Material_002.mat 861 B

12345678910111213141516171819202122232425262728293031
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: Material_002
  11. m_Shader: {fileID: 51, guid: 0000000000000000f000000000000000, type: 0}
  12. m_ShaderKeywords:
  13. m_LightmapFlags: 4
  14. m_EnableInstancingVariants: 0
  15. m_DoubleSidedGI: 0
  16. m_CustomRenderQueue: -1
  17. stringTagMap: {}
  18. disabledShaderPasses: []
  19. m_SavedProperties:
  20. serializedVersion: 3
  21. m_TexEnvs:
  22. - _MainTex:
  23. m_Texture: {fileID: 2800000, guid: 83332f47b2c28a04cb5f56693799891d, type: 3}
  24. m_Scale: {x: 1, y: 1}
  25. m_Offset: {x: 0, y: 0}
  26. m_Ints: []
  27. m_Floats:
  28. - _Cutoff: 0.5
  29. m_Colors:
  30. - _Color: {r: 0.3198552, g: 0.49056602, b: 0.2938768, a: 1}
  31. m_BuildTextureStacks: []