BulletNullTip.cs 863 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class BulletNullTip : MonoBehaviour
  5. {
  6. public GameObject CNBulletTip;
  7. public GameObject ENBulletTIp;
  8. // Start is called before the first frame update
  9. void Start()
  10. {
  11. onChangeLanguage(TextAutoLanguage2.GetLanguage());
  12. TextAutoLanguage2.OnLanguageChanged += onChangeLanguage;
  13. }
  14. private void OnDestroy()
  15. {
  16. TextAutoLanguage2.OnLanguageChanged -= onChangeLanguage;
  17. }
  18. //Çл»ÓïÑÔ
  19. public void onChangeLanguage(LanguageEnum languageEnum) {
  20. if (languageEnum == LanguageEnum.Chinese)
  21. {
  22. CNBulletTip.SetActive(true);
  23. ENBulletTIp.SetActive(false);
  24. }
  25. else
  26. {
  27. CNBulletTip.SetActive(false);
  28. ENBulletTIp.SetActive(true);
  29. }
  30. }
  31. }