DebugArrowOffsetAngle2.prefab 8.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &8760509996920084331
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8760509996920084330}
  12. - component: {fileID: 8760509996920084324}
  13. - component: {fileID: 8760509996920084325}
  14. m_Layer: 5
  15. m_Name: Label
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &8760509996920084330
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 8760509996920084331}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 8760509997273343109}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0, y: 0}
  37. m_AnchorMax: {x: 0, y: 0}
  38. m_AnchoredPosition: {x: 0, y: 0}
  39. m_SizeDelta: {x: 0, y: 0}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &8760509996920084324
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 8760509996920084331}
  48. m_CullTransparentMesh: 1
  49. --- !u!114 &8760509996920084325
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 8760509996920084331}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  63. m_RaycastTarget: 1
  64. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_FontData:
  70. m_Font: {fileID: 12800000, guid: 6b6cc7ab59ef00947950b61fdca2d042, type: 3}
  71. m_FontSize: 30
  72. m_FontStyle: 0
  73. m_BestFit: 0
  74. m_MinSize: 3
  75. m_MaxSize: 40
  76. m_Alignment: 4
  77. m_AlignByGeometry: 0
  78. m_RichText: 1
  79. m_HorizontalOverflow: 0
  80. m_VerticalOverflow: 0
  81. m_LineSpacing: 1
  82. m_Text: "\u7F29\u653E\u540E\u7684\u504F\u79FB\u89D2\u5EA6"
  83. --- !u!1 &8760509997257265267
  84. GameObject:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. serializedVersion: 6
  90. m_Component:
  91. - component: {fileID: 8760509997257265266}
  92. - component: {fileID: 8760509997257265228}
  93. - component: {fileID: 8760509997257265229}
  94. m_Layer: 5
  95. m_Name: OffsetAngle
  96. m_TagString: Untagged
  97. m_Icon: {fileID: 0}
  98. m_NavMeshLayer: 0
  99. m_StaticEditorFlags: 0
  100. m_IsActive: 1
  101. --- !u!224 &8760509997257265266
  102. RectTransform:
  103. m_ObjectHideFlags: 0
  104. m_CorrespondingSourceObject: {fileID: 0}
  105. m_PrefabInstance: {fileID: 0}
  106. m_PrefabAsset: {fileID: 0}
  107. m_GameObject: {fileID: 8760509997257265267}
  108. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  109. m_LocalPosition: {x: 0, y: 0, z: 0}
  110. m_LocalScale: {x: 1, y: 1, z: 1}
  111. m_ConstrainProportionsScale: 0
  112. m_Children: []
  113. m_Father: {fileID: 8760509997273343109}
  114. m_RootOrder: 1
  115. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  116. m_AnchorMin: {x: 0, y: 0}
  117. m_AnchorMax: {x: 0, y: 0}
  118. m_AnchoredPosition: {x: 0, y: 0}
  119. m_SizeDelta: {x: 0, y: 0}
  120. m_Pivot: {x: 0.5, y: 0.5}
  121. --- !u!222 &8760509997257265228
  122. CanvasRenderer:
  123. m_ObjectHideFlags: 0
  124. m_CorrespondingSourceObject: {fileID: 0}
  125. m_PrefabInstance: {fileID: 0}
  126. m_PrefabAsset: {fileID: 0}
  127. m_GameObject: {fileID: 8760509997257265267}
  128. m_CullTransparentMesh: 1
  129. --- !u!114 &8760509997257265229
  130. MonoBehaviour:
  131. m_ObjectHideFlags: 0
  132. m_CorrespondingSourceObject: {fileID: 0}
  133. m_PrefabInstance: {fileID: 0}
  134. m_PrefabAsset: {fileID: 0}
  135. m_GameObject: {fileID: 8760509997257265267}
  136. m_Enabled: 1
  137. m_EditorHideFlags: 0
  138. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  139. m_Name:
  140. m_EditorClassIdentifier:
  141. m_Material: {fileID: 0}
  142. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  143. m_RaycastTarget: 1
  144. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  145. m_Maskable: 1
  146. m_OnCullStateChanged:
  147. m_PersistentCalls:
  148. m_Calls: []
  149. m_FontData:
  150. m_Font: {fileID: 12800000, guid: 6b6cc7ab59ef00947950b61fdca2d042, type: 3}
  151. m_FontSize: 30
  152. m_FontStyle: 0
  153. m_BestFit: 0
  154. m_MinSize: 3
  155. m_MaxSize: 40
  156. m_Alignment: 4
  157. m_AlignByGeometry: 0
  158. m_RichText: 1
  159. m_HorizontalOverflow: 0
  160. m_VerticalOverflow: 0
  161. m_LineSpacing: 1
  162. m_Text:
  163. --- !u!1 &8760509997273343114
  164. GameObject:
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. serializedVersion: 6
  170. m_Component:
  171. - component: {fileID: 8760509997273343109}
  172. - component: {fileID: 8760509997273343105}
  173. - component: {fileID: 8760509997273343110}
  174. - component: {fileID: 8760509997273343111}
  175. - component: {fileID: 8760509997273343108}
  176. - component: {fileID: 2035339917277286485}
  177. m_Layer: 5
  178. m_Name: DebugArrowOffsetAngle2
  179. m_TagString: Untagged
  180. m_Icon: {fileID: 0}
  181. m_NavMeshLayer: 0
  182. m_StaticEditorFlags: 0
  183. m_IsActive: 1
  184. --- !u!224 &8760509997273343109
  185. RectTransform:
  186. m_ObjectHideFlags: 0
  187. m_CorrespondingSourceObject: {fileID: 0}
  188. m_PrefabInstance: {fileID: 0}
  189. m_PrefabAsset: {fileID: 0}
  190. m_GameObject: {fileID: 8760509997273343114}
  191. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  192. m_LocalPosition: {x: 0, y: 0, z: 0}
  193. m_LocalScale: {x: 1, y: 1, z: 1}
  194. m_ConstrainProportionsScale: 0
  195. m_Children:
  196. - {fileID: 8760509996920084330}
  197. - {fileID: 8760509997257265266}
  198. m_Father: {fileID: 0}
  199. m_RootOrder: 0
  200. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  201. m_AnchorMin: {x: 1, y: 0}
  202. m_AnchorMax: {x: 1, y: 0}
  203. m_AnchoredPosition: {x: -200, y: 30}
  204. m_SizeDelta: {x: 0, y: 0}
  205. m_Pivot: {x: 1, y: 0}
  206. --- !u!222 &8760509997273343105
  207. CanvasRenderer:
  208. m_ObjectHideFlags: 0
  209. m_CorrespondingSourceObject: {fileID: 0}
  210. m_PrefabInstance: {fileID: 0}
  211. m_PrefabAsset: {fileID: 0}
  212. m_GameObject: {fileID: 8760509997273343114}
  213. m_CullTransparentMesh: 1
  214. --- !u!114 &8760509997273343110
  215. MonoBehaviour:
  216. m_ObjectHideFlags: 0
  217. m_CorrespondingSourceObject: {fileID: 0}
  218. m_PrefabInstance: {fileID: 0}
  219. m_PrefabAsset: {fileID: 0}
  220. m_GameObject: {fileID: 8760509997273343114}
  221. m_Enabled: 1
  222. m_EditorHideFlags: 0
  223. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  224. m_Name:
  225. m_EditorClassIdentifier:
  226. m_Material: {fileID: 0}
  227. m_Color: {r: 1, g: 1, b: 1, a: 0.827451}
  228. m_RaycastTarget: 1
  229. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  230. m_Maskable: 1
  231. m_OnCullStateChanged:
  232. m_PersistentCalls:
  233. m_Calls: []
  234. m_Sprite: {fileID: 0}
  235. m_Type: 0
  236. m_PreserveAspect: 0
  237. m_FillCenter: 1
  238. m_FillMethod: 4
  239. m_FillAmount: 1
  240. m_FillClockwise: 1
  241. m_FillOrigin: 0
  242. m_UseSpriteMesh: 0
  243. m_PixelsPerUnitMultiplier: 1
  244. --- !u!114 &8760509997273343111
  245. MonoBehaviour:
  246. m_ObjectHideFlags: 0
  247. m_CorrespondingSourceObject: {fileID: 0}
  248. m_PrefabInstance: {fileID: 0}
  249. m_PrefabAsset: {fileID: 0}
  250. m_GameObject: {fileID: 8760509997273343114}
  251. m_Enabled: 1
  252. m_EditorHideFlags: 0
  253. m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
  254. m_Name:
  255. m_EditorClassIdentifier:
  256. m_Padding:
  257. m_Left: 10
  258. m_Right: 10
  259. m_Top: 10
  260. m_Bottom: 10
  261. m_ChildAlignment: 4
  262. m_Spacing: 10
  263. m_ChildForceExpandWidth: 1
  264. m_ChildForceExpandHeight: 1
  265. m_ChildControlWidth: 1
  266. m_ChildControlHeight: 1
  267. m_ChildScaleWidth: 0
  268. m_ChildScaleHeight: 0
  269. m_ReverseArrangement: 0
  270. --- !u!114 &8760509997273343108
  271. MonoBehaviour:
  272. m_ObjectHideFlags: 0
  273. m_CorrespondingSourceObject: {fileID: 0}
  274. m_PrefabInstance: {fileID: 0}
  275. m_PrefabAsset: {fileID: 0}
  276. m_GameObject: {fileID: 8760509997273343114}
  277. m_Enabled: 1
  278. m_EditorHideFlags: 0
  279. m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
  280. m_Name:
  281. m_EditorClassIdentifier:
  282. m_HorizontalFit: 2
  283. m_VerticalFit: 2
  284. --- !u!114 &2035339917277286485
  285. MonoBehaviour:
  286. m_ObjectHideFlags: 0
  287. m_CorrespondingSourceObject: {fileID: 0}
  288. m_PrefabInstance: {fileID: 0}
  289. m_PrefabAsset: {fileID: 0}
  290. m_GameObject: {fileID: 8760509997273343114}
  291. m_Enabled: 1
  292. m_EditorHideFlags: 0
  293. m_Script: {fileID: 11500000, guid: b7cdd3bbcbb67de4aae47bcd92849c29, type: 3}
  294. m_Name:
  295. m_EditorClassIdentifier:
  296. offsetAngleText: {fileID: 8760509997257265229}