Water4Advanced.mat 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 3
  6. m_ObjectHideFlags: 0
  7. m_PrefabParentObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: Water4Advanced
  10. m_Shader: {fileID: 4800000, guid: 475c4a4e617a8401b84ca7b32c7cc460, type: 3}
  11. m_ShaderKeywords: []
  12. m_CustomRenderQueue: -1
  13. m_SavedProperties:
  14. serializedVersion: 2
  15. m_TexEnvs:
  16. data:
  17. first:
  18. name: _MainTex
  19. second:
  20. m_Texture: {fileID: 2800000, guid: e6f8288974c664a309d6c66de636978c, type: 3}
  21. m_Scale: {x: 1, y: 1}
  22. m_Offset: {x: 1, y: 1}
  23. data:
  24. first:
  25. name: _BumpMap
  26. second:
  27. m_Texture: {fileID: 2800000, guid: fb6566c21f717904f83743a5a76dd0b0, type: 3}
  28. m_Scale: {x: 1, y: 1}
  29. m_Offset: {x: 0, y: 0}
  30. data:
  31. first:
  32. name: _DecalTex
  33. second:
  34. m_Texture: {fileID: 0}
  35. m_Scale: {x: 1, y: 1}
  36. m_Offset: {x: 0, y: 0}
  37. data:
  38. first:
  39. name: _Fresnel
  40. second:
  41. m_Texture: {fileID: 2800000, guid: 5b5c5575fd4c74abd9f7b30862fb76a3, type: 3}
  42. m_Scale: {x: 1, y: 1}
  43. m_Offset: {x: 0, y: 0}
  44. data:
  45. first:
  46. name: _ReflectiveColor
  47. second:
  48. m_Texture: {fileID: 2800000, guid: 17680dc3bf8f74b498b01cf1481e2593, type: 3}
  49. m_Scale: {x: 1, y: 1}
  50. m_Offset: {x: 0, y: 0}
  51. data:
  52. first:
  53. name: _ReflectionTex
  54. second:
  55. m_Texture: {fileID: 0}
  56. m_Scale: {x: 1, y: 1}
  57. m_Offset: {x: 0, y: 0}
  58. data:
  59. first:
  60. name: _RefractionTex
  61. second:
  62. m_Texture: {fileID: 0}
  63. m_Scale: {x: 1, y: 1}
  64. m_Offset: {x: 0, y: 0}
  65. data:
  66. first:
  67. name: _ShoreTex
  68. second:
  69. m_Texture: {fileID: 2800000, guid: 36dd0b22da8874ed38075789055ca664, type: 3}
  70. m_Scale: {x: 1, y: 1}
  71. m_Offset: {x: 1, y: 1}
  72. data:
  73. first:
  74. name: _ReflectiveColorCube
  75. second:
  76. m_Texture: {fileID: 8900000, guid: 0620bdf0302d84423be4aa15b82a0e11, type: 2}
  77. m_Scale: {x: .150000006, y: .100000001}
  78. m_Offset: {x: 0, y: 0}
  79. data:
  80. first:
  81. name: _WavesTex
  82. second:
  83. m_Texture: {fileID: 0}
  84. m_Scale: {x: 1, y: 1}
  85. m_Offset: {x: 0, y: 0}
  86. data:
  87. first:
  88. name: _DisplacementHeightMap
  89. second:
  90. m_Texture: {fileID: 2800000, guid: a782b26d6436b48d9882906b9f8ca31a, type: 2}
  91. m_Scale: {x: 1, y: 1}
  92. m_Offset: {x: 0, y: 0}
  93. data:
  94. first:
  95. name: _SecondDisplacementHeightMap
  96. second:
  97. m_Texture: {fileID: 2800000, guid: 4facc21e08e3a43ed97c930f7dae6e7b, type: 2}
  98. m_Scale: {x: 1, y: 1}
  99. m_Offset: {x: 0, y: 0}
  100. data:
  101. first:
  102. name: _ThirdDisplacementHeightMap
  103. second:
  104. m_Texture: {fileID: 2800000, guid: dc30b984e8e3c4cdfb38d5fceb411602, type: 2}
  105. m_Scale: {x: 1, y: 1}
  106. m_Offset: {x: 0, y: 0}
  107. data:
  108. first:
  109. name: _SpecialWavesTex
  110. second:
  111. m_Texture: {fileID: 0}
  112. m_Scale: {x: 1, y: 1}
  113. m_Offset: {x: 0, y: 0}
  114. data:
  115. first:
  116. name: _DepthMap
  117. second:
  118. m_Texture: {fileID: 2800000, guid: ff6e0fbcfc24e4f95a2711ea0e73dd6a, type: 3}
  119. m_Scale: {x: .0140000004, y: .0140000004}
  120. m_Offset: {x: 0, y: 0}
  121. data:
  122. first:
  123. name: _WaterHolesTex
  124. second:
  125. m_Texture: {fileID: 0}
  126. m_Scale: {x: 1, y: 1}
  127. m_Offset: {x: 0, y: 0}
  128. data:
  129. first:
  130. name: _Caustics
  131. second:
  132. m_Texture: {fileID: 2800000, guid: eb9e91ee4c264b942a46baeec92ca0a4, type: 3}
  133. m_Scale: {x: 1, y: 1}
  134. m_Offset: {x: 0, y: 0}
  135. data:
  136. first:
  137. name: m_DisplacementHeightMap
  138. second:
  139. m_Texture: {fileID: 0}
  140. m_Scale: {x: 1, y: 1}
  141. m_Offset: {x: 0, y: 0}
  142. data:
  143. first:
  144. name: m_SecondDisplacementHeightMap
  145. second:
  146. m_Texture: {fileID: 0}
  147. m_Scale: {x: 1, y: 1}
  148. m_Offset: {x: 0, y: 0}
  149. data:
  150. first:
  151. name: _HeightMask
  152. second:
  153. m_Texture: {fileID: 2800000, guid: cff6f2c02e93742c095cd0c69d3d92ce, type: 3}
  154. m_Scale: {x: 1, y: 1}
  155. m_Offset: {x: 0, y: 0}
  156. m_Floats:
  157. data:
  158. first:
  159. name: _Shininess
  160. second: 313.218384
  161. data:
  162. first:
  163. name: _WaveScale
  164. second: .0462896563
  165. data:
  166. first:
  167. name: _ReflDistort
  168. second: .926769614
  169. data:
  170. first:
  171. name: _RefrDistort
  172. second: 1.43932855
  173. data:
  174. first:
  175. name: _FresnelScale
  176. second: .657142818
  177. data:
  178. first:
  179. name: _GerstnerIntensity
  180. second: 1.67142856
  181. data:
  182. first:
  183. name: _InvFade
  184. second: .628782988
  185. data:
  186. first:
  187. name: _HeightDisplacement
  188. second: 3.27225137
  189. data:
  190. first:
  191. name: _NormalsDisplacement
  192. second: 0
  193. data:
  194. first:
  195. name: _Displacement
  196. second: .278633773
  197. data:
  198. first:
  199. name: _ShoreTiling
  200. second: 56.8627434
  201. data:
  202. first:
  203. name: _FresnelPower
  204. second: 1.79310346
  205. data:
  206. first:
  207. name: _FadeExp
  208. second: .915032744
  209. data:
  210. first:
  211. name: _InvFadeFoam
  212. second: .121699996
  213. data:
  214. first:
  215. name: _WaveFoamDistort
  216. second: .279310346
  217. data:
  218. first:
  219. name: _InvFadeDepthFade
  220. second: .0719775632
  221. data:
  222. first:
  223. name: _FoamWaveDependency
  224. second: .10205479
  225. data:
  226. first:
  227. name: _WaveCapsAmount
  228. second: .182758614
  229. data:
  230. first:
  231. name: _Speed
  232. second: .413793087
  233. data:
  234. first:
  235. name: _DisplacementTiling
  236. second: 18.5868073
  237. data:
  238. first:
  239. name: _Ambient
  240. second: 1
  241. data:
  242. first:
  243. name: _WaterDepth
  244. second: 40.9807701
  245. m_Colors:
  246. data:
  247. first:
  248. name: _Color
  249. second: {r: 1, g: 1, b: 1, a: 1}
  250. data:
  251. first:
  252. name: _RefrColor
  253. second: {r: .523390472, g: .947761178, b: .912149608, a: 1}
  254. data:
  255. first:
  256. name: _Fresnel_ST
  257. second: {r: 1, g: 1, b: 0, a: 0}
  258. data:
  259. first:
  260. name: _BumpMap_ST
  261. second: {r: 1, g: 1, b: 0, a: 0}
  262. data:
  263. first:
  264. name: WaveSpeed
  265. second: {r: 1.08616495, g: 4.44057512, b: 12.1051464, a: -3.02064466}
  266. data:
  267. first:
  268. name: _ReflectiveColor_ST
  269. second: {r: 1, g: 1, b: 0, a: 0}
  270. data:
  271. first:
  272. name: _HorizonColor
  273. second: {r: .052907113, g: .244867355, b: .283582091, a: 1}
  274. data:
  275. first:
  276. name: _ReflectionTex_ST
  277. second: {r: 1, g: 1, b: 0, a: 0}
  278. data:
  279. first:
  280. name: _RefractionTex_ST
  281. second: {r: 1, g: 1, b: 0, a: 0}
  282. data:
  283. first:
  284. name: _MainTex_ST
  285. second: {r: 1, g: 1, b: 0, a: 0}
  286. data:
  287. first:
  288. name: _DistortParams
  289. second: {r: 1.43999994, g: .242857143, b: 1.85306406, a: -.531428456}
  290. data:
  291. first:
  292. name: _InvFadeParemeter
  293. second: {r: .218965515, g: .159448281, b: .043103449, a: 0}
  294. data:
  295. first:
  296. name: _AnimationTiling
  297. second: {r: .0458255298, g: .0182000007, b: .0457144678, a: .0271296911}
  298. data:
  299. first:
  300. name: _AnimationDirection
  301. second: {r: 2, g: 4, b: 2, a: -1}
  302. data:
  303. first:
  304. name: _BumpTiling
  305. second: {r: .119999997, g: .0700000003, b: .0799999982, a: .0599999987}
  306. data:
  307. first:
  308. name: _BumpDirection
  309. second: {r: 40, g: 40, b: 40, a: -40}
  310. data:
  311. first:
  312. name: _BaseColor
  313. second: {r: .153709054, g: .268130153, b: .298507452, a: .819999993}
  314. data:
  315. first:
  316. name: _ReflectionColor
  317. second: {r: .579416394, g: .684923828, b: .76119405, a: .431372553}
  318. data:
  319. first:
  320. name: _SpecularColor
  321. second: {r: .917910457, g: .917910457, b: .917910457, a: 1}
  322. data:
  323. first:
  324. name: _WorldLightDir
  325. second: {r: -.0303751379, g: -.201390833, b: -.979039967, a: 0}
  326. data:
  327. first:
  328. name: _Foam
  329. second: {r: .426666677, g: .486666679, b: 0, a: 0}
  330. data:
  331. first:
  332. name: _GAmplitude
  333. second: {r: .140000001, g: .75999999, b: .174999997, a: .224999994}
  334. data:
  335. first:
  336. name: _GFrequency
  337. second: {r: .5, g: .379999995, b: .589999974, a: .600000024}
  338. data:
  339. first:
  340. name: _GSteepness
  341. second: {r: 7, g: 2, b: 6, a: 2}
  342. data:
  343. first:
  344. name: _GSpeed
  345. second: {r: -3, g: 2, b: 1, a: 3}
  346. data:
  347. first:
  348. name: _GDirectionAB
  349. second: {r: .469143569, g: .354051262, b: -.200000003, a: .100000001}
  350. data:
  351. first:
  352. name: _GDirectionCD
  353. second: {r: .70338881, g: -.679999888, b: .717573524, a: -.200000003}
  354. data:
  355. first:
  356. name: _ReflectiveColorCube_ST
  357. second: {r: 1, g: 1, b: 0, a: 0}
  358. data:
  359. first:
  360. name: _WaveScale4
  361. second: {r: .100000001, g: .100000001, b: .00999999978, a: .00999999978}
  362. data:
  363. first:
  364. name: _WaveOffset
  365. second: {r: 1, g: 1, b: -.00999999978, a: -.00999999978}
  366. data:
  367. first:
  368. name: _DepthColor
  369. second: {r: .0275116973, g: .141791046, b: .132267773, a: .4627451}
  370. data:
  371. first:
  372. name: _RefractionFog
  373. second: {r: .505434752, g: .505434752, b: .505434752, a: .5}
  374. data:
  375. first:
  376. name: _Displacement
  377. second: {r: 6.6371665, g: 20.3539829, b: -1, a: -.681415975}
  378. data:
  379. first:
  380. name: _ShoreTiling
  381. second: {r: 1, g: 1, b: .100000001, a: .100000001}
  382. data:
  383. first:
  384. name: _DisplacementXz
  385. second: {r: .649999917, g: -2.92037153, b: 1.65999985, a: -3.93630457}
  386. data:
  387. first:
  388. name: _RefrColorDepth
  389. second: {r: .050066825, g: .231343269, b: .170495242, a: 1}
  390. data:
  391. first:
  392. name: _UnderwaterColor
  393. second: {r: .695032299, g: .895522356, b: .75023967, a: 1}
  394. data:
  395. first:
  396. name: _FoamWaveParams
  397. second: {r: 0, g: .24918434, b: 3.33957815, a: 1}
  398. data:
  399. first:
  400. name: _ShoreColor
  401. second: {r: 1, g: 1, b: 1, a: 1}
  402. data:
  403. first:
  404. name: _ShorePerturbation
  405. second: {r: 0, g: 0, b: 0, a: 0}
  406. data:
  407. first:
  408. name: _DepthColorFade
  409. second: {r: .888059676, g: .278347045, b: .444632441, a: .223529413}
  410. data:
  411. first:
  412. name: _Extinction
  413. second: {r: 4.5, g: 75, b: 300, a: 1}
  414. --- !u!1002 &2100001
  415. EditorExtensionImpl:
  416. serializedVersion: 6