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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- public class DebugArrowOffsetAngle2 : MonoBehaviour
- {
- [SerializeField] Text offsetAngleText;
- public static DebugArrowOffsetAngle2 ins;
- void Start()
- {
- ins = this;
- }
- void OnDestroy()
- {
- if (ins == this) ins = null;
- }
- public void SetOffsetAngles(float x, float y)
- {
- offsetAngleText.text = "x:" + x.ToString("#0.000") + "\ny:" + y.ToString("#0.000");
- }
- }
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