CommonConfig.cs 4.9 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. /**通用配置(2021/12/18新增) */
  6. public class CommonConfig
  7. {
  8. //青凤鸾 WONDERFITTER ,WONDER FITTER Pro ,WONDER FITTER 运动
  9. public static readonly string[] AppNames = { "WONDER FITTER Pro", "WONDER FITTER" };
  10. //App地区(0:国内版;1:海外版;)
  11. public static int AppArea
  12. {
  13. get
  14. {
  15. //Application.identifier.Contains("com.xmjssvr.BowArrow.mi")
  16. //int index = Application.identifier == "com.xmjssvr.BowArrow" ? 0 : 1; // Array.IndexOf(AppNames, Application.productName);
  17. #if UNITY_IOS
  18. int index = Application.identifier == "com.xmjssvr.BowArrow" ? 0 : 1;//海外版 com.xmjssvr.BowArrowEn
  19. #endif
  20. #if UNITY_ANDROID
  21. int index = Application.identifier == "com.xmjssvr.BowArrow.mi" ? 0 : 1;//海外版 com.xmjssvr.BowArrowEn
  22. #endif
  23. #if UNITY_STANDALONE_WIN
  24. //pc版
  25. int index = 0;
  26. #endif
  27. if (index == 0) return 0;
  28. else return 1;
  29. }
  30. }
  31. //根据产品名决定默认语言
  32. public static int AppLanguage { get => AppArea; }
  33. //禁止语言切换(ios安全上架)
  34. // public static bool banLanguageChangeSwitch { get => Application.platform == RuntimePlatform.IPhonePlayer; }
  35. public static bool banLanguageChangeSwitch { get => false; }
  36. //禁止绑定关联账号的相关功能(找回密码,注册界面绑定手机邮箱,个人界面绑定手机邮箱)
  37. // public static bool banBindRelateAccount { get => Application.platform == RuntimePlatform.IPhonePlayer; }
  38. public static bool banBindRelateAccount { get => false; }
  39. public static bool iosTaoKe = false; //IOS套壳开关
  40. public static bool ReleaseVersion2 = true;
  41. /*
  42. 特定版本功能
  43. 1、长接瞄准键,出来鼠标的功能帮忙去掉
  44. 2、在初始状态下,就装备上五倍射程卡和二倍瞄准镜
  45. 3、将60寸,2.5米的5倍数更改为60寸,1.5米的3倍数
  46. 4、进入游戏时,默认加开启射程卡
  47. */
  48. public static bool SpecialVersion1 = true;
  49. //需要App商店审核?-标记用于特别处理某些功能
  50. public static bool needToExamine = false;
  51. //是否属于发布版本?-标记用于特别处理某些功能,比如屏蔽内部测试才有功能
  52. public static bool isReleaseVersion = false;
  53. //设备方案
  54. public static int devicePlan = 3;
  55. /**环数精度小数位 */
  56. public static readonly int ringsPrecision = 1;
  57. /**箭的速度精度小数位 */
  58. public static readonly int arrowSpeedPrecision = 1;
  59. //实体模具箭重,单位克
  60. public static float arrowWeight = 75;
  61. #region 校准引导时候。校准的时间
  62. /**弓箭方案时间 */
  63. public static float calibrationTimeArchery { get; } = 10;
  64. /**枪时间*/
  65. public static float calibrationTimeGun { get; } = 10;
  66. #endregion
  67. public enum ServerType { LocalTest, Produce, Test };
  68. private static ServerType serverType = ServerType.Produce;
  69. //网关服务器访问地址
  70. public static string gateServerURL
  71. {
  72. get
  73. {
  74. if (serverType == ServerType.Produce)
  75. {
  76. Debug.Log("****************** 正式服务器: "+ serverIndex + " ********************");
  77. if (serverIndex == 0)
  78. return "https://www.xmjssvr.com/SmartBowBusinessServer";//"http://118.195.187.121/SmartBowBusinessServer";等备案再使用域名
  79. else if (serverIndex == 1)
  80. return "https://www.wonderfittervr.com/SmartBowBusinessServer";//"http://54.165.56.200/SmartBowBusinessServer";
  81. }
  82. else if(serverType == ServerType.Test) {
  83. Debug.Log("****************** 测试服务器 ********************");
  84. //测试服务器
  85. return "http://www.b-beng.com/SmartBowBusinessServer";
  86. }
  87. return "http://192.168.0.105:11432/SmartBowBusinessServer";
  88. }
  89. }
  90. //业务服务端WS访问地址
  91. public static string businessServerWsURL;
  92. //游戏对战服务器
  93. public static string gamePKServerWsURL;
  94. public static int serverIndex { get => AppArea; }
  95. /// <summary>
  96. /// 弓箭SDK的服务端地址
  97. /// </summary>
  98. public static readonly string SmartBowSdkURL = "http://43.132.127.96/SmartBowBusinessServer";
  99. /// <summary>
  100. /// 单机模式是否开启
  101. /// </summary>
  102. public static bool StandaloneMode = false;
  103. /// <summary>
  104. /// 是否开启设备验证。
  105. /// 暂时Pc开启验证
  106. /// </summary>
  107. #if UNITY_STANDALONE_WIN || UNITY_EDITOR
  108. public static bool EnableDecryption = false;
  109. #else
  110. public static bool EnableDecryption = false;
  111. #endif
  112. /// <summary>
  113. /// 是否打包红外软件App,这里主要和九轴有区别
  114. /// </summary>
  115. public static bool bInfraredApp { get; } = true;
  116. }