 1}
  25. m_Offset: {x: 0, y: 0}
  26. - _BumpSpecMap:
  27. m_Texture: {fileID: 2800000, guid: b4ff5a58e4c2a7045ae1e764daabf98c, type: 3}
  28. m_Scale: {x: 1, y: 1}
  29. m_Offset: {x: 0, y: 0}
  30. - _DetailAlbedoMap:
  31. m_Texture: {fileID: 0}
  32. m_Scale: {x: 1, y: 1}
  33. m_Offset: {x: 0, y: 0}
  34. - _DetailMask:
  35. m_Texture: {fileID: 0}
  36. m_Scale: {x: 1, y: 1}
  37. m_Offset: {x: 0, y: 0}
  38. - _DetailNormalMap:
  39. m_Texture: {fileID: 0}
  40. m_Scale: {x: 1, y: 1}
  41. m_Offset: {x: 0, y: 0}
  42. - _EmissionMap:
  43. m_Texture: {fileID: 0}
  44. m_Scale: {x: 1, y: 1}
  45. m_Offset: {x: 0, y: 0}
  46. - _GlossMap:
  47. m_Texture: {fileID: 2800000, guid: ad5b8355f6fe3fb4faa86c3e44fb07b6, type: 3}
  48. m_Scale: {x: 1, y: 1}
  49. m_Offset: {x: 0, y: 0}
  50. - _MainTex:
  51. m_Texture: {fileID: 2800000, guid: 633d24651e483504dbe0807a5d7d5459, type: 3}
  52. m_Scale: {x: 1, y: 1}
  53. m_Offset: {x: 0, y: 0}
  54. - _MetallicGlossMap:
  55. m_Texture: {fileID: 0}
  56. m_Scale: {x: 1, y: 1}
  57. m_Offset: {x: 0, y: 0}
  58. - _OcclusionMap:
  59. m_Texture: {fileID: 0}
  60. m_Scale: {x: 1, y: 1}
  61. m_Offset: {x: 0, y: 0}
  62. - _ParallaxMap:
  63. m_Texture: {fileID: 0}
  64. m_Scale: {x: 1, y: 1}
  65. m_Offset: {x: 0, y: 0}
  66. - _ShadowOffset:
  67. m_Texture: {fileID: 0}
  68. m_Scale: {x: 1, y: 1}
  69. m_Offset: {x: 0, y: 0}
  70. - _TranslucencyMap:
  71. m_Texture: {fileID: 2800000, guid: ad5b8355f6fe3fb4faa86c3e44fb07b6, type: 3}
  72. m_Scale: {x: 1, y: 1}
  73. m_Offset: {x: 0, y: 0}
  74. m_Ints: []
  75. m_Floats:
  76. - _BumpScale: 1
  77. - _Cutoff: 0.5
  78. - _DetailNormalMapScale: 1
  79. - _DstBlend: 0
  80. - _Glossiness: 0.5
  81. - _LeafTurbulence: 0.5
  82. - _Metallic: 0
  83. - _Mode: 0
  84. - _OcclusionStrength: 1
  85. - _Parallax: 0.02
  86. - _ShadowStrength: 0.8
  87. - _Shininess: 0.078125
  88. - _SquashAmount: 1
  89. - _SrcBlend: 1
  90. - _TranslucencyViewDependency: 0.7
  91. - _TumbleFrequency: 1
  92. - _TumbleStrength: 0.1
  93. - _UVSec: 0
  94. - _ZWrite: 1
  95. m_Colors:
  96. - _Color: {r: 0.17412075, g: 0.3018868, b: 0.15806337, a: 1}
  97. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  98. - _TranslucencyColor: {r: 0.73, g: 0.85, b: 0.41, a: 1}
  99. - _TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1}
  100. - _TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1}
  101. m_BuildTextureStacks: []