机器人碎片.prefab 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3647902772240433288
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4166995768604727858}
  12. - component: {fileID: 8382162265058076107}
  13. - component: {fileID: 4494203130510114267}
  14. m_Layer: 0
  15. m_Name: "\u673A\u5668\u4EBA\u788E\u7247"
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &4166995768604727858
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 3647902772240433288}
  28. m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
  29. m_LocalPosition: {x: -39.26, y: 2.1, z: 0.72}
  30. m_LocalScale: {x: 100, y: 100, z: 100}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 0}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
  36. --- !u!137 &8382162265058076107
  37. SkinnedMeshRenderer:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 3647902772240433288}
  43. m_Enabled: 1
  44. m_CastShadows: 1
  45. m_ReceiveShadows: 1
  46. m_DynamicOccludee: 1
  47. m_StaticShadowCaster: 0
  48. m_MotionVectors: 1
  49. m_LightProbeUsage: 1
  50. m_ReflectionProbeUsage: 1
  51. m_RayTracingMode: 3
  52. m_RayTraceProcedural: 0
  53. m_RenderingLayerMask: 1
  54. m_RendererPriority: 0
  55. m_Materials:
  56. - {fileID: -2157965526335689181, guid: 47a29272006105e4cb77d42d508aec1b, type: 3}
  57. - {fileID: 7205580177849099779, guid: 47a29272006105e4cb77d42d508aec1b, type: 3}
  58. - {fileID: -8862166667932145530, guid: 47a29272006105e4cb77d42d508aec1b, type: 3}
  59. - {fileID: 2995140212821903409, guid: 47a29272006105e4cb77d42d508aec1b, type: 3}
  60. - {fileID: -6736021806713305294, guid: 47a29272006105e4cb77d42d508aec1b, type: 3}
  61. - {fileID: 8011958130607551826, guid: 47a29272006105e4cb77d42d508aec1b, type: 3}
  62. - {fileID: 6355697013662924697, guid: 47a29272006105e4cb77d42d508aec1b, type: 3}
  63. m_StaticBatchInfo:
  64. firstSubMesh: 0
  65. subMeshCount: 0
  66. m_StaticBatchRoot: {fileID: 0}
  67. m_ProbeAnchor: {fileID: 0}
  68. m_LightProbeVolumeOverride: {fileID: 0}
  69. m_ScaleInLightmap: 1
  70. m_ReceiveGI: 1
  71. m_PreserveUVs: 0
  72. m_IgnoreNormalsForChartDetection: 0
  73. m_ImportantGI: 0
  74. m_StitchLightmapSeams: 1
  75. m_SelectedEditorRenderState: 3
  76. m_MinimumChartSize: 4
  77. m_AutoUVMaxDistance: 0.5
  78. m_AutoUVMaxAngle: 89
  79. m_LightmapParameters: {fileID: 0}
  80. m_SortingLayerID: 0
  81. m_SortingLayer: 0
  82. m_SortingOrder: 0
  83. serializedVersion: 2
  84. m_Quality: 0
  85. m_UpdateWhenOffscreen: 1
  86. m_SkinnedMotionVectors: 1
  87. m_Mesh: {fileID: -858048848933457777, guid: 47a29272006105e4cb77d42d508aec1b, type: 3}
  88. m_Bones: []
  89. m_BlendShapeWeights:
  90. - 0
  91. - 0
  92. m_RootBone: {fileID: 0}
  93. m_AABB:
  94. m_Center: {x: 0.0013212939, y: 0.001013644, z: 0.008196314}
  95. m_Extent: {x: 0.01162005, y: 0.012401614, z: 0.008218068}
  96. m_DirtyAABB: 0
  97. --- !u!95 &4494203130510114267
  98. Animator:
  99. serializedVersion: 5
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. m_GameObject: {fileID: 3647902772240433288}
  105. m_Enabled: 1
  106. m_Avatar: {fileID: 0}
  107. m_Controller: {fileID: 9100000, guid: 972625eb8f5ed1441a6431fb10bdf4ad, type: 2}
  108. m_CullingMode: 0
  109. m_UpdateMode: 0
  110. m_ApplyRootMotion: 0
  111. m_LinearVelocityBlending: 0
  112. m_StabilizeFeet: 0
  113. m_WarningMessage:
  114. m_HasTransformHierarchy: 1
  115. m_AllowConstantClipSamplingOptimization: 1
  116. m_KeepAnimatorStateOnDisable: 0
  117. m_WriteDefaultValuesOnDisable: 0