Font.cs 2.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132
  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using TMPro;
  5. using UnityEngine;
  6. using UnityEngine.UI;
  7. namespace HyperspaceGame
  8. {
  9. public class Font : MonoBehaviour
  10. {
  11. public List<Sprite> sprites = new();
  12. public List<Image> coms = new();
  13. public List<Image> overScore = new();
  14. public List<Image> Clips = new();
  15. private int _num;
  16. private int bullet;
  17. public int Text
  18. {
  19. set
  20. {
  21. _num = value;
  22. UpdateNum();
  23. UpdateNum1();
  24. }
  25. }
  26. public int Clip
  27. {
  28. set
  29. {
  30. bullet = value;
  31. UpdateClip();
  32. }
  33. get { return bullet; }
  34. }
  35. private void Start()
  36. {
  37. Text = 0;
  38. }
  39. public void UpdateNum()
  40. {
  41. string[] ss = DefinitionScore(_num);
  42. var nums = SplitDigits(ss);
  43. for (int i = 0; i < coms.Count; i++)
  44. {
  45. coms[i].sprite = sprites[nums[i]];
  46. }
  47. }
  48. public void UpdateNum1()
  49. {
  50. string[] ss = DefinitionScore(_num, 3);
  51. var nums = SplitDigits(ss);
  52. for (int i = 0; i < overScore.Count; i++)
  53. {
  54. overScore[i].sprite = sprites[nums[i]];
  55. }
  56. }
  57. public void UpdateClip()
  58. {
  59. //string[] ss = NumberBullets(bullet);
  60. //var nums = SplitDigits(ss);
  61. //for (int i = 0; i < Clips.Count; i++)
  62. //{
  63. // Clips[i].sprite = sprites[nums[i]];
  64. //}
  65. }
  66. public void ShowOverScore()
  67. {
  68. string[] ss = DefinitionScore(_num);
  69. var nums = SplitDigits(ss);
  70. for (int i = 0; i < coms.Count; i++)
  71. {
  72. coms[i].sprite = sprites[nums[i]];
  73. }
  74. }
  75. public List<int> SplitDigits(int num)
  76. {
  77. List<int> nums = new();
  78. while (num > 0)
  79. {
  80. int digit = num % 10;
  81. nums.Add(digit);
  82. num /= 10;
  83. }
  84. return nums;
  85. }
  86. public string[] NumberBullets(int num)
  87. {
  88. List<string> nub = new();
  89. string ss = string.Format("{0:D2}", num);
  90. for (int i = 0; i < ss.Length; i++)
  91. {
  92. nub.Add(ss.Substring(i, 1));
  93. }
  94. return nub.ToArray();
  95. }
  96. public string[] DefinitionScore(int num, int count = 5)
  97. {
  98. List<string> nub = new();
  99. string ss = "";
  100. if (count == 5)
  101. ss = string.Format("{0:D5}", num);
  102. else if (count == 3)
  103. ss = string.Format("{0:D3}", num);
  104. for (int i = 0; i < ss.Length; i++)
  105. {
  106. nub.Add(ss.Substring(i, 1));
  107. }
  108. return nub.ToArray();
  109. }
  110. public List<int> SplitDigits(string[] num)
  111. {
  112. List<int> nums = new();
  113. foreach (var item in num)
  114. {
  115. nums.Add(int.Parse(item));
  116. }
  117. return nums;
  118. }
  119. }
  120. }