PinnedUIRoot.cs 692 B

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  1. namespace SRDebugger.UI.Other
  2. {
  3. using SRF;
  4. using SRF.UI.Layout;
  5. using UnityEngine;
  6. using UnityEngine.UI;
  7. public class PinnedUIRoot : SRMonoBehaviourEx
  8. {
  9. [RequiredField] public Canvas Canvas;
  10. [RequiredField] public RectTransform Container;
  11. [RequiredField] public DockConsoleController DockConsoleController;
  12. [RequiredField] public GameObject Options;
  13. [RequiredField] public FlowLayoutGroup OptionsLayoutGroup;
  14. [RequiredField] public GameObject Profiler;
  15. [RequiredField] public HandleManager ProfilerHandleManager;
  16. [RequiredField] public VerticalLayoutGroup ProfilerVerticalLayoutGroup;
  17. }
  18. }